Player Matchup

Cupid
Cupid
JuicyDigits
Cupid
Level 18
God Stats
27W - 28L
1,313 SR
Queue Stats
386W - 412L
1,326 Elo+
Solo
Hel
Hel
Nyletac
Hel
Level 24
God Stats
30W - 25L
1,391 SR
Queue Stats
87W - 74L
1,381 Elo+
Solo
Zeus
Zeus
QIaxyy
Zeus
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 9L
1,471 Elo+
Party 2
Mulan
Mulan
X_x_DEaDPOoL-__-
Mulan
Level 21
God Stats
6W - 3L
1,896 SR
Queue Stats
8W - 8L
1,581 Elo+
Party 2
Ra
Ra
imsohigh207
Ra
Level 24
God Stats
35W - 51L
1,513 SR
Queue Stats
193W - 238L
1,327 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,417 Elo+

VS

Team Averages
Level 14
1,465 SR
1,377 Elo+
Guan Yu
Guan Yu
Dark-_-Legend57
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,274 Elo+
Party 3
Jormungandr
Jormungandr
Dark-_-Wolf57
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,272 Elo+
Party 3
Scylla
Scylla
Lucifer1098
Scylla
Level 16
God Stats
0W - 1L
1,584 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Odin
Odin
RedFox863
Odin
Level 29
God Stats
10W - 10L
1,510 SR
Queue Stats
145W - 160L
1,338 Elo+
Solo
Set
Set
TheGamingCreed1
Set
Level 9
God Stats
0W - 2L
1,232 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 25
14,110
1,283
31,049
16,596
6,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hel
19
11 / 2 / 18
12,450
1,132
18,970
8,110
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
QIaxyy
Zeus
19
11 / 6 / 22
12,377
1,125
23,352
11,379
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 0 / 27
13,610
1,237
22,625
16,874
19,689
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 1 / 4
9,252
841
4,705
2,523
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
10,304
937
10,369
24,397
29,178
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Dark-_-Wolf57
Jormungandr
17
0 / 18 / 7
10,305
937
5,226
29,347
11,320
Scylla
16
1 / 12 / 6
10,152
923
13,148
16,827
4,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
17
6 / 3 / 1
11,723
1,066
10,451
16,707
13,322
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 12 / 4
10,935
994
11,028
22,939
10,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
33
53
Kills
10
10
Deaths
53
96
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Jormungandr
Dark-_-Wolf57
Jormungandr
0
18
7
0.19
W
17
1
25
29.5
L
Scylla
1
12
6
0.33
W
Hel
11
2
18
10
W
Zeus
QIaxyy
Zeus
11
6
22
3.67
L
Odin
6
3
1
2.17
L
2
12
4
0.33
W
12
0
27
25.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,701
Damage
50,222
55,482
Taken
110,217
36,263
Mitigated
69,480
17,527
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,369
1,991
1,485
3,027
24,397
29,178
0
8,936
14,828
0
30,051
L
Jormungandr
Dark-_-Wolf57
Jormungandr
5,226
1,643
0
0
29,347
11,320
0
14,666
13,845
14,701
0
W
31,049
26,473
143
5,057
16,596
6,696
0
4,461
12,135
0
49,707
L
Scylla
13,148
3,372
81
858
16,827
4,817
0
8,704
7,651
26,057
0
W
Hel
18,970
3,172
4,092
3,800
8,110
3,151
0
3,365
4,745
24,698
0
W
Zeus
QIaxyy
Zeus
23,352
5,971
0
1,950
11,379
5,516
0
5,410
5,969
32,038
0
L
Odin
10,451
3,591
0
0
16,707
13,322
0
5,595
10,698
167
29,595
L
11,028
6,205
0
4,789
22,939
10,843
0
6,852
15,830
0
21,118
W
22,625
5,200
0
1,783
16,874
19,689
0
4,467
12,407
958
36,429
W
4,705
676
420
282
2,523
1,211
0
838
1,685
10,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,799
Gold Earned
53,419
143
Minions Killed
151
6
Camps Cleared
4
775,377
Distance Traveled
893,719
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,304
937
50
5
0
216,358
6
L
Jormungandr
10,305
937
15
1
0
166,625
0
W
Cupid
14,110
1,283
53
5
4
216,393
0
L
Scylla
10,152
923
29
3
0
160,361
0
W
Hel
12,450
1,132
18
2
0
152,973
0
W
Zeus
12,377
1,125
21
2
0
126,781
0
L
Odin
11,723
1,066
40
4
3
208,074
0
L
Set
10,935
994
17
2
1
142,301
0
W
Mulan
13,610
1,237
35
3
2
205,816
2
W
Ra
9,252
841
16
1
0
73,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role