Player Matchup

Gilgamesh
Gilgamesh
K4M1L3N10
Gilgamesh
Level 25
God Stats
14W - 10L
1,482 SR
Queue Stats
53W - 74L
1,387 Elo+
Solo
Aphrodite
Aphrodite
Obc28
Aphrodite
Level 19
God Stats
6W - 4L
1,466 SR
Queue Stats
48W - 54L
1,468 Elo+
Party 1
Ymir
Ymir
Sevreth
Ymir
Level 86
God Stats
1W - 1L
1,526 SR
Queue Stats
78W - 68L
1,564 Elo+
Party 1
Horus
Horus
garfoosold
Horus
Level 23
God Stats
2W - 2L
1,715 SR
Queue Stats
145W - 134L
1,636 Elo+
Party 1
Ares
Ares
gaussharvester
Ares
Level 26
God Stats
2W - 1L
1,797 SR
Queue Stats
22W - 24L
1,566 Elo+
Party 1
Team Averages
Level 36
1,597 SR
1,524 Elo+

VS

Team Averages
Level 17
1,493 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
KeisukeFoxy
Morgan Le Fay
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
136W - 155L
1,568 Elo+
Solo
Ymir
Ymir
MakesSenseToMe
Ymir
Level 20
God Stats
8W - 10L
1,422 SR
Queue Stats
138W - 155L
1,414 Elo+
Solo
Fenrir
Fenrir
Tony5353
Fenrir
Level 25
God Stats
14W - 11L
1,513 SR
Queue Stats
87W - 102L
1,430 Elo+
Solo
Neith
Neith
Wpking21TTV
Neith
Level 5
God Stats
4W - 1L
1,528 SR
Queue Stats
5W - 2L
1,626 Elo+
Party 2
Baron Samedi
Baron Samedi
notkushwiz
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
K4M1L3N10
Gilgamesh
19
3 / 7 / 2
13,214
826
13,695
24,964
16,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Obc28
Aphrodite
20
0 / 2 / 7
12,957
810
15,243
22,184
11,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Sevreth
Ymir
20
5 / 9 / 5
14,817
926
27,708
37,172
23,766
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
20
3 / 6 / 8
13,735
858
12,925
37,870
47,708
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
1 / 8 / 10
13,722
858
13,686
41,483
59,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KeisukeFoxy
Morgan Le Fay
20
3 / 4 / 18
14,362
898
28,034
16,196
7,023
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 0 / 24
14,329
896
11,528
15,402
20,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Tony5353
Fenrir
20
5 / 3 / 12
14,289
893
17,726
20,487
11,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 4 / 26
14,856
929
31,765
17,015
7,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
notkushwiz
Baron Samedi
20
20 / 1 / 10
18,212
1,138
67,090
22,960
13,499
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
122
12
Kills
32
32
Deaths
12
32
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
K4M1L3N10
Gilgamesh
3
7
2
0.57
W
Morgan Le Fay
KeisukeFoxy
Morgan Le Fay
3
4
18
3
W
1
0
24
13
L
Aphrodite
Obc28
Aphrodite
0
2
7
1.75
L
Ymir
Sevreth
Ymir
5
9
5
0.83
W
Fenrir
Tony5353
Fenrir
5
3
12
3.67
W
3
4
26
4
L
Horus
3
6
8
1.17
L
1
8
10
0.75
W
Baron Samedi
notkushwiz
Baron Samedi
20
1
10
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,257
Damage
156,143
163,673
Taken
92,060
158,305
Mitigated
59,675
22,618
Healing
30,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
K4M1L3N10
Gilgamesh
13,695
2,112
0
784
24,964
16,080
0
16,314
8,650
3,157
24,250
W
Morgan Le Fay
KeisukeFoxy
Morgan Le Fay
28,034
3,323
0
391
16,196
7,023
0
10,562
5,488
74,968
0
W
11,528
784
1,327
843
15,402
20,141
0
8,832
5,632
24,779
0
L
Aphrodite
Obc28
Aphrodite
15,243
1,654
6,028
6,118
22,184
11,228
0
15,849
6,335
50,507
0
L
Ymir
Sevreth
Ymir
27,708
4,483
0
2,119
37,172
23,766
0
25,488
11,684
69,010
0
W
Fenrir
Tony5353
Fenrir
17,726
3,526
0
268
20,487
11,722
0
12,533
7,613
0
33,067
W
31,765
19,956
0
4,995
17,015
7,290
0
10,391
6,215
0
61,120
L
Horus
12,925
6,467
1,640
4,778
37,870
47,708
0
24,058
13,812
0
30,634
L
13,686
434
626
525
41,483
59,523
0
24,943
16,540
29,446
0
W
Baron Samedi
notkushwiz
Baron Samedi
67,090
7,864
10,592
11,774
22,960
13,499
0
15,628
6,668
92,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,445
Gold Earned
76,048
299
Minions Killed
312
3
Camps Cleared
9
1,372,491
Distance Traveled
1,440,914
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,214
826
35
2
0
233,571
0
W
Morgan Le Fay
14,362
898
106
7
2
228,349
3
W
Ymir
14,329
896
33
2
0
269,708
0
L
Aphrodite
12,957
810
89
6
1
299,477
0
L
Ymir
14,817
926
112
7
0
272,817
15
W
Fenrir
14,289
893
22
1
5
348,308
2
W
Neith
14,856
929
85
5
1
265,630
0
L
Horus
13,735
858
37
2
1
302,587
0
L
Ares
13,722
858
26
2
1
264,039
2
W
Baron Samedi
18,212
1,138
66
4
1
328,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role