Player Matchup

Nu Wa
Nu Wa
DevilLuiJo
Nu Wa
Level 28
God Stats
11W - 15L
1,728 SR
Queue Stats
107W - 122L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
GIizzyGawblin
Tsukuyomi
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 29L
1,642 Elo+
Party 1
Cerberus
Cerberus
KnaakAttack01
Cerberus
Level 18
God Stats
6W - 4L
1,407 SR
Queue Stats
18W - 10L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
Opc_Jack
Jormungandr
Level 6
God Stats
14W - 6L
1,871 SR
Queue Stats
17W - 10L
1,471 Elo+
Party 1
Neith
Neith
czarb23
Neith
Level 6
God Stats
5W - 3L
1,272 SR
Queue Stats
29W - 39L
1,361 Elo+
Solo
Team Averages
Level 13
1,556 SR
1,492 Elo+

VS

Team Averages
Level 6
1,492 SR
1,335 Elo+
Ullr
Ullr
CandyJacker
Ullr
Level 7
God Stats
0W - 3L
1,146 SR
Queue Stats
10W - 15L
1,365 Elo+
Solo
Jormungandr
Jormungandr
ChienSquare7532
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,390 Elo+
Solo
Skadi
Skadi
gibbers21450
Skadi
Level 6
God Stats
33W - 33L
1,751 SR
Queue Stats
46W - 52L
1,373 Elo+
Solo
Cthulhu
Cthulhu
hardcoremax3000
Cthulhu
Level 8
God Stats
9W - 8L
1,561 SR
Queue Stats
356W - 375L
1,370 Elo+
Solo
Olorun
Olorun
newvegasqc
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
2 / 0 / 22
11,568
964
13,066
6,113
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
GIizzyGawblin
Tsukuyomi
20
19 / 1 / 15
14,652
1,221
36,621
10,734
6,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
KnaakAttack01
Cerberus
18
5 / 4 / 14
11,202
934
10,062
18,878
10,750
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Opc_Jack
Jormungandr
20
8 / 0 / 22
12,763
1,064
13,704
14,147
17,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
czarb23
Neith
18
1 / 1 / 14
11,192
933
7,319
5,267
2,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
10,169
847
6,772
17,560
4,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
ChienSquare7532
Jormungandr
16
0 / 7 / 1
9,597
800
8,046
23,640
12,983
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 11 / 3
11,299
942
17,501
19,536
5,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 5 / 2
11,128
927
12,485
17,939
22,646
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
newvegasqc
Olorun
16
0 / 4 / 2
9,950
829
4,837
8,197
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
18
35
Kills
6
6
Deaths
35
87
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Jormungandr
ChienSquare7532
Jormungandr
0
7
1
0.07
W
Nu Wa
2
0
22
13
W
Tsukuyomi
GIizzyGawblin
Tsukuyomi
19
1
15
26.5
W
Cerberus
KnaakAttack01
Cerberus
5
4
14
3
W
Jormungandr
Opc_Jack
Jormungandr
8
0
22
19
W
Neith
czarb23
Neith
1
1
14
8
L
3
11
3
0.41
L
3
5
2
0.8
L
Olorun
newvegasqc
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,772
Damage
49,641
55,139
Taken
86,872
41,054
Mitigated
47,784
6,492
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,772
4,621
0
594
17,560
4,349
0
6,384
11,040
0
17,363
L
Jormungandr
ChienSquare7532
Jormungandr
8,046
2,779
139
1,043
23,640
12,983
0
9,931
13,389
21,937
0
W
Nu Wa
13,066
4,774
153
563
6,113
3,204
0
2,483
3,630
31,348
0
W
Tsukuyomi
GIizzyGawblin
Tsukuyomi
36,621
12,734
0
875
10,734
6,372
0
4,473
6,261
0
62,194
W
Cerberus
KnaakAttack01
Cerberus
10,062
1,952
581
3,325
18,878
10,750
0
7,639
11,239
13,561
0
W
Jormungandr
Opc_Jack
Jormungandr
13,704
4,415
0
0
14,147
17,929
0
8,240
5,907
20,615
0
W
Neith
czarb23
Neith
7,319
5,503
0
995
5,267
2,799
0
2,533
2,734
0
35,145
L
17,501
9,047
0
1,421
19,536
5,428
0
9,641
9,651
0
46,997
L
12,485
616
0
0
17,939
22,646
0
5,818
11,935
32,103
0
L
Olorun
newvegasqc
Olorun
4,837
1,930
562
737
8,197
2,378
0
4,014
4,025
27,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,377
Gold Earned
52,143
205
Minions Killed
195
4
Camps Cleared
3
1,053,244
Distance Traveled
910,168
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,169
847
28
2
1
150,713
0
L
Jormungandr
9,597
800
25
2
1
179,707
4
W
Nu Wa
11,568
964
40
3
1
204,124
0
W
Tsukuyomi
14,652
1,221
56
5
2
251,034
1
W
Cerberus
11,202
934
18
2
1
198,846
0
W
Jormungandr
12,763
1,064
19
2
0
226,410
4
W
Neith
11,192
933
72
6
0
172,830
0
L
Skadi
11,299
942
56
5
0
164,130
0
L
Cthulhu
11,128
927
39
3
1
233,208
0
L
Olorun
9,950
829
47
4
0
182,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role