Player Matchup

Thanatos
Thanatos
GHETT0 92i
Thanatos
Level 26
God Stats
5W - 14L
1,266 SR
Queue Stats
81W - 87L
1,401 Elo+
Solo
Ymir
Ymir
LaBerisa
Ymir
Level 4
God Stats
3W - 2L
1,649 SR
Queue Stats
9W - 11L
1,651 Elo+
Party 1
Poseidon
Poseidon
VenomxRoycii
Poseidon
Level 14
God Stats
5W - 6L
1,895 SR
Queue Stats
29W - 36L
1,519 Elo+
Solo
Olorun
Olorun
WHVKID996
Olorun
Level 12
God Stats
8W - 14L
1,274 SR
Queue Stats
8W - 16L
1,130 Elo+
Party 1
Bellona
Bellona
WladiWestside
Bellona
Level 12
God Stats
0W - 4L
1,257 SR
Queue Stats
3W - 11L
1,130 Elo+
Party 1
Team Averages
Level 14
1,468 SR
1,366 Elo+

VS

Team Averages
Level 25
1,544 SR
1,417 Elo+
Neith
Neith
Heiisenberch
Neith
Level 15
God Stats
2W - 2L
1,470 SR
Queue Stats
2W - 2L
1,326 Elo+
Solo
Arachne
Arachne
I_PRX_I
Arachne
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 83L
1,299 Elo+
Party 2
Sol
Sol
LekkerFox
Sol
Level 27
God Stats
5W - 0L
1,906 SR
Queue Stats
71W - 21L
1,716 Elo+
Solo
Chaac
Chaac
MixxyLS
Chaac
Level 20
God Stats
11W - 7L
1,342 SR
Queue Stats
56W - 54L
1,322 Elo+
Party 2
Jormungandr
Jormungandr
eradan6
Jormungandr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GHETT0 92i
Thanatos
8
0 / 6 / 1
5,194
433
4,023
8,718
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
7
0 / 6 / 2
5,789
482
3,413
8,760
4,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
VenomxRoycii
Poseidon
11
3 / 4 / 0
6,666
556
4,699
6,290
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
WHVKID996
Olorun
9
1 / 6 / 1
5,860
488
4,054
7,404
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
8
0 / 6 / 1
4,988
416
3,253
8,997
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
4,526
377
599
1,737
493
Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
I_PRX_I
Arachne
12
11 / 1 / 3
7,990
666
8,379
5,677
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 1 / 3
7,616
635
8,124
9,102
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
MixxyLS
Chaac
11
6 / 0 / 6
7,025
585
6,667
7,169
4,326
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
eradan6
Jormungandr
10
4 / 0 / 10
6,527
544
6,273
8,498
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
28
28
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GHETT0 92i
Thanatos
0
6
1
0.08
W
0
2
1
0.25
W
Arachne
I_PRX_I
Arachne
11
1
3
12.5
L
Ymir
0
6
2
0.17
W
7
1
3
8.5
W
Chaac
MixxyLS
Chaac
6
0
6
9
L
Poseidon
VenomxRoycii
Poseidon
3
4
0
0.75
L
Olorun
WHVKID996
Olorun
1
6
1
0.25
L
Bellona
0
6
1
0.08
W
Jormungandr
eradan6
Jormungandr
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
30,042
40,169
Taken
32,183
14,983
Mitigated
15,954
9,494
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GHETT0 92i
Thanatos
4,023
1,074
0
5,089
8,718
2,169
0
4,223
4,249
0
25,567
W
599
434
0
81
1,737
493
0
1,003
734
0
6,891
W
Arachne
I_PRX_I
Arachne
8,379
5,884
132
2,114
5,677
2,339
45
2,979
2,698
0
36,866
L
Ymir
3,413
1,010
0
0
8,760
4,454
0
2,372
6,268
10,188
0
W
8,124
2,751
0
6,464
9,102
2,428
449
1,083
8,019
51,610
0
W
Chaac
MixxyLS
Chaac
6,667
1,883
124
2,429
7,169
4,326
647
2,766
4,403
3,472
33,055
L
Poseidon
VenomxRoycii
Poseidon
4,699
391
0
1,247
6,290
1,481
81
1,100
5,027
37,169
0
L
Olorun
WHVKID996
Olorun
4,054
1,764
164
719
7,404
2,740
0
1,018
6,173
16,201
2,391
L
Bellona
3,253
1,383
0
2,275
8,997
4,139
0
5,561
3,284
0
18,433
W
Jormungandr
eradan6
Jormungandr
6,273
1,932
0
2,421
8,498
6,368
77
3,927
4,571
22,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,497
Gold Earned
33,684
201
Minions Killed
275
0
Camps Cleared
0
1,094,463
Distance Traveled
1,023,990
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,194
433
54
5
0
203,652
2
W
Neith
4,526
377
12
1
0
75,045
0
W
Arachne
7,990
666
71
6
0
260,759
2
L
Ymir
5,789
482
15
1
0
232,615
0
W
Sol
7,616
635
96
8
0
221,669
0
W
Chaac
7,025
585
56
5
0
242,410
1
L
Poseidon
6,666
556
61
5
0
237,326
3
L
Olorun
5,860
488
47
4
0
211,196
0
L
Bellona
4,988
416
24
2
0
209,674
0
W
Jormungandr
6,527
544
40
3
0
224,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role