Player Matchup

Bakasura
Bakasura
HanselOm18
Bakasura
Level 17
God Stats
13W - 14L
1,525 SR
Queue Stats
56W - 59L
1,528 Elo+
Solo
Ymir
Ymir
KuuruEx
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,494 Elo+
Solo
Kukulkan
Kukulkan
LoobenGooben
Kukulkan
Level 28
God Stats
6W - 3L
1,716 SR
Queue Stats
157W - 146L
1,658 Elo+
Party 2
Bellona
Bellona
MangledLemon
Bellona
Level 15
God Stats
1W - 1L
1,765 SR
Queue Stats
76W - 65L
1,446 Elo+
Solo
Artemis
Artemis
Xoovie
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 58L
1,627 Elo+
Party 2
Team Averages
Level 16
1,601 SR
1,551 Elo+

VS

Team Averages
Level 29
1,417 SR
1,581 Elo+
Ymir
Ymir
CruseroYT
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,517 Elo+
Solo
Apollo
Apollo
DanyellMow
Apollo
Level 29
God Stats
26W - 16L
1,684 SR
Queue Stats
151W - 115L
1,674 Elo+
Solo
Da Ji
Da Ji
Hordsuc
Da Ji
Level 7
God Stats
8W - 15L
1,207 SR
Queue Stats
88W - 82L
1,441 Elo+
Party 1
Janus
Janus
Projectorion107
Janus
Level 17
God Stats
3W - 6L
1,195 SR
Queue Stats
106W - 81L
1,540 Elo+
Solo
Chaac
Chaac
migueruokumura
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HanselOm18
Bakasura
18
6 / 6 / 0
11,356
568
5,976
17,168
6,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
KuuruEx
Ymir
14
0 / 6 / 4
9,938
497
6,417
19,779
14,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
LoobenGooben
Kukulkan
18
4 / 4 / 0
10,888
544
11,401
9,189
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
MangledLemon
Bellona
14
3 / 4 / 0
9,449
472
9,336
18,096
15,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Xoovie
Artemis
11
0 / 10 / 0
7,571
379
4,500
12,500
3,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
7 / 2 / 10
11,741
587
10,412
11,700
12,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
DanyellMow
Apollo
19
9 / 3 / 7
11,870
594
12,854
12,622
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Hordsuc
Da Ji
13
4 / 1 / 3
8,962
448
5,163
9,250
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
4 / 4 / 8
11,408
570
12,214
12,812
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 1
10,715
536
12,284
17,513
20,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
13
Kills
29
30
Deaths
14
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
2
10
6
W
Apollo
DanyellMow
Apollo
9
3
7
4.17
L
Bakasura
HanselOm18
Bakasura
6
6
0
1
W
Da Ji
Hordsuc
Da Ji
4
1
3
5.5
L
Ymir
KuuruEx
Ymir
0
6
4
0.33
L
Kukulkan
LoobenGooben
Kukulkan
4
4
0
1
L
Bellona
MangledLemon
Bellona
3
4
0
0.75
W
4
4
8
2
L
Artemis
Xoovie
Artemis
0
10
0
0
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,630
Damage
52,927
76,732
Taken
63,897
44,355
Mitigated
45,128
14,155
Healing
21,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,412
2,159
0
0
11,700
12,906
465
3,538
7,716
33,906
0
W
Apollo
DanyellMow
Apollo
12,854
8,027
0
5,632
12,622
4,207
3,245
1,510
10,431
0
107,483
L
Bakasura
HanselOm18
Bakasura
5,976
3,997
0
3,124
17,168
6,905
0
5,110
11,874
0
72,851
W
Da Ji
Hordsuc
Da Ji
5,163
1,207
0
4,879
9,250
3,239
0
1,575
7,625
0
51,760
L
Ymir
KuuruEx
Ymir
6,417
1,579
0
1,628
19,779
14,327
0
6,786
12,877
29,561
0
L
Kukulkan
LoobenGooben
Kukulkan
11,401
2,029
0
1,694
9,189
3,857
64
5,621
3,274
97,378
0
L
Bellona
MangledLemon
Bellona
9,336
4,292
0
6,173
18,096
15,392
0
2,017
16,003
0
46,426
W
12,214
815
211
2,758
12,812
4,751
222
7,744
4,737
73,654
0
L
Artemis
Xoovie
Artemis
4,500
3,042
0
1,536
12,500
3,874
0
2,378
10,078
0
36,106
W
12,284
2,677
275
7,386
17,513
20,025
552
3,076
14,283
0
64,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,202
Gold Earned
54,696
495
Minions Killed
535
0
Camps Cleared
0
1,773,391
Distance Traveled
1,724,872
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,741
587
31
2
0
379,127
0
W
Apollo
11,870
594
167
8
0
329,265
4
L
Bakasura
11,356
568
133
7
0
410,226
2
W
Da Ji
8,962
448
82
4
0
273,009
1
L
Ymir
9,938
497
45
2
0
330,629
8
L
Kukulkan
10,888
544
156
8
0
361,261
0
L
Bellona
9,449
472
101
5
0
346,362
8
W
Janus
11,408
570
141
7
0
380,724
0
L
Artemis
7,571
379
60
3
0
324,913
0
W
Chaac
10,715
536
114
6
0
362,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role