Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
MichaelAZ04
Da Ji
Level 101
God Stats
1W - 1L
1,503 SR
Queue Stats
85W - 70L
1,542 Elo+
Party 4
Hera
Hera
RealAuxilior
Hera
Level 29
God Stats
8W - 5L
1,630 SR
Queue Stats
16W - 8L
1,611 Elo+
Party 4
Sobek
Sobek
feezy57
Sobek
Level 27
God Stats
1W - 2L
1,408 SR
Queue Stats
7W - 9L
1,471 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
never1forever1
Morgan Le Fay
Level 92
God Stats
2W - 2L
1,592 SR
Queue Stats
47W - 31L
1,580 Elo+
Party 4
Team Averages
Level 73
1,527 SR
1,541 Elo+

VS

Team Averages
Level 86
1,661 SR
1,550 Elo+
Izanami
Izanami
HepTicEliteZz
Izanami
Level 127
God Stats
4W - 1L
1,656 SR
Queue Stats
349W - 294L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
HexyPersephone
Gilgamesh
Level 129
God Stats
5W - 1L
1,719 SR
Queue Stats
533W - 496L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
LBerro
Amaterasu
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 129L
1,571 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Luksephon
Morgan Le Fay
Level 127
God Stats
8W - 4L
1,737 SR
Queue Stats
368W - 340L
1,552 Elo+
Party 1
Sol
Sol
mithymoo
Sol
Level 4
God Stats
1W - 0L
1,694 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 5 / 1
7,923
417
5,334
13,144
3,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 1
7,818
411
4,535
18,174
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 5 / 3
11,649
613
15,480
11,281
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
feezy57
Sobek
11
0 / 5 / 1
6,468
340
3,918
16,658
15,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
never1forever1
Morgan Le Fay
13
2 / 6 / 1
8,969
472
7,219
9,848
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
1 / 3 / 2
10,661
561
2,628
10,014
3,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
HexyPersephone
Gilgamesh
16
6 / 2 / 9
11,479
604
11,487
22,633
23,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
LBerro
Amaterasu
19
11 / 3 / 3
11,887
626
14,331
15,068
10,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Luksephon
Morgan Le Fay
17
6 / 1 / 7
11,161
587
10,097
8,087
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 0 / 6
11,621
612
15,564
12,549
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
28
28
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
1
0.3
W
Izanami
1
3
2
0.67
W
Gilgamesh
HexyPersephone
Gilgamesh
6
2
9
5.25
W
Amaterasu
LBerro
Amaterasu
11
3
3
4.17
W
Morgan Le Fay
Luksephon
Morgan Le Fay
6
1
7
9.5
L
1
7
1
0.21
L
5
5
3
1.3
L
Sobek
feezy57
Sobek
0
5
1
0.1
W
4
0
6
7
L
Morgan Le Fay
never1forever1
Morgan Le Fay
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,486
Damage
54,107
69,105
Taken
68,351
33,077
Mitigated
45,820
15,273
Healing
23,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,334
2,121
0
4,966
13,144
3,924
0
8,795
4,349
0
51,319
W
Izanami
2,628
905
0
2,835
10,014
3,610
3,813
4,901
4,841
0
74,949
W
Gilgamesh
HexyPersephone
Gilgamesh
11,487
3,363
0
2,965
22,633
23,825
0
8,223
14,322
0
43,784
W
Amaterasu
LBerro
Amaterasu
14,331
7,205
0
5,122
15,068
10,734
0
3,772
11,188
0
88,881
W
Morgan Le Fay
Luksephon
Morgan Le Fay
10,097
1,048
110
2,684
8,087
3,275
325
5,172
2,857
77,249
0
L
4,535
938
0
5,758
18,174
6,062
0
3,808
14,366
0
45,611
L
15,480
4,074
0
500
11,281
3,754
852
1,081
10,200
79,457
0
L
Sobek
feezy57
Sobek
3,918
94
0
2,748
16,658
15,403
0
10,388
6,270
16,628
0
W
15,564
5,101
101
9,515
12,549
4,376
2,725
3,989
8,526
92,578
0
L
Morgan Le Fay
never1forever1
Morgan Le Fay
7,219
601
0
1,301
9,848
3,934
0
1,589
8,259
40,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,827
Gold Earned
56,809
434
Minions Killed
627
0
Camps Cleared
0
1,590,546
Distance Traveled
1,807,376
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,923
417
91
5
0
299,059
2
W
Izanami
10,661
561
148
8
0
307,912
2
W
Gilgamesh
11,479
604
45
2
0
335,841
4
W
Amaterasu
11,887
626
131
7
0
439,693
1
W
Morgan Le Fay
11,161
587
143
8
0
362,218
5
L
Da Ji
7,818
411
84
4
0
332,052
1
L
Hera
11,649
613
157
8
0
341,591
0
L
Sobek
6,468
340
23
1
0
365,045
3
W
Sol
11,621
612
160
8
0
361,712
3
L
Morgan Le Fay
8,969
472
79
4
0
252,799
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role