Player Matchup

Cabrakan
Cabrakan
IcceRush
Cabrakan
Level 18
God Stats
5W - 4L
1,305 SR
Queue Stats
24W - 20L
1,361 Elo+
Party 1
Nemesis
Nemesis
JakkeAKingg
Nemesis
Level 26
God Stats
1W - 0L
1,170 SR
Queue Stats
28W - 20L
1,420 Elo+
Party 1
Guan Yu
Guan Yu
MyRoomIsTaken
Guan Yu
Level 8
God Stats
2W - 1L
1,547 SR
Queue Stats
6W - 11L
1,399 Elo+
Party 1
Merlin
Merlin
NeutroTTV
Merlin
Level 26
God Stats
2W - 2L
1,154 SR
Queue Stats
26W - 27L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
Odinhollow
Danzaburou
Level 25
God Stats
22W - 14L
1,362 SR
Queue Stats
41W - 30L
1,403 Elo+
Party 1
Team Averages
Level 21
1,308 SR
1,392 Elo+

VS

Team Averages
Level 14
1,393 SR
1,295 Elo+
Chiron
Chiron
AnaksuAnamaru
Chiron
Level 12
God Stats
2W - 5L
1,351 SR
Queue Stats
24W - 32L
1,304 Elo+
Party 3
Loki
Loki
Kolopow
Loki
Level 26
God Stats
1W - 2L
1,437 SR
Queue Stats
4W - 4L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
Moralas
Jormungandr
Level 13
God Stats
6W - 3L
1,500 SR
Queue Stats
24W - 32L
1,304 Elo+
Party 3
Sylvanus
Sylvanus
doggos21
Sylvanus
Level 10
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Chaac
Chaac
gatox3p
Chaac
Level 8
God Stats
2W - 4L
1,386 SR
Queue Stats
5W - 11L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IcceRush
Cabrakan
14
3 / 2 / 14
9,984
416
8,977
20,677
31,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
JakkeAKingg
Nemesis
18
12 / 1 / 10
12,332
514
16,299
16,847
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
18
4 / 2 / 7
11,604
484
7,925
13,095
11,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
NeutroTTV
Merlin
18
2 / 2 / 19
11,519
480
23,501
12,402
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Odinhollow
Danzaburou
19
20 / 4 / 8
14,539
606
34,401
23,891
9,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
8,412
351
11,455
18,097
6,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Kolopow
Loki
15
1 / 13 / 3
10,222
426
8,431
22,657
8,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Moralas
Jormungandr
16
3 / 5 / 3
11,728
489
15,486
22,651
23,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
doggos21
Sylvanus
14
3 / 9 / 5
11,590
483
10,204
27,427
33,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
gatox3p
Chaac
17
2 / 6 / 1
10,523
438
10,444
18,727
17,295
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
41
Kills
10
11
Deaths
41
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Cabrakan
IcceRush
Cabrakan
3
2
14
5
W
Nemesis
JakkeAKingg
Nemesis
12
1
10
17
L
Loki
Kolopow
Loki
1
13
3
0.19
L
Jormungandr
Moralas
Jormungandr
3
5
3
0.9
W
Guan Yu
4
2
7
3.75
W
Merlin
NeutroTTV
Merlin
2
2
19
5.75
W
Danzaburou
Odinhollow
Danzaburou
20
4
8
6
L
Sylvanus
doggos21
Sylvanus
3
9
5
0.61
L
Chaac
gatox3p
Chaac
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,103
Damage
56,020
86,912
Taken
109,559
64,343
Mitigated
90,381
37,024
Healing
22,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,455
4,152
1,374
3,171
18,097
6,857
0
7,102
10,981
0
40,374
W
Cabrakan
IcceRush
Cabrakan
8,977
2,199
1,262
3,036
20,677
31,174
1,202
6,637
14,040
20,458
0
W
Nemesis
JakkeAKingg
Nemesis
16,299
7,375
0
7,571
16,847
6,647
0
4,563
12,284
0
78,909
L
Loki
Kolopow
Loki
8,431
2,442
0
3,324
22,657
8,910
224
4,575
18,082
0
58,817
L
Jormungandr
Moralas
Jormungandr
15,486
2,117
0
3,575
22,651
23,331
266
8,089
14,562
51,576
0
W
Guan Yu
7,925
1,585
1,579
4,490
13,095
11,843
808
1,634
11,461
0
46,273
W
Merlin
NeutroTTV
Merlin
23,501
2,273
429
4,478
12,402
4,748
1,136
5,036
7,366
98,841
0
W
Danzaburou
Odinhollow
Danzaburou
34,401
21,847
0
14,179
23,891
9,931
3,570
7,820
16,071
0
110,174
L
Sylvanus
doggos21
Sylvanus
10,204
3,494
3,345
4,965
27,427
33,988
208
10,296
17,131
29,033
0
L
Chaac
gatox3p
Chaac
10,444
1,187
0
3,087
18,727
17,295
456
2,416
16,311
0
59,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,978
Gold Earned
52,475
493
Minions Killed
384
0
Camps Cleared
0
2,326,530
Distance Traveled
1,993,650
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,412
351
51
2
0
374,082
0
W
Cabrakan
9,984
416
20
1
0
450,329
0
W
Nemesis
12,332
514
96
4
0
543,975
0
L
Loki
10,222
426
106
4
0
365,054
0
L
Jormungandr
11,728
489
57
2
0
445,923
5
W
Guan Yu
11,604
484
80
3
0
465,472
0
W
Merlin
11,519
480
136
6
0
427,700
1
W
Danzaburou
14,539
606
161
7
0
439,054
0
L
Sylvanus
11,590
483
45
2
0
401,486
0
L
Chaac
10,523
438
125
5
0
407,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role