Player Matchup

Baron Samedi
Baron Samedi
BanJoJoWasTaken
Baron Samedi
Level 26
God Stats
22W - 14L
1,682 SR
Queue Stats
242W - 198L
1,626 Elo+
Party 2
Artemis
Artemis
CripticRanger
Artemis
Level 48
God Stats
13W - 3L
1,719 SR
Queue Stats
282W - 246L
1,577 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Imvowa
Tsukuyomi
Level 148
God Stats
10W - 6L
1,599 SR
Queue Stats
199W - 153L
1,655 Elo+
Party 2
Ymir
Ymir
Sm1ll3y
Ymir
Level 26
God Stats
1W - 2L
1,342 SR
Queue Stats
6W - 4L
1,883 Elo+
Party 3
Cabrakan
Cabrakan
brunotowd
Cabrakan
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,922 Elo+
Party 3
Team Averages
Level 68
1,568 SR
1,732 Elo+

VS

Team Averages
Level 58
1,576 SR
1,600 Elo+
Nike
Nike
CrispyCrockpot
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,596 Elo+
Party 1
Ah Puch
Ah Puch
Govno4
Ah Puch
Level 156
God Stats
0W - 1L
1,379 SR
Queue Stats
22W - 19L
1,609 Elo+
Party 1
Ares
Ares
KenLambi
Ares
Level 39
God Stats
0W - 1L
1,691 SR
Queue Stats
25W - 11L
1,700 Elo+
Solo
Ymir
Ymir
MisterDuck97
Ymir
Level 66
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ninja51
Danzaburou
Level 23
God Stats
1W - 3L
1,519 SR
Queue Stats
2W - 3L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BanJoJoWasTaken
Baron Samedi
20
5 / 5 / 27
12,862
989
14,702
17,653
9,630
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
20
12 / 4 / 23
14,266
1,097
32,056
14,213
6,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Imvowa
Tsukuyomi
20
11 / 3 / 31
13,718
1,055
34,531
22,207
11,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
Sm1ll3y
Ymir
20
4 / 2 / 32
12,790
984
9,893
18,788
31,670
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
brunotowd
Cabrakan
20
17 / 4 / 26
15,123
1,163
17,650
17,069
22,823
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 18 / 11
11,746
904
6,852
30,061
37,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Govno4
Ah Puch
20
13 / 3 / 4
16,292
1,253
44,714
10,779
4,789
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
19
2 / 7 / 11
12,810
985
14,954
26,497
32,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 8 / 10
11,768
905
7,039
22,005
23,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Ninja51
Danzaburou
19
1 / 13 / 10
12,133
933
12,008
26,179
12,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
64
49
Kills
18
18
Deaths
49
139
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BanJoJoWasTaken
Baron Samedi
5
5
27
3.7
W
Artemis
12
4
23
5.88
L
0
18
11
0.31
L
Ah Puch
Govno4
Ah Puch
13
3
4
5
W
Tsukuyomi
Imvowa
Tsukuyomi
11
3
31
8.83
L
Ares
2
7
11
1.07
L
2
8
10
0.88
L
Danzaburou
Ninja51
Danzaburou
1
13
10
0.46
W
Ymir
Sm1ll3y
Ymir
4
2
32
10
W
Cabrakan
brunotowd
Cabrakan
17
4
26
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,832
Damage
85,567
89,930
Taken
115,521
82,109
Mitigated
109,967
18,963
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BanJoJoWasTaken
Baron Samedi
14,702
2,078
2,720
3,757
17,653
9,630
0
15,798
1,855
32,103
0
W
Artemis
32,056
25,056
0
3,002
14,213
6,757
0
9,346
4,867
0
67,338
L
6,852
1,604
0
0
30,061
37,325
0
10,862
19,199
0
34,421
L
Ah Puch
Govno4
Ah Puch
44,714
2,317
0
295
10,779
4,789
0
3,581
7,198
87,931
0
W
Tsukuyomi
Imvowa
Tsukuyomi
34,531
8,677
0
8,688
22,207
11,229
0
17,396
4,811
0
56,561
L
Ares
14,954
480
0
1,421
26,497
32,552
0
9,007
17,490
19,179
0
L
7,039
1,093
0
490
22,005
23,098
0
12,543
9,462
20,248
0
L
Danzaburou
Ninja51
Danzaburou
12,008
7,354
0
1,712
26,179
12,203
0
6,252
19,927
0
28,237
W
Ymir
Sm1ll3y
Ymir
9,893
774
0
0
18,788
31,670
0
12,966
5,822
15,975
0
W
Cabrakan
brunotowd
Cabrakan
17,650
2,458
0
796
17,069
22,823
0
11,201
5,868
31,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,759
Gold Earned
64,749
233
Minions Killed
214
9
Camps Cleared
6
1,082,180
Distance Traveled
1,124,269
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,862
989
46
4
1
193,508
1
W
Artemis
14,266
1,097
85
7
7
204,711
1
L
Nike
11,746
904
42
3
2
203,611
2
L
Ah Puch
16,292
1,253
124
10
2
249,623
1
W
Tsukuyomi
13,718
1,055
51
4
1
253,736
0
L
Ares
12,810
985
5
0
1
240,994
0
L
Ymir
11,768
905
21
2
1
211,932
2
L
Danzaburou
12,133
933
22
2
0
218,109
0
W
Ymir
12,790
984
13
1
0
218,161
0
W
Cabrakan
15,123
1,163
38
3
0
212,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role