Player Matchup

Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheUnderT0AD
Sylvanus
Level 16
God Stats
16W - 20L
1,517 SR
Queue Stats
63W - 72L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
tiff78
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,337 Elo+
Solo
Team Averages
Level 48
1,506 SR
1,427 Elo+

VS

Team Averages
Level 49
1,698 SR
1,601 Elo+
Sol
Sol
Feeling Rowdy
Sol
Level 110
God Stats
8W - 0L
1,676 SR
Queue Stats
257W - 145L
1,733 Elo+
Party 1
Chang'e
Chang'e
NinjaDecodrTOOL
Chang'e
Level 29
God Stats
72W - 49L
1,619 SR
Queue Stats
239W - 127L
1,649 Elo+
Party 1
Nike
Nike
QuixoticDopamine
Nike
Level 8
God Stats
2W - 0L
1,798 SR
Queue Stats
8W - 7L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 3 / 0
4,484
641
1,830
4,181
1,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
TheUnderT0AD
Sylvanus
7
0 / 2 / 0
4,785
684
1,460
7,232
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
tiff78
Sun Wukong
6
0 / 5 / 0
4,552
650
1,536
5,619
2,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 5
6,840
977
6,481
2,368
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
3 / 0 / 7
6,119
874
3,133
3,329
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 7
5,936
848
3,123
5,616
3,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
5
0
5
7.5
W
3
0
7
6.5
W
2
0
7
5.5
L
Sylvanus
TheUnderT0AD
Sylvanus
0
2
0
0
L
Sun Wukong
tiff78
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,826
Damage
12,737
17,032
Taken
11,313
8,164
Mitigated
5,736
3,572
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,830
209
80
762
4,181
1,300
0
2,312
1,829
9,750
0
W
6,481
2,576
0
850
2,368
828
2,450
1,082
1,286
29,756
0
W
3,133
386
1,586
1,825
3,329
1,142
46
850
2,479
10,981
0
W
3,123
390
52
464
5,616
3,766
0
1,358
4,258
0
13,413
L
Sylvanus
TheUnderT0AD
Sylvanus
1,460
435
825
1,856
7,232
4,195
0
4,093
3,021
8,328
0
L
Sun Wukong
tiff78
Sun Wukong
1,536
175
0
49
5,619
2,669
0
2,935
2,568
0
7,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,821
Gold Earned
18,895
44
Minions Killed
90
0
Camps Cleared
0
317,432
Distance Traveled
445,595
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,484
641
13
2
0
91,638
1
W
Sol
6,840
977
56
8
0
133,354
2
W
Chang'e
6,119
874
19
3
0
153,882
0
W
Nike
5,936
848
15
2
0
158,359
2
L
Sylvanus
4,785
684
16
2
0
102,780
0
L
Sun Wukong
4,552
650
15
2
0
123,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role