Player Matchup

Izanami
Izanami
BearForeskyn
Izanami
Level 14
God Stats
44W - 28L
1,451 SR
Queue Stats
110W - 117L
1,480 Elo+
Solo
Odin
Odin
Dark0805
Odin
Level 18
God Stats
3W - 1L
1,546 SR
Queue Stats
41W - 47L
1,432 Elo+
Solo
Ymir
Ymir
RagingRedRocket
Ymir
Level 8
God Stats
79W - 50L
1,600 SR
Queue Stats
118W - 116L
1,516 Elo+
Solo
Fenrir
Fenrir
Rugged Zebra
Fenrir
Level 27
God Stats
42W - 31L
1,303 SR
Queue Stats
140W - 120L
1,460 Elo+
Solo
Merlin
Merlin
el_alias7
Merlin
Level 4
God Stats
5W - 12L
1,274 SR
Queue Stats
22W - 27L
1,500 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,478 Elo+

VS

Team Averages
Level 17
1,559 SR
1,438 Elo+
Fenrir
Fenrir
DirectShock
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,473 Elo+
Party 1
Scylla
Scylla
Emodity
Scylla
Level 13
God Stats
6W - 5L
1,601 SR
Queue Stats
12W - 15L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Great BobSta
Cthulhu
Level 7
God Stats
2W - 3L
1,449 SR
Queue Stats
32W - 26L
1,437 Elo+
Party 1
Pele
Pele
Trashcan7924
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,359 Elo+
Solo
Medusa
Medusa
heterophobik
Medusa
Level 29
God Stats
1W - 1L
1,745 SR
Queue Stats
127W - 115L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BearForeskyn
Izanami
20
12 / 5 / 14
13,438
1,034
25,027
15,619
8,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odin
20
6 / 0 / 21
13,146
1,011
14,524
11,178
9,083
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 2 / 31
12,864
990
19,142
21,473
27,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
20
15 / 4 / 19
14,244
1,096
19,170
14,339
8,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
el_alias7
Merlin
20
4 / 0 / 30
13,161
1,012
16,267
11,667
5,013
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
0 / 13 / 6
11,054
850
11,783
24,723
13,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Emodity
Scylla
18
4 / 4 / 5
12,043
926
19,943
12,397
4,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Great BobSta
Cthulhu
19
2 / 4 / 8
12,257
943
10,398
31,404
31,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 8 / 5
11,157
858
9,387
17,563
7,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
18
4 / 12 / 4
12,378
952
18,337
19,458
8,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
39
41
Kills
11
11
Deaths
41
115
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
BearForeskyn
Izanami
12
5
14
3.8
W
Odin
6
0
21
16.5
L
Fenrir
0
13
6
0.23
L
Scylla
Emodity
Scylla
4
4
5
1.63
L
Cthulhu
Great BobSta
Cthulhu
2
4
8
1.5
W
4
2
31
9.75
W
Fenrir
15
4
19
6.13
L
1
8
5
0.44
W
Merlin
el_alias7
Merlin
4
0
30
19
L
Medusa
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,130
Damage
69,848
74,276
Taken
105,545
58,681
Mitigated
65,525
8,364
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BearForeskyn
Izanami
25,027
20,794
0
3,554
15,619
8,668
0
8,283
7,184
0
59,827
W
Odin
14,524
7,471
221
685
11,178
9,083
0
4,296
6,882
0
39,716
L
Fenrir
11,783
3,189
0
781
24,723
13,539
0
10,737
13,986
0
29,022
L
Scylla
Emodity
Scylla
19,943
1,072
888
1,188
12,397
4,902
0
3,370
9,027
38,453
0
L
Cthulhu
Great BobSta
Cthulhu
10,398
1,071
1,101
5,040
31,404
31,593
0
7,782
23,622
42,034
0
W
19,142
3,368
0
0
21,473
27,566
0
8,531
12,715
30,593
0
W
Fenrir
19,170
5,628
0
1,984
14,339
8,351
0
6,094
8,171
0
22,801
L
9,387
1,285
0
356
17,563
7,454
0
7,263
10,300
0
21,715
W
Merlin
el_alias7
Merlin
16,267
1,257
346
1,574
11,667
5,013
0
3,137
8,530
39,958
0
L
Medusa
18,337
9,748
0
1,328
19,458
8,037
0
6,257
13,201
0
36,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,853
Gold Earned
58,889
228
Minions Killed
218
8
Camps Cleared
7
1,192,864
Distance Traveled
1,158,177
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,438
1,034
74
6
4
177,975
2
W
Odin
13,146
1,011
73
6
3
265,411
1
L
Fenrir
11,054
850
32
2
1
229,282
1
L
Scylla
12,043
926
42
3
0
249,622
1
L
Cthulhu
12,257
943
72
6
0
260,090
0
W
Ymir
12,864
990
28
2
1
253,484
0
W
Fenrir
14,244
1,096
8
1
0
242,309
0
L
Pele
11,157
858
36
3
1
229,635
0
W
Merlin
13,161
1,012
45
3
0
253,685
3
L
Medusa
12,378
952
36
3
5
189,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role