Player Matchup

Tsukuyomi
Tsukuyomi
Cpt Merdock
Tsukuyomi
Level 13
God Stats
4W - 6L
1,205 SR
Queue Stats
253W - 261L
1,400 Elo+
Party 1
Agni
Agni
KhalCoppins
Agni
Level 17
God Stats
10W - 19L
1,512 SR
Queue Stats
138W - 156L
1,341 Elo+
Party 1
Apollo
Apollo
Molay Mann
Apollo
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,298 Elo+
Solo
Jormungandr
Jormungandr
crycard
Jormungandr
Level 7
God Stats
2W - 3L
1,414 SR
Queue Stats
7W - 11L
1,299 Elo+
Solo
Cupid
Cupid
vZ Psycosis
Cupid
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,436 Elo+
Solo
Team Averages
Level 13
1,426 SR
1,355 Elo+

VS

Team Averages
Level 25
1,467 SR
1,473 Elo+
Fenrir
Fenrir
Blade_26623
Fenrir
Level 24
God Stats
27W - 44L
1,365 SR
Queue Stats
56W - 94L
1,339 Elo+
Solo
Ares
Ares
FADM Jorge
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The Snowy Peach
Morgan Le Fay
Level 80
God Stats
0W - 1L
1,641 SR
Queue Stats
6W - 18L
1,536 Elo+
Party 2
Medusa
Medusa
Uniqe Fox
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 49L
1,728 Elo+
Party 2
Apollo
Apollo
UnoGalliano
Apollo
Level 10
God Stats
6W - 17L
1,328 SR
Queue Stats
9W - 21L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cpt Merdock
Tsukuyomi
20
17 / 10 / 11
14,268
1,189
21,920
18,644
5,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 10 / 21
11,825
985
14,843
14,394
3,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Molay Mann
Apollo
20
7 / 6 / 19
12,470
1,039
10,309
12,269
3,844
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
crycard
Jormungandr
20
11 / 7 / 19
14,251
1,188
20,328
23,428
8,947
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 2 / 18
12,602
1,050
15,117
9,106
2,387
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
10 / 0 / 8
13,277
1,106
8,398
7,712
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
0 / 15 / 22
12,073
1,006
3,594
26,571
13,060
Morgan Le Fay
The Snowy Peach
Morgan Le Fay
20
20 / 5 / 13
17,558
1,463
44,538
18,868
8,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Uniqe Fox
Medusa
19
2 / 14 / 19
12,081
1,007
9,913
22,527
8,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
19
2 / 12 / 18
11,916
993
5,428
18,720
7,385

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
114
46
Kills
34
35
Deaths
46
88
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
0
8
14
W
Tsukuyomi
Cpt Merdock
Tsukuyomi
17
10
11
2.25
L
0
15
22
0.73
W
3
10
21
1.35
W
Apollo
Molay Mann
Apollo
7
6
19
2.75
L
Morgan Le Fay
The Snowy Peach
Morgan Le Fay
20
5
13
5.3
L
Medusa
Uniqe Fox
Medusa
2
14
19
0.82
L
Apollo
2
12
18
0.92
W
Jormungandr
crycard
Jormungandr
11
7
19
2.93
W
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,517
Damage
71,871
77,841
Taken
94,398
23,793
Mitigated
41,575
6,681
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,398
457
0
1,079
7,712
4,239
0
2,778
4,934
0
16,458
W
Tsukuyomi
Cpt Merdock
Tsukuyomi
21,920
7,443
0
96
18,644
5,409
0
12,059
6,585
0
35,776
L
3,594
653
0
0
26,571
13,060
0
11,953
14,618
18,058
0
W
14,843
3,963
0
868
14,394
3,206
0
10,209
4,052
30,062
0
W
Apollo
Molay Mann
Apollo
10,309
5,280
0
735
12,269
3,844
0
7,949
4,320
0
20,926
L
Morgan Le Fay
The Snowy Peach
Morgan Le Fay
44,538
4,426
376
4,302
18,868
8,172
0
6,035
12,833
85,269
0
L
Medusa
Uniqe Fox
Medusa
9,913
3,969
0
28
22,527
8,719
0
8,280
14,247
0
15,403
L
Apollo
5,428
3,083
0
0
18,720
7,385
0
6,125
12,595
0
10,814
W
Jormungandr
crycard
Jormungandr
20,328
8,433
0
2,828
23,428
8,947
0
11,337
11,640
48,146
0
W
15,117
7,110
414
1,740
9,106
2,387
0
6,578
2,528
0
25,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,416
Gold Earned
66,905
168
Minions Killed
158
7
Camps Cleared
0
902,833
Distance Traveled
1,114,234
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,277
1,106
15
1
0
303,863
1
W
Tsukuyomi
14,268
1,189
16
1
0
193,056
0
L
Ares
12,073
1,006
8
1
0
193,381
1
W
Agni
11,825
985
34
3
0
139,953
0
W
Apollo
12,470
1,039
35
3
2
182,128
0
L
Morgan Le Fay
17,558
1,463
107
9
0
213,265
0
L
Medusa
12,081
1,007
16
1
0
191,606
1
L
Apollo
11,916
993
12
1
0
212,119
0
W
Jormungandr
14,251
1,188
59
5
5
176,083
0
W
Cupid
12,602
1,050
24
2
0
211,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role