Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
LordVII
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,429 Elo+
Solo
Neith
Neith
MyronNeith
Neith
Level 23
God Stats
19W - 19L
1,632 SR
Queue Stats
101W - 104L
1,536 Elo+
Party 3
Hades
Hades
sanchiches
Hades
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 74L
1,568 Elo+
Party 3
Bellona
Bellona
saurogmpik4
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,742 Elo+
Party 2
Team Averages
Level 19
1,526 SR
1,555 Elo+

VS

Team Averages
Level 28
1,534 SR
1,504 Elo+
Sylvanus
Sylvanus
CarambaNaoTem
Sylvanus
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 157L
1,568 Elo+
Party 1
Hercules
Hercules
FiveBgpMk
Hercules
Level 26
God Stats
4W - 5L
1,784 SR
Queue Stats
81W - 78L
1,503 Elo+
Solo
Freya
Freya
Kusanagi_Blood
Freya
Level 27
God Stats
6W - 5L
1,522 SR
Queue Stats
79W - 65L
1,383 Elo+
Solo
Sol
Sol
PistoleiroMbM
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 176L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
Thorneirinha2
Ne Zha
Level 30
God Stats
3W - 5L
1,365 SR
Queue Stats
72W - 56L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 9 / 11
9,514
501
9,540
23,196
12,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
LordVII
Cupid
7
0 / 4 / 2
6,299
332
1,043
4,994
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
19
9 / 7 / 3
11,865
624
11,004
20,385
6,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
17
6 / 8 / 6
10,704
563
15,556
22,005
10,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
saurogmpik4
Bellona
14
2 / 8 / 4
8,397
442
8,222
20,057
14,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CarambaNaoTem
Sylvanus
16
2 / 5 / 21
11,502
605
6,610
19,102
24,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
FiveBgpMk
Hercules
17
1 / 5 / 9
10,938
576
9,835
14,807
15,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 3 / 4
11,656
613
14,904
15,966
8,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
16 / 6 / 7
12,577
662
25,434
19,773
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 3 / 9
11,641
613
16,118
16,558
7,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
19
Kills
35
36
Deaths
22
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
9
11
0.83
W
Sylvanus
CarambaNaoTem
Sylvanus
2
5
21
2.5
W
Hercules
FiveBgpMk
Hercules
1
5
9
1.1
W
8
3
4
3.33
L
Cupid
LordVII
Cupid
0
4
2
0.25
L
Neith
9
7
3
1.5
W
16
6
7
3.25
W
8
3
9
4.17
L
Hades
6
8
6
1.13
L
Bellona
saurogmpik4
Bellona
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,365
Damage
72,901
90,637
Taken
86,206
45,137
Mitigated
63,542
20,664
Healing
30,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,540
3,983
0
5,143
23,196
12,283
149
11,374
11,822
0
41,582
W
Sylvanus
CarambaNaoTem
Sylvanus
6,610
1,673
2,758
4,822
19,102
24,124
977
5,796
13,306
26,533
0
W
Hercules
FiveBgpMk
Hercules
9,835
2,296
0
1,700
14,807
15,701
244
1,928
12,553
0
64,679
W
14,904
4,860
0
8,473
15,966
8,651
3,766
2,201
13,765
64,478
4,576
L
Cupid
LordVII
Cupid
1,043
852
0
113
4,994
1,341
0
3,330
1,664
0
3,788
L
Neith
11,004
5,958
94
5,793
20,385
6,773
0
8,909
11,476
0
69,294
W
25,434
9,682
0
8,580
19,773
7,976
3,151
4,788
14,985
99,807
0
W
16,118
6,211
0
4,415
16,558
7,090
0
906
15,529
0
97,702
L
Hades
15,556
859
267
5,941
22,005
10,241
0
15,604
6,401
55,740
0
L
Bellona
saurogmpik4
Bellona
8,222
3,264
0
3,313
20,057
14,499
706
6,813
13,244
0
40,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,779
Gold Earned
58,314
359
Minions Killed
564
0
Camps Cleared
0
1,270,898
Distance Traveled
1,658,037
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,514
501
61
3
0
303,374
0
W
Sylvanus
11,502
605
25
1
0
303,477
0
W
Hercules
10,938
576
134
7
0
353,235
0
W
Freya
11,656
613
127
7
0
317,400
4
L
Cupid
6,299
332
10
1
0
72,505
0
L
Neith
11,865
624
124
7
0
296,813
4
W
Sol
12,577
662
145
8
0
322,434
0
W
Ne Zha
11,641
613
133
7
0
361,491
3
L
Hades
10,704
563
88
5
0
326,680
3
L
Bellona
8,397
442
76
4
0
271,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role