Player Matchup

Neith
Neith
ANNEX20
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Agent8644
Mulan
Level 124
God Stats
4W - 2L
1,539 SR
Queue Stats
28W - 21L
1,500 Elo+
Party 2
Athena
Athena
Birduim
Athena
Level 28
God Stats
0W - 1L
1,890 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
Sora iwnl
Fenrir
Level 16
God Stats
0W - 1L
1,203 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Sol
Sol
TimedCoffee46
Sol
Level 83
God Stats
2W - 1L
1,788 SR
Queue Stats
108W - 96L
1,527 Elo+
Solo
Team Averages
Level 55
1,584 SR
1,505 Elo+

VS

Team Averages
Level 78
1,539 SR
1,537 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
BluthorX
Chaac
Level 120
God Stats
8W - 4L
1,736 SR
Queue Stats
115W - 92L
1,617 Elo+
Party 1
Xbalanque
Xbalanque
ByProb
Xbalanque
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 54L
1,607 Elo+
Party 1
Ares
Ares
Tosoco999
Ares
Level 24
God Stats
30W - 33L
1,531 SR
Queue Stats
218W - 239L
1,487 Elo+
Party 3
Pele
Pele
xTheBearded1
Pele
Level 153
God Stats
11W - 4L
1,431 SR
Queue Stats
83W - 71L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ANNEX20
Neith
14
5 / 5 / 3
9,254
771
7,403
11,101
5,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Agent8644
Mulan
15
2 / 7 / 5
8,248
687
11,528
18,045
14,928
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Birduim
Athena
13
0 / 8 / 6
7,195
600
4,181
20,214
17,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Sora iwnl
Fenrir
14
1 / 9 / 3
7,769
647
6,011
13,890
5,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 2 / 4
8,853
738
12,751
10,104
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 2 / 15
10,613
884
13,811
11,939
4,676
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
BluthorX
Chaac
18
15 / 0 / 11
13,055
1,088
20,705
12,120
15,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
ByProb
Xbalanque
15
4 / 3 / 13
9,631
803
8,168
7,794
3,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
16
2 / 1 / 18
10,293
858
8,086
11,274
11,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 4 / 9
10,409
867
11,236
12,618
7,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
10
Kills
31
31
Deaths
10
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
15
6.75
L
Neith
ANNEX20
Neith
5
5
3
1.3
L
Mulan
Agent8644
Mulan
2
7
5
0.64
L
Athena
Birduim
Athena
0
8
6
0.38
W
Chaac
BluthorX
Chaac
15
0
11
20.5
W
Xbalanque
ByProb
Xbalanque
4
3
13
3.5
L
Fenrir
Sora iwnl
Fenrir
1
9
3
0.28
L
2
2
4
2
W
Ares
2
1
18
11
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,874
Damage
62,006
73,354
Taken
55,745
47,434
Mitigated
42,097
9,117
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,811
4,756
0
4,172
11,939
4,676
3,179
4,377
7,469
38,047
0
L
Neith
ANNEX20
Neith
7,403
1,663
0
1,771
11,101
5,402
0
2,271
8,534
0
19,501
L
Mulan
Agent8644
Mulan
11,528
1,346
0
1,459
18,045
14,928
0
3,836
13,944
0
25,304
L
Athena
Birduim
Athena
4,181
821
306
423
20,214
17,909
0
9,232
10,600
13,277
0
W
Chaac
BluthorX
Chaac
20,705
3,838
0
6,058
12,120
15,544
817
4,437
7,538
0
51,263
W
Xbalanque
ByProb
Xbalanque
8,168
3,544
0
750
7,794
3,312
470
3,702
4,045
0
19,637
L
Fenrir
Sora iwnl
Fenrir
6,011
720
0
634
13,890
5,477
0
5,167
8,464
0
23,044
L
12,751
2,114
0
4,524
10,104
3,718
297
1,869
7,998
42,756
0
W
Ares
8,086
322
651
2,639
11,274
11,360
351
2,496
8,733
17,507
0
W
11,236
2,978
0
637
12,618
7,205
1,571
2,362
10,118
0
41,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
54,001
218
Minions Killed
260
7
Camps Cleared
7
1,040,166
Distance Traveled
1,226,322
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,613
884
65
5
2
248,463
1
L
Neith
9,254
771
34
3
0
198,505
0
L
Mulan
8,248
687
37
3
1
218,428
1
L
Athena
7,195
600
17
1
1
195,134
1
W
Chaac
13,055
1,088
67
6
3
260,334
2
W
Xbalanque
9,631
803
27
2
0
220,640
2
L
Fenrir
7,769
647
42
4
5
196,328
1
L
Sol
8,853
738
88
7
0
231,771
0
W
Ares
10,293
858
15
1
0
248,945
4
W
Pele
10,409
867
86
7
2
247,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role