Player Matchup

Chaac
Chaac
 
Chaac
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ApianDoughnut43
Bacchus
Level 104
God Stats
4W - 2L
1,398 SR
Queue Stats
619W - 653L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HardlyDavisson
Morgan Le Fay
Level 140
God Stats
51W - 37L
1,660 SR
Queue Stats
646W - 477L
1,610 Elo+
Party 1
Team Averages
Level 127
1,519 SR
1,546 Elo+

VS

Team Averages
Level 105
1,565 SR
1,472 Elo+
Cupid
Cupid
PandaViolent
Cupid
Level 119
God Stats
1W - 2L
1,528 SR
Queue Stats
130W - 173L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The ZenXERO
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Solo
Guan Yu
Guan Yu
TheGunGuru73
Guan Yu
Level 128
God Stats
0W - 1L
1,666 SR
Queue Stats
15W - 9L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
7 / 0 / 13
9,514
793
10,383
11,517
15,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 1 / 14
9,058
755
5,095
7,696
7,119
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
HardlyDavisson
Morgan Le Fay
15
9 / 2 / 11
9,604
800
10,948
9,323
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,564
547
4,194
10,382
2,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
The ZenXERO
Morgan Le Fay
10
0 / 8 / 0
6,433
536
2,626
8,861
2,438
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
TheGunGuru73
Guan Yu
11
3 / 7 / 0
8,510
709
5,302
11,365
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
21
Kills
3
3
Deaths
21
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
13
13.5
W
5
1
14
12
W
Morgan Le Fay
HardlyDavisson
Morgan Le Fay
9
2
11
7.25
L
0
6
0
0
L
Morgan Le Fay
The ZenXERO
Morgan Le Fay
0
8
0
0
L
Guan Yu
TheGunGuru73
Guan Yu
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,426
Damage
12,122
28,536
Taken
30,608
25,679
Mitigated
15,733
8,308
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,383
839
0
6,220
11,517
15,524
674
606
10,665
0
39,527
W
5,095
594
0
487
7,696
7,119
137
359
7,111
15,810
0
W
Morgan Le Fay
HardlyDavisson
Morgan Le Fay
10,948
1,386
0
1,601
9,323
3,036
544
1,661
7,368
40,146
0
L
4,194
1,931
279
1,120
10,382
2,899
0
4,641
5,741
0
25,644
L
Morgan Le Fay
The ZenXERO
Morgan Le Fay
2,626
105
0
114
8,861
2,438
0
5,312
3,549
12,012
0
L
Guan Yu
TheGunGuru73
Guan Yu
5,302
357
614
2,053
11,365
10,396
0
6,090
5,275
0
16,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
21,507
147
Minions Killed
100
0
Camps Cleared
0
705,957
Distance Traveled
561,160
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,514
793
63
5
0
246,402
4
W
Bacchus
9,058
755
21
2
0
228,172
5
W
Morgan Le Fay
9,604
800
63
5
0
231,383
2
L
Cupid
6,564
547
45
4
0
203,400
3
L
Morgan Le Fay
6,433
536
21
2
0
147,799
0
L
Guan Yu
8,510
709
34
3
0
209,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role