Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Bigmistadoc22
Mercury
Level 15
God Stats
16W - 27L
1,526 SR
Queue Stats
46W - 77L
1,219 Elo+
Solo
Hercules
Hercules
dyldog591
Hercules
Level 15
God Stats
6W - 11L
1,305 SR
Queue Stats
26W - 50L
1,217 Elo+
Party 2
Team Averages
Level 29
1,444 SR
1,312 Elo+

VS

Team Averages
Level 44
1,500 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
AmberFollower10
Tsukuyomi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,338 Elo+
Party 1
Sol
Sol
TecarreoNAZHE
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,644 Elo+
Solo
Terra
Terra
zballer00
Terra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 1 / 1
8,069
621
12,438
11,708
8,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
9
0 / 4 / 2
7,048
542
3,740
9,772
3,473
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
dyldog591
Hercules
11
1 / 5 / 2
7,643
588
3,764
11,284
4,390
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AmberFollower10
Tsukuyomi
12
2 / 1 / 8
8,755
673
8,796
9,264
4,518
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 2 / 3
10,040
772
14,433
11,342
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
zballer00
Terra
12
2 / 0 / 5
8,390
645
2,903
7,029
7,967
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
1
1
2.5
W
Tsukuyomi
AmberFollower10
Tsukuyomi
2
1
8
6
L
Mercury
0
4
2
0.25
W
6
2
3
3.75
L
Hercules
dyldog591
Hercules
1
5
2
0.4
W
Terra
zballer00
Terra
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,942
Damage
26,132
32,764
Taken
27,635
16,421
Mitigated
17,349
5,767
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,438
289
247
3,861
11,708
8,558
0
5,756
5,952
40,168
0
W
Tsukuyomi
AmberFollower10
Tsukuyomi
8,796
3,114
0
380
9,264
4,518
578
4,373
4,891
0
21,362
L
Mercury
3,740
1,271
0
0
9,772
3,473
0
5,901
3,871
0
11,650
W
14,433
4,207
252
4,069
11,342
4,864
1,590
4,677
6,665
57,918
0
L
Hercules
dyldog591
Hercules
3,764
1,309
0
1,659
11,284
4,390
0
5,679
5,605
0
14,788
W
Terra
zballer00
Terra
2,903
861
2,645
1,631
7,029
7,967
303
3,388
3,641
10,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,760
Gold Earned
27,185
115
Minions Killed
127
0
Camps Cleared
0
741,379
Distance Traveled
752,598
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,069
621
65
5
0
239,031
0
W
Tsukuyomi
8,755
673
15
1
0
253,684
0
L
Mercury
7,048
542
26
2
0
268,243
0
W
Sol
10,040
772
96
7
0
244,897
1
L
Hercules
7,643
588
24
2
0
234,105
0
W
Terra
8,390
645
16
1
0
254,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role