Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kr0n1c G4m1ng
King Arthur
Level 30
God Stats
13W - 13L
1,354 SR
Queue Stats
50W - 62L
1,390 Elo+
Party 1
Ares
Ares
Lord71540
Ares
Level 17
God Stats
8W - 10L
1,455 SR
Queue Stats
41W - 47L
1,396 Elo+
Party 2
Ra
Ra
Nas2tuff
Ra
Level 29
God Stats
9W - 4L
1,439 SR
Queue Stats
25W - 25L
1,395 Elo+
Solo
Sol
Sol
RaygunnzRichie
Sol
Level 8
God Stats
1W - 5L
1,095 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 2
Team Averages
Level 22
1,369 SR
1,408 Elo+

VS

Team Averages
Level 19
1,404 SR
1,300 Elo+
Jormungandr
Jormungandr
Anbu_Profit
Jormungandr
Level 5
God Stats
0W - 2L
1,255 SR
Queue Stats
26W - 23L
1,184 Elo+
Party 3
Ares
Ares
DREAMING-BEAST
Ares
Level 15
God Stats
1W - 1L
1,679 SR
Queue Stats
20W - 30L
1,236 Elo+
Party 3
Ah Puch
Ah Puch
Evil-Dead
Ah Puch
Level 25
God Stats
3W - 4L
1,251 SR
Queue Stats
343W - 392L
1,385 Elo+
Solo
Xbalanque
Xbalanque
Kaliko2264
Xbalanque
Level 29
God Stats
57W - 50L
1,523 SR
Queue Stats
132W - 127L
1,480 Elo+
Solo
Zeus
Zeus
Soulless_Jester1
Zeus
Level 20
God Stats
27W - 27L
1,313 SR
Queue Stats
43W - 46L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
21 / 4 / 14
15,845
1,219
29,494
16,568
8,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Kr0n1c G4m1ng
King Arthur
20
3 / 1 / 22
12,351
950
13,012
16,115
17,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
20
1 / 6 / 18
12,151
935
8,488
15,927
19,940
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
20 / 1 / 16
16,759
1,289
41,915
20,793
10,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
0 / 2 / 17
12,454
958
7,130
9,156
4,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anbu_Profit
Jormungandr
18
0 / 12 / 7
11,316
870
8,580
22,981
26,927
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 8 / 9
12,250
942
9,394
26,981
25,372
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Evil-Dead
Ah Puch
18
3 / 7 / 4
12,434
956
10,683
17,428
7,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Kaliko2264
Xbalanque
20
3 / 5 / 9
13,401
1,031
18,501
17,983
7,575
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 13 / 5
12,963
997
24,721
22,077
8,633
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
48
45
Kills
14
14
Deaths
45
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
21
4
14
7
L
Jormungandr
Anbu_Profit
Jormungandr
0
12
7
0.29
L
2
8
9
0.81
L
Ah Puch
Evil-Dead
Ah Puch
3
7
4
0.71
L
Xbalanque
Kaliko2264
Xbalanque
3
5
9
1.5
W
King Arthur
Kr0n1c G4m1ng
King Arthur
3
1
22
14
W
Ares
1
6
18
1.67
W
20
1
16
28
W
0
2
17
4.25
L
6
13
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,039
Damage
71,879
78,559
Taken
107,450
59,830
Mitigated
75,611
21,781
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
29,494
14,354
0
2,871
16,568
8,305
0
12,278
4,290
0
34,402
L
Jormungandr
Anbu_Profit
Jormungandr
8,580
3,448
0
0
22,981
26,927
0
13,997
8,984
18,375
0
L
9,394
2,593
0
435
26,981
25,372
0
12,132
14,849
18,291
0
L
Ah Puch
Evil-Dead
Ah Puch
10,683
1,072
0
196
17,428
7,104
0
10,387
7,041
40,189
0
L
Xbalanque
Kaliko2264
Xbalanque
18,501
10,923
81
1,966
17,983
7,575
0
11,002
6,981
0
56,789
W
King Arthur
Kr0n1c G4m1ng
King Arthur
13,012
1,193
0
0
16,115
17,486
0
11,037
5,078
0
30,190
W
Ares
8,488
1,064
0
0
15,927
19,940
0
11,951
3,976
23,767
0
W
41,915
6,941
2,520
15,020
20,793
10,098
0
12,421
8,372
81,161
0
W
7,130
262
0
1,370
9,156
4,001
0
5,691
3,465
26,861
0
L
24,721
9,619
0
2,575
22,077
8,633
0
10,015
12,062
48,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,560
Gold Earned
62,364
236
Minions Killed
233
8
Camps Cleared
8
1,217,916
Distance Traveled
955,729
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,845
1,219
8
1
1
274,309
0
L
Jormungandr
11,316
870
18
1
1
168,438
2
L
Ares
12,250
942
15
1
1
207,153
0
L
Ah Puch
12,434
956
76
6
3
199,041
1
L
Xbalanque
13,401
1,031
67
5
2
209,307
0
W
King Arthur
12,351
950
35
3
2
238,117
0
W
Ares
12,151
935
26
2
0
209,740
0
W
Ra
16,759
1,289
116
9
5
244,230
0
W
Sol
12,454
958
51
4
0
251,520
0
L
Zeus
12,963
997
57
4
1
171,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role