Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Fluxuatour
Janus
Level 124
God Stats
0W - 2L
1,442 SR
Queue Stats
39W - 52L
1,429 Elo+
Solo
Ra
Ra
Its4N7W0N
Ra
Level 108
God Stats
7W - 5L
1,576 SR
Queue Stats
999W - 1,031L
1,439 Elo+
Solo
Osiris
Osiris
ReaverUnbound
Osiris
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,485 Elo+
Solo
Team Averages
Level 127
1,504 SR
1,471 Elo+

VS

Team Averages
Level 126
1,503 SR
1,404 Elo+
Chaac
Chaac
MD0311
Chaac
Level 160
God Stats
1W - 1L
1,692 SR
Queue Stats
79W - 90L
1,427 Elo+
Party 3
Bacchus
Bacchus
MistyBustyRusty
Bacchus
Level 89
God Stats
2W - 0L
1,215 SR
Queue Stats
168W - 157L
1,535 Elo+
Party 1
Medusa
Medusa
MixerFPG311
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,400 Elo+
Party 3
Artemis
Artemis
Roughly9Fish
Artemis
Level 101
God Stats
1W - 0L
1,489 SR
Queue Stats
23W - 34L
1,233 Elo+
Party 1
Ares
Ares
Widdowmaker7
Ares
Level 149
God Stats
8W - 2L
1,619 SR
Queue Stats
429W - 443L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 6 / 3
8,948
895
5,218
14,825
6,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
 
Hun Batz
11
1 / 8 / 4
7,014
701
8,178
17,584
6,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
2 / 4 / 3
8,914
891
12,773
6,829
2,574
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 5
7,181
718
6,384
9,321
6,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 5 / 5
6,908
691
4,425
11,474
9,212
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MD0311
Chaac
15
4 / 2 / 18
8,897
890
10,683
14,709
17,598
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 1 / 23
9,094
909
11,559
12,360
16,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
8 / 2 / 13
9,705
971
9,064
10,517
5,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Roughly9Fish
Artemis
15
6 / 1 / 14
9,129
913
13,009
5,581
2,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 2 / 16
9,849
985
8,884
12,347
12,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
8
Kills
27
27
Deaths
8
20
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
6
3
0.92
L
Hun Batz
 
Hun Batz
1
8
4
0.38
L
Janus
2
4
3
0.88
L
1
4
5
0.88
W
Chaac
MD0311
Chaac
4
2
18
6.5
W
2
1
23
13.5
W
Medusa
8
2
13
7.25
L
0
5
5
0.5
W
Artemis
Roughly9Fish
Artemis
6
1
14
13
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,978
Damage
53,199
60,033
Taken
55,514
31,840
Mitigated
54,385
13,431
Healing
19,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,218
1,513
0
2,195
14,825
6,883
0
4,690
10,135
0
6,861
L
Hun Batz
 
Hun Batz
8,178
748
0
2,204
17,584
6,650
0
4,805
12,779
0
12,781
L
Janus
12,773
836
38
923
6,829
2,574
0
1,865
4,964
39,597
0
L
6,384
322
2,807
4,097
9,321
6,521
12
5,236
4,085
12,648
0
W
Chaac
MD0311
Chaac
10,683
1,801
1,618
5,627
14,709
17,598
447
4,061
10,648
0
23,276
W
11,559
1,351
3,375
2,836
12,360
16,619
290
4,064
8,296
16,395
0
W
Medusa
9,064
3,283
2,042
2,625
10,517
5,216
2,002
4,923
5,594
0
25,583
L
4,425
539
146
1,021
11,474
9,212
0
3,847
7,627
0
7,375
W
Artemis
Roughly9Fish
Artemis
13,009
6,359
0
947
5,581
2,929
2,384
2,654
2,927
0
27,297
W
8,884
451
0
0
12,347
12,023
359
3,455
8,892
11,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
46,674
82
Minions Killed
87
0
Camps Cleared
0
810,644
Distance Traveled
1,064,544
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,948
895
4
0
0
107,524
0
L
Hun Batz
7,014
701
12
1
0
149,983
0
L
Janus
8,914
891
53
5
0
178,854
0
L
Ra
7,181
718
10
1
0
204,744
3
W
Chaac
8,897
890
9
1
0
214,137
2
W
Bacchus
9,094
909
8
1
0
220,116
3
W
Medusa
9,705
971
44
4
0
223,550
1
L
Osiris
6,908
691
3
0
0
169,539
1
W
Artemis
9,129
913
23
2
0
179,001
2
W
Ares
9,849
985
3
0
0
227,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role