Player Matchup

Izanami
Izanami
Aphroditemaker
Izanami
Level 25
God Stats
1W - 0L
1,815 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Loki
Loki
Areliiha
Loki
Level 44
God Stats
1W - 0L
1,408 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 2
Artio
Artio
Kairixia
Artio
Level 6
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ra
Ra
KeKo701
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Vamana
Vamana
SweetlyIronic
Vamana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 2
Team Averages
Level 18
1,499 SR
1,577 Elo+

VS

Team Averages
Level 24
1,605 SR
1,355 Elo+
Apollo
Apollo
Lewyyo
Apollo
Level 18
God Stats
3W - 5L
1,472 SR
Queue Stats
78W - 84L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
M1ssC4ndy
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 57L
1,283 Elo+
Solo
Kukulkan
Kukulkan
Pguin
Kukulkan
Level 28
God Stats
9W - 10L
1,494 SR
Queue Stats
14W - 16L
1,320 Elo+
Solo
Horus
Horus
RnZ Fosters
Horus
Level 27
God Stats
3W - 2L
1,792 SR
Queue Stats
96W - 102L
1,390 Elo+
Party 1
Bakasura
Bakasura
calvo1x
Bakasura
Level 26
God Stats
14W - 8L
1,766 SR
Queue Stats
234W - 238L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
6,008
501
4,998
4,391
1,174
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
12
3 / 0 / 3
6,866
572
2,364
4,724
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Kairixia
Artio
9
0 / 3 / 4
5,395
450
993
6,693
5,184
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 0 / 3
7,745
645
7,903
4,800
1,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 2
5,723
477
1,718
6,025
3,373
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lewyyo
Apollo
10
0 / 1 / 3
5,828
486
3,647
7,296
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
M1ssC4ndy
Jormungandr
7
2 / 2 / 1
5,009
417
3,193
5,312
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Pguin
Kukulkan
5
0 / 4 / 0
4,337
361
540
2,807
786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 0
6,530
544
5,320
6,290
2,473
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
calvo1x
Bakasura
12
3 / 3 / 1
7,007
584
2,031
9,011
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
7
7
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Loki
3
0
3
4.5
W
Artio
Kairixia
Artio
0
3
4
0.67
W
6
0
3
7.5
L
Apollo
Lewyyo
Apollo
0
1
3
1.5
L
Jormungandr
M1ssC4ndy
Jormungandr
2
2
1
1.25
L
Kukulkan
Pguin
Kukulkan
0
4
0
0
L
2
3
0
0.67
W
1
2
2
1
L
Bakasura
calvo1x
Bakasura
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,976
Damage
14,731
26,633
Taken
30,716
12,887
Mitigated
11,219
10,047
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,998
3,619
0
1,438
4,391
1,174
790
743
3,381
0
32,188
W
Loki
2,364
866
0
3,423
4,724
1,371
0
110
4,588
0
38,805
W
Artio
Kairixia
Artio
993
580
66
1,646
6,693
5,184
0
1,216
5,087
5,739
0
W
7,903
1,052
599
1,915
4,800
1,785
148
959
3,709
52,695
0
L
Apollo
Lewyyo
Apollo
3,647
1,974
0
2,556
7,296
1,726
0
1,746
5,550
0
31,266
L
Jormungandr
M1ssC4ndy
Jormungandr
3,193
0
0
750
5,312
2,473
0
2,254
3,058
8,377
0
L
Kukulkan
Pguin
Kukulkan
540
113
0
134
2,807
786
0
2,580
227
11,815
0
L
5,320
3,231
0
1,428
6,290
2,473
92
711
5,579
0
32,971
W
1,718
664
0
960
6,025
3,373
0
0
6,025
0
17,074
L
Bakasura
calvo1x
Bakasura
2,031
1,653
0
4,177
9,011
3,761
0
1,605
7,406
0
43,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
28,711
283
Minions Killed
237
0
Camps Cleared
0
1,219,274
Distance Traveled
1,074,775
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,008
501
52
4
0
214,252
3
W
Loki
6,866
572
79
7
0
277,930
1
W
Artio
5,395
450
14
1
0
220,995
0
W
Ra
7,745
645
104
9
0
258,614
1
L
Apollo
5,828
486
67
6
0
216,077
0
L
Jormungandr
5,009
417
11
1
0
223,519
1
L
Kukulkan
4,337
361
10
1
0
99,074
0
L
Horus
6,530
544
46
4
0
248,506
0
W
Vamana
5,723
477
34
3
0
247,483
0
L
Bakasura
7,007
584
103
9
0
287,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role