Player Matchup

Nemesis
Nemesis
NMillaro
Nemesis
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 7L
1,474 Elo+
Solo
Olorun
Olorun
Plastictree234
Olorun
Level 21
God Stats
13W - 9L
1,334 SR
Queue Stats
24W - 24L
1,360 Elo+
Party 1
Chiron
Chiron
Stup1dGame
Chiron
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
54W - 50L
1,213 Elo+
Solo
Ganesha
Ganesha
Tempest34
Ganesha
Level 26
God Stats
3W - 0L
1,503 SR
Queue Stats
16W - 18L
1,350 Elo+
Party 1
Anubis
Anubis
willoh5
Anubis
Level 23
God Stats
56W - 36L
1,443 SR
Queue Stats
266W - 245L
1,335 Elo+
Solo
Team Averages
Level 17
1,456 SR
1,347 Elo+

VS

Team Averages
Level 14
1,459 SR
1,396 Elo+
Poseidon
Poseidon
PhantomCry
Poseidon
Level 29
God Stats
5W - 3L
1,428 SR
Queue Stats
195W - 212L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
cheifstain
Heimdallr
Level 23
God Stats
9W - 7L
1,710 SR
Queue Stats
44W - 54L
1,345 Elo+
Party 2
Thanatos
Thanatos
engram79
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
marmaan10
Kuzenbo
Level 12
God Stats
0W - 2L
1,159 SR
Queue Stats
4W - 8L
1,220 Elo+
Solo
Neith
Neith
pixufreniko
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NMillaro
Nemesis
6
1 / 0 / 2
4,379
626
1,305
3,549
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
5 / 1 / 0
5,212
745
4,399
2,986
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Stup1dGame
Chiron
10
7 / 1 / 0
5,943
849
4,716
4,122
1,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Tempest34
Ganesha
7
0 / 1 / 4
4,597
657
836
3,442
1,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
willoh5
Anubis
9
1 / 1 / 2
4,688
670
3,222
3,689
1,761
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
PhantomCry
Poseidon
6
0 / 2 / 0
3,882
555
1,980
3,672
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
cheifstain
Heimdallr
8
1 / 2 / 0
4,527
647
2,268
4,855
1,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
engram79
Thanatos
6
2 / 5 / 0
4,177
597
1,116
5,216
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
marmaan10
Kuzenbo
7
1 / 3 / 1
3,960
566
1,883
5,375
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

1
0 / 2 / 1
3,097
442
896
1,172
198
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
4
4
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
NMillaro
Nemesis
1
0
2
2
L
Poseidon
PhantomCry
Poseidon
0
2
0
0
W
5
1
0
5
W
Chiron
Stup1dGame
Chiron
7
1
0
7
W
Ganesha
Tempest34
Ganesha
0
1
4
2
L
Heimdallr
cheifstain
Heimdallr
1
2
0
0.5
L
Thanatos
engram79
Thanatos
2
5
0
0.4
L
Kuzenbo
marmaan10
Kuzenbo
1
3
1
0.5
L
0
2
1
0.25
W
Anubis
willoh5
Anubis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,478
Damage
8,143
17,788
Taken
20,290
6,242
Mitigated
6,446
5,433
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
NMillaro
Nemesis
1,305
509
0
819
3,549
869
133
676
2,861
0
16,416
L
Poseidon
PhantomCry
Poseidon
1,980
441
0
480
3,672
617
0
0
3,672
14,390
0
W
4,399
2,339
56
765
2,986
810
0
626
2,360
22,676
0
W
Chiron
Stup1dGame
Chiron
4,716
2,356
60
1,844
4,122
1,112
783
1,188
2,830
0
26,858
W
Ganesha
Tempest34
Ganesha
836
260
0
40
3,442
1,690
119
1,257
2,185
10,047
0
L
Heimdallr
cheifstain
Heimdallr
2,268
1,149
0
1,877
4,855
1,075
125
2,484
2,371
0
22,751
L
Thanatos
engram79
Thanatos
1,116
490
0
1,970
5,216
1,370
0
2,438
2,778
0
8,551
L
Kuzenbo
marmaan10
Kuzenbo
1,883
629
0
322
5,375
3,186
0
3,535
1,840
8,588
0
L
896
645
0
0
1,172
198
0
0
1,172
0
1,540
W
Anubis
willoh5
Anubis
3,222
172
0
1,849
3,689
1,761
160
0
3,687
21,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,819
Gold Earned
19,643
199
Minions Killed
119
0
Camps Cleared
0
710,536
Distance Traveled
571,394
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,379
626
37
5
0
143,366
0
L
Poseidon
3,882
555
35
5
0
142,014
0
W
Olorun
5,212
745
71
10
0
124,129
2
W
Chiron
5,943
849
46
7
0
135,383
1
W
Ganesha
4,597
657
1
0
0
151,226
0
L
Heimdallr
4,527
647
44
6
0
128,551
0
L
Thanatos
4,177
597
25
4
0
140,891
1
L
Kuzenbo
3,960
566
14
2
0
133,256
1
L
Neith
3,097
442
1
0
0
26,682
0
W
Anubis
4,688
670
44
6
0
156,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role