Player Matchup

Gilgamesh
Gilgamesh
CamDan2001
Gilgamesh
Level 16
God Stats
12W - 6L
1,731 SR
Queue Stats
32W - 16L
1,672 Elo+
Party 2
Nemesis
Nemesis
DEADB3AST72
Nemesis
Level 27
God Stats
2W - 2L
1,576 SR
Queue Stats
15W - 11L
1,537 Elo+
Party 2
Cerberus
Cerberus
FENDIFacts
Cerberus
Level 18
God Stats
37W - 45L
1,528 SR
Queue Stats
67W - 83L
1,465 Elo+
Party 3
Neith
Neith
jhejhe
Neith
Level 7
God Stats
2W - 3L
1,452 SR
Queue Stats
39W - 38L
1,561 Elo+
Solo
Nike
Nike
xBLIIINK
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,523 Elo+
Party 3
Team Averages
Level 16
1,557 SR
1,552 Elo+

VS

Team Averages
Level 14
1,554 SR
1,543 Elo+
Kukulkan
Kukulkan
JL14N
Kukulkan
Level 26
God Stats
5W - 3L
1,721 SR
Queue Stats
10W - 9L
1,343 Elo+
Solo
Scylla
Scylla
JoeGarbagio
Scylla
Level 15
God Stats
2W - 3L
1,479 SR
Queue Stats
12W - 15L
1,467 Elo+
Solo
Nike
Nike
TraverseTheSeas
Nike
Level 14
God Stats
1W - 1L
1,323 SR
Queue Stats
4W - 4L
1,432 Elo+
Solo
Neith
Neith
Wpking21TTV
Neith
Level 6
God Stats
4W - 1L
1,746 SR
Queue Stats
5W - 2L
1,737 Elo+
Party 1
Cthulhu
Cthulhu
notkushwiz
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CamDan2001
Gilgamesh
19
4 / 12 / 6
13,778
1,060
20,030
43,999
39,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
DEADB3AST72
Nemesis
19
6 / 10 / 5
13,285
1,022
24,103
31,358
14,099
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
FENDIFacts
Cerberus
18
3 / 6 / 4
13,290
1,022
10,765
29,977
34,883
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
jhejhe
Neith
19
1 / 2 / 7
12,595
969
14,477
17,067
6,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
18
2 / 12 / 2
11,333
872
5,649
24,751
9,826
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JL14N
Kukulkan
20
10 / 2 / 21
13,524
1,040
30,717
11,412
5,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
20
9 / 4 / 15
14,424
1,110
17,593
12,452
4,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 2 / 27
13,306
1,024
23,405
19,388
25,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 6 / 19
13,824
1,063
27,181
14,626
6,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
notkushwiz
Cthulhu
20
10 / 2 / 24
14,306
1,100
32,953
22,087
24,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
148
16
Kills
42
42
Deaths
16
24
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CamDan2001
Gilgamesh
4
12
6
0.58
L
Nemesis
DEADB3AST72
Nemesis
6
10
5
0.85
L
Cerberus
FENDIFacts
Cerberus
3
6
4
0.83
W
Kukulkan
JL14N
Kukulkan
10
2
21
10.25
W
Scylla
9
4
15
4.13
W
6
2
27
9.75
W
7
6
19
2.75
L
Neith
jhejhe
Neith
1
2
7
2.25
W
Cthulhu
notkushwiz
Cthulhu
10
2
24
11
L
Nike
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,024
Damage
131,849
147,152
Taken
79,965
104,124
Mitigated
65,964
9,120
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CamDan2001
Gilgamesh
20,030
4,669
0
280
43,999
39,139
0
21,859
21,003
346
40,313
L
Nemesis
DEADB3AST72
Nemesis
24,103
13,494
0
5,330
31,358
14,099
0
17,587
13,771
0
34,114
L
Cerberus
FENDIFacts
Cerberus
10,765
107
0
2,065
29,977
34,883
0
18,027
11,950
51,179
0
W
Kukulkan
JL14N
Kukulkan
30,717
4,001
0
1,167
11,412
5,029
0
1,150
10,262
46,606
0
W
Scylla
17,593
3,914
0
0
12,452
4,759
0
1,658
10,794
33,637
0
W
23,405
3,964
0
0
19,388
25,429
0
2,402
16,986
0
35,558
W
27,181
15,993
0
4,806
14,626
6,411
0
1,467
13,159
0
50,121
L
Neith
jhejhe
Neith
14,477
5,489
0
1,419
17,067
6,177
0
9,857
7,210
0
34,583
W
Cthulhu
notkushwiz
Cthulhu
32,953
3,109
1,190
5,354
22,087
24,336
0
4,330
17,757
59,434
0
L
Nike
5,649
1,901
0
26
24,751
9,826
0
13,933
10,818
0
22,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,281
Gold Earned
69,384
258
Minions Killed
219
5
Camps Cleared
6
1,193,771
Distance Traveled
1,340,654
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,778
1,060
37
3
0
263,558
0
L
Nemesis
13,285
1,022
15
1
1
253,472
0
L
Cerberus
13,290
1,022
114
9
2
240,821
1
W
Kukulkan
13,524
1,040
44
3
0
272,644
2
W
Scylla
14,424
1,110
42
3
3
247,829
0
W
Nike
13,306
1,024
26
2
0
292,540
2
W
Neith
13,824
1,063
54
4
2
217,254
1
L
Neith
12,595
969
52
4
1
265,295
0
W
Cthulhu
14,306
1,100
53
4
1
310,387
0
L
Nike
11,333
872
40
3
1
170,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role