Player Matchup

Morgan Le Fay
Morgan Le Fay
Demonic_Reaper11
Morgan Le Fay
Level 66
God Stats
8W - 8L
1,517 SR
Queue Stats
209W - 230L
1,392 Elo+
Party 1
Freya
Freya
FMR MerciJay
Freya
Level 88
God Stats
4W - 4L
1,716 SR
Queue Stats
148W - 117L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
MaddsOfTheSands
Gilgamesh
Level 89
God Stats
9W - 10L
1,481 SR
Queue Stats
402W - 393L
1,433 Elo+
Solo
Ares
Ares
carmahunter377
Ares
Level 89
God Stats
8W - 7L
1,536 SR
Queue Stats
291W - 313L
1,400 Elo+
Party 1
Bastet
Bastet
hll70590
Bastet
Level 103
God Stats
3W - 9L
1,693 SR
Queue Stats
237W - 255L
1,449 Elo+
Solo
Team Averages
Level 87
1,589 SR
1,424 Elo+

VS

Team Averages
Level 76
1,619 SR
1,480 Elo+
Nu Wa
Nu Wa
ABoredSoul
Nu Wa
Level 62
God Stats
6W - 3L
1,568 SR
Queue Stats
193W - 224L
1,422 Elo+
Solo
Ymir
Ymir
DOCTER DAMAGE
Ymir
Level 81
God Stats
15W - 18L
1,533 SR
Queue Stats
125W - 130L
1,502 Elo+
Solo
Ravana
Ravana
DraconicKnight-
Ravana
Level 66
God Stats
19W - 15L
1,541 SR
Queue Stats
262W - 244L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
Epizone
Gilgamesh
Level 67
God Stats
9W - 5L
1,727 SR
Queue Stats
75W - 42L
1,555 Elo+
Solo
Neith
Neith
MrTheDude
Neith
Level 103
God Stats
7W - 2L
1,725 SR
Queue Stats
59W - 53L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Demonic_Reaper11
Morgan Le Fay
9
1 / 0 / 0
5,207
521
2,788
4,019
1,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 1
4,647
465
860
5,099
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
MaddsOfTheSands
Gilgamesh
6
1 / 4 / 0
4,845
485
2,410
5,854
1,793
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 0 / 0
5,093
509
1,554
6,102
3,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
hll70590
Bastet
8
0 / 5 / 0
4,805
481
3,089
6,995
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
1 / 1 / 1
5,367
537
2,460
3,488
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 3
5,150
515
1,935
3,597
1,298
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 4
5,219
522
3,375
4,969
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Epizone
Gilgamesh
11
7 / 1 / 0
6,706
671
5,599
7,458
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
MrTheDude
Neith
10
3 / 1 / 0
5,746
575
3,600
3,449
940
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
1
1
1.5
W
0
0
3
1.5
L
Morgan Le Fay
Demonic_Reaper11
Morgan Le Fay
1
0
0
1
W
1
0
4
3
W
Gilgamesh
Epizone
Gilgamesh
7
1
0
7
L
0
3
1
0.17
L
Gilgamesh
MaddsOfTheSands
Gilgamesh
1
4
0
0.25
W
Neith
MrTheDude
Neith
3
1
0
3
L
1
0
0
1
L
Bastet
hll70590
Bastet
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,701
Damage
16,969
28,069
Taken
22,961
10,218
Mitigated
8,259
6,275
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
2,460
1,074
0
40
3,488
919
27
1,368
2,120
25,659
0
W
1,935
563
0
500
3,597
1,298
24
1,678
1,919
11,281
0
L
Morgan Le Fay
Demonic_Reaper11
Morgan Le Fay
2,788
36
0
712
4,019
1,403
112
1,732
2,133
25,199
0
W
3,375
1,615
0
1,304
4,969
1,635
0
1,134
3,835
0
28,489
W
Gilgamesh
Epizone
Gilgamesh
5,599
2,275
0
2,694
7,458
3,467
969
0
7,458
201
33,039
L
860
318
0
1,601
5,099
2,139
35
897
4,162
17,014
4,272
L
Gilgamesh
MaddsOfTheSands
Gilgamesh
2,410
1,056
0
960
5,854
1,793
0
78
5,776
0
14,607
W
Neith
MrTheDude
Neith
3,600
1,198
0
782
3,449
940
449
913
2,536
0
31,614
L
1,554
266
136
1,139
6,102
3,057
0
966
5,096
14,215
0
L
Bastet
hll70590
Bastet
3,089
1,216
0
1,727
6,995
1,826
0
592
6,323
0
21,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,597
Gold Earned
28,188
208
Minions Killed
267
0
Camps Cleared
0
858,490
Distance Traveled
955,882
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,367
537
56
6
0
172,268
5
W
Ymir
5,150
515
17
2
0
191,322
2
L
Morgan Le Fay
5,207
521
56
6
0
183,173
0
W
Ravana
5,219
522
54
5
0
209,250
2
W
Gilgamesh
6,706
671
72
7
0
194,284
1
L
Freya
4,647
465
46
5
0
167,683
3
L
Gilgamesh
4,845
485
37
4
0
123,402
1
W
Neith
5,746
575
68
7
0
188,758
3
L
Ares
5,093
509
24
2
0
192,255
1
L
Bastet
4,805
481
45
5
0
191,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role