Player Matchup

Ares
Ares
FM76414
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
FactorXpeople2
Thanatos
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
111W - 124L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
Grxndeyy
Gilgamesh
Level 87
God Stats
0W - 1L
1,875 SR
Queue Stats
1W - 2L
1,233 Elo+
Party 2
Jormungandr
Jormungandr
Neurony15
Jormungandr
Level 13
God Stats
1W - 1L
1,685 SR
Queue Stats
19W - 38L
1,175 Elo+
Solo
Hades
Hades
StanTheMan1306
Hades
Level 6
God Stats
0W - 1L
1,359 SR
Queue Stats
1W - 2L
1,233 Elo+
Party 2
Team Averages
Level 27
1,584 SR
1,323 Elo+

VS

Team Averages
Level 21
1,522 SR
1,448 Elo+
Zhong Kui
Zhong Kui
GPR6-GaLlEgOeVer
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 1
Izanami
Izanami
Nancy__405
Izanami
Level 21
God Stats
46W - 51L
1,435 SR
Queue Stats
167W - 254L
1,404 Elo+
Solo
Kukulkan
Kukulkan
ThisIsNami20
Kukulkan
Level 7
God Stats
4W - 3L
1,501 SR
Queue Stats
6W - 6L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
Vegetto993
Kuzenbo
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,393 Elo+
Solo
Chernobog
Chernobog
abraham-1974
Chernobog
Level 26
God Stats
3W - 1L
1,676 SR
Queue Stats
3W - 1L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FM76414
Ares
20
1 / 3 / 6
12,030
859
6,188
19,153
23,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
20
12 / 10 / 11
17,264
1,233
29,684
26,582
20,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Grxndeyy
Gilgamesh
20
7 / 4 / 12
14,219
1,016
19,208
24,385
22,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Neurony15
Jormungandr
20
4 / 5 / 10
13,493
964
8,748
20,829
20,152
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 14 / 11
14,873
1,062
26,252
34,343
20,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
20
6 / 5 / 19
15,245
1,089
22,310
22,456
15,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
Nancy__405
Izanami
20
23 / 6 / 7
18,670
1,334
55,096
24,168
8,305
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
ThisIsNami20
Kukulkan
20
4 / 6 / 11
13,900
993
10,810
10,520
2,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Vegetto993
Kuzenbo
20
0 / 6 / 17
12,940
924
9,594
20,929
30,917
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
abraham-1974
Chernobog
20
3 / 8 / 20
15,257
1,090
19,776
18,078
6,100
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
110
31
Kills
36
36
Deaths
31
50
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ares
FM76414
Ares
1
3
6
1.33
L
Thanatos
12
10
11
1.75
W
Zhong Kui
6
5
19
3.1
L
Gilgamesh
Grxndeyy
Gilgamesh
7
4
12
3.25
W
Izanami
Nancy__405
Izanami
23
6
7
4.42
L
Jormungandr
Neurony15
Jormungandr
4
5
10
1.8
L
7
14
11
0.89
W
Kukulkan
ThisIsNami20
Kukulkan
4
6
11
1.58
W
Kuzenbo
Vegetto993
Kuzenbo
0
6
17
1.42
W
Chernobog
abraham-1974
Chernobog
3
8
20
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,080
Damage
117,586
125,292
Taken
96,151
107,219
Mitigated
63,386
21,942
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
FM76414
Ares
6,188
789
0
5
19,153
23,170
0
5,352
13,632
14,750
0
L
Thanatos
29,684
11,774
270
10,210
26,582
20,887
0
10,761
15,707
0
63,494
W
Zhong Kui
22,310
2,637
0
4,173
22,456
15,077
0
10,370
11,649
36,503
0
L
Gilgamesh
Grxndeyy
Gilgamesh
19,208
5,342
462
3,920
24,385
22,421
0
10,451
13,934
3,544
31,637
W
Izanami
Nancy__405
Izanami
55,096
49,555
0
0
24,168
8,305
0
9,296
14,516
0
96,182
L
Jormungandr
Neurony15
Jormungandr
8,748
1,322
0
35
20,829
20,152
0
7,225
13,545
24,401
0
L
26,252
3,241
1,100
5,940
34,343
20,589
0
8,583
25,760
51,764
0
W
Kukulkan
ThisIsNami20
Kukulkan
10,810
2,019
0
138
10,520
2,987
0
4,215
6,305
24,685
0
W
Kuzenbo
Vegetto993
Kuzenbo
9,594
3,892
0
217
20,929
30,917
0
8,614
10,280
25,335
0
W
Chernobog
abraham-1974
Chernobog
19,776
15,929
412
363
18,078
6,100
0
9,908
7,867
0
52,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,879
Gold Earned
76,012
218
Minions Killed
253
3
Camps Cleared
7
1,170,826
Distance Traveled
1,233,229
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,030
859
16
1
0
212,725
0
L
Thanatos
17,264
1,233
70
5
1
264,923
0
W
Zhong Kui
15,245
1,089
45
3
1
262,917
0
L
Gilgamesh
14,219
1,016
35
3
0
221,419
2
W
Izanami
18,670
1,334
78
6
3
258,166
1
L
Jormungandr
13,493
964
31
2
0
256,635
0
L
Hades
14,873
1,062
66
5
2
215,124
0
W
Kukulkan
13,900
993
37
3
0
186,817
0
W
Kuzenbo
12,940
924
24
2
1
287,147
0
W
Chernobog
15,257
1,090
69
5
2
238,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role