Player Matchup

Neith
Neith
BubbaRay72505
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 64L
1,361 Elo+
Party 3
Tyr
Tyr
CharmedSalmon
Tyr
Level 18
God Stats
1W - 8L
1,500 SR
Queue Stats
109W - 115L
1,438 Elo+
Party 3
Nemesis
Nemesis
Jumjii
Nemesis
Level 28
God Stats
16W - 13L
1,510 SR
Queue Stats
230W - 255L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
OliveWord855890
Cthulhu
Level 6
God Stats
6W - 5L
1,500 SR
Queue Stats
9W - 12L
1,383 Elo+
Party 3
Hera
Hera
TickTitanic47
Hera
Level 66
God Stats
0W - 4L
1,199 SR
Queue Stats
179W - 170L
1,464 Elo+
Party 3
Team Averages
Level 28
1,442 SR
1,419 Elo+

VS

Team Averages
Level 19
1,712 SR
1,545 Elo+
Cu Chulainn
Cu Chulainn
King_Axel532
Cu Chulainn
Level 18
God Stats
7W - 4L
1,649 SR
Queue Stats
78W - 64L
1,488 Elo+
Party 1
Arachne
Arachne
Lucas_Onofre
Arachne
Level 25
God Stats
5W - 4L
1,840 SR
Queue Stats
43W - 37L
1,538 Elo+
Party 2
Ymir
Ymir
Rikolas_G
Ymir
Level 24
God Stats
60W - 41L
1,607 SR
Queue Stats
60W - 45L
1,533 Elo+
Party 2
Izanami
Izanami
retiring_year4
Izanami
Level 7
God Stats
16W - 18L
1,688 SR
Queue Stats
22W - 20L
1,657 Elo+
Party 2
Kukulkan
Kukulkan
sotoj1966
Kukulkan
Level 20
God Stats
17W - 10L
1,774 SR
Queue Stats
92W - 80L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
6,190
413
1,245
9,898
3,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 6 / 2
6,790
453
1,430
9,702
6,166
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Jumjii
Nemesis
14
5 / 0 / 2
8,617
574
6,641
11,455
6,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 9 / 0
5,847
390
1,993
12,494
8,209
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 5 / 2
8,187
546
11,745
9,106
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
King_Axel532
Cu Chulainn
14
6 / 3 / 4
9,120
608
8,990
9,977
7,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Lucas_Onofre
Arachne
12
3 / 2 / 4
7,425
495
3,336
10,389
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
3 / 0 / 14
7,959
531
2,393
5,197
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
13 / 0 / 7
9,779
652
14,461
8,542
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
sotoj1966
Kukulkan
13
2 / 3 / 4
7,689
513
6,810
6,972
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
27
30
Deaths
8
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
0
6
2
0.17
L
Nemesis
Jumjii
Nemesis
5
0
2
6
W
Cu Chulainn
King_Axel532
Cu Chulainn
6
3
4
2.67
W
Arachne
Lucas_Onofre
Arachne
3
2
4
2.5
L
0
9
0
0
W
Ymir
3
0
14
10
L
3
5
2
0.8
W
13
0
7
16.5
W
Kukulkan
sotoj1966
Kukulkan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
35,990
52,655
Taken
41,077
27,786
Mitigated
21,509
5,480
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,245
303
0
467
9,898
3,191
788
2,026
7,872
0
25,715
L
1,430
565
0
1,036
9,702
6,166
0
2,381
7,321
0
25,625
L
Nemesis
Jumjii
Nemesis
6,641
3,362
0
2,301
11,455
6,671
0
4,021
7,434
0
58,236
W
Cu Chulainn
King_Axel532
Cu Chulainn
8,990
969
0
1,041
9,977
7,402
431
1,632
8,345
13,295
43,101
W
Arachne
Lucas_Onofre
Arachne
3,336
1,869
462
4,293
10,389
3,955
0
3,851
6,538
0
39,830
L
1,993
126
0
0
12,494
8,209
884
816
11,678
20,501
0
W
Ymir
2,393
438
0
1,147
5,197
4,796
0
2,814
2,383
9,033
0
L
11,745
2,683
0
1,676
9,106
3,549
515
2,060
7,046
54,393
0
W
14,461
9,690
0
3,241
8,542
2,987
32
2,460
6,082
0
81,840
W
Kukulkan
sotoj1966
Kukulkan
6,810
394
0
1,500
6,972
2,369
216
3,105
3,867
43,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,631
Gold Earned
41,972
346
Minions Killed
418
0
Camps Cleared
0
1,435,973
Distance Traveled
1,529,275
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,190
413
60
4
0
270,277
0
L
Tyr
6,790
453
54
4
0
264,548
0
L
Nemesis
8,617
574
110
7
0
360,740
0
W
Cu Chulainn
9,120
608
108
7
0
295,904
3
W
Arachne
7,425
495
69
5
0
327,917
2
L
Cthulhu
5,847
390
32
2
0
263,534
0
W
Ymir
7,959
531
10
1
0
311,085
0
L
Hera
8,187
546
90
6
0
276,874
0
W
Izanami
9,779
652
158
11
0
300,507
3
W
Kukulkan
7,689
513
73
5
0
293,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role