Player Matchup

Kali
Kali
BBoutique4786
Kali
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
34W - 44L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BlakeOS21
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
CrackISCracked
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,374 Elo+
Solo
Thor
Thor
Favoredpiano
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
shadowskill97
Jing Wei
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,475 Elo+

VS

Team Averages
Level 21
1,511 SR
1,200 Elo+
Bakasura
Bakasura
S2-Hxpn0tic-S2
Bakasura
Level 18
God Stats
3W - 2L
1,785 SR
Queue Stats
22W - 65L
1,092 Elo+
Party 2
Thoth
Thoth
VoyageSemFreio
Thoth
Level 25
God Stats
2W - 0L
1,476 SR
Queue Stats
91W - 113L
1,296 Elo+
Solo
Chaac
Chaac
okaygentlemen
Chaac
Level 25
God Stats
4W - 1L
1,330 SR
Queue Stats
6W - 8L
1,204 Elo+
Solo
Ganesha
Ganesha
yDesK-_-
Ganesha
Level 17
God Stats
2W - 2L
1,713 SR
Queue Stats
15W - 39L
1,198 Elo+
Party 2
Izanami
Izanami
yRapha-_-
Izanami
Level 18
God Stats
38W - 62L
1,251 SR
Queue Stats
50W - 88L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 8
6,424
378
3,282
12,568
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
BlakeOS21
Jormungandr
11
1 / 6 / 3
8,483
499
793
13,702
10,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 2 / 2
8,893
523
4,415
13,626
7,661
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 9 / 6
7,001
412
3,656
11,526
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
shadowskill97
Jing Wei
13
7 / 5 / 3
8,815
519
10,292
8,512
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
7 / 2 / 3
9,061
533
5,957
8,690
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
14 / 3 / 2
10,169
598
12,163
6,201
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 1 / 7
8,755
515
6,927
9,322
6,175
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
yDesK-_-
Ganesha
10
1 / 6 / 13
7,550
444
4,209
11,353
11,838
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
yRapha-_-
Izanami
15
12 / 4 / 6
10,679
628
12,602
9,745
3,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
14
Kills
36
36
Deaths
16
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
14
8
0.29
L
Jormungandr
BlakeOS21
Jormungandr
1
6
3
0.42
L
4
2
2
2.5
L
2
9
6
0.56
W
Bakasura
7
2
3
4.25
W
14
3
2
5
W
2
1
7
5.5
L
Jing Wei
shadowskill97
Jing Wei
7
5
3
1.7
W
Ganesha
yDesK-_-
Ganesha
1
6
13
1.25
W
Izanami
yRapha-_-
Izanami
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,438
Damage
41,858
59,934
Taken
45,311
28,348
Mitigated
27,496
4,415
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,282
1,863
0
1,079
12,568
3,551
0
5,216
7,352
0
7,866
L
Jormungandr
BlakeOS21
Jormungandr
793
622
0
430
13,702
10,935
0
3,643
10,059
28,572
0
L
4,415
1,704
0
964
13,626
7,661
0
2,098
11,497
0
35,865
L
3,656
1,543
0
992
11,526
3,754
0
4,009
7,477
0
11,791
W
Bakasura
5,957
3,683
0
3,124
8,690
3,972
480
264
8,426
0
42,623
W
12,163
824
0
750
6,201
1,930
2,774
391
5,810
46,777
0
W
6,927
637
125
2,074
9,322
6,175
970
24
9,298
0
40,300
L
Jing Wei
shadowskill97
Jing Wei
10,292
7,145
0
950
8,512
2,447
0
1,406
7,106
0
37,300
W
Ganesha
yDesK-_-
Ganesha
4,209
746
0
0
11,353
11,838
734
32
11,321
14,100
0
W
Izanami
yRapha-_-
Izanami
12,602
10,049
0
3,366
9,745
3,581
6,222
82
9,663
0
58,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,616
Gold Earned
46,214
207
Minions Killed
360
0
Camps Cleared
0
1,339,414
Distance Traveled
1,547,362
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,424
378
10
1
0
298,232
0
L
Jormungandr
8,483
499
50
3
0
185,496
1
L
Tyr
8,893
523
67
4
0
332,349
1
L
Thor
7,001
412
15
1
0
250,739
0
W
Bakasura
9,061
533
85
5
0
355,183
2
W
Thoth
10,169
598
97
6
0
287,850
3
W
Chaac
8,755
515
49
3
0
361,839
1
L
Jing Wei
8,815
519
65
4
0
272,598
0
W
Ganesha
7,550
444
2
0
0
278,410
3
W
Izanami
10,679
628
127
7
0
264,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role