Player Matchup

Horus
Horus
Ammori
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,366 Elo+
Party 4
Baron Samedi
Baron Samedi
Bunpan
Baron Samedi
Level 28
God Stats
2W - 2L
1,517 SR
Queue Stats
12W - 8L
1,608 Elo+
Party 4
Bellona
Bellona
DoloXL
Bellona
Level 26
God Stats
0W - 1L
1,293 SR
Queue Stats
24W - 28L
1,380 Elo+
Solo
Jormungandr
Jormungandr
Magus2002
Jormungandr
Level 11
God Stats
2W - 1L
1,704 SR
Queue Stats
3W - 4L
1,489 Elo+
Party 1
Izanami
Izanami
scarletvoidling
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,489 Elo+
Party 1
Team Averages
Level 19
1,503 SR
1,466 Elo+

VS

Team Averages
Level 17
1,628 SR
1,548 Elo+
Neith
Neith
CamDan2001
Neith
Level 15
God Stats
7W - 5L
1,638 SR
Queue Stats
10W - 10L
1,364 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DEADB3AST72
Cu Chulainn
Level 27
God Stats
21W - 14L
1,828 SR
Queue Stats
66W - 67L
1,477 Elo+
Party 2
Camazotz
Camazotz
GeorgeFloyd929
Camazotz
Level 15
God Stats
4W - 1L
1,810 SR
Queue Stats
41W - 22L
1,754 Elo+
Party 3
Ymir
Ymir
Morepewpew12
Ymir
Level 26
God Stats
1W - 3L
1,133 SR
Queue Stats
58W - 76L
1,344 Elo+
Solo
Anubis
Anubis
xXGªYPöRʼnXx
Anubis
Level 4
God Stats
5W - 1L
1,730 SR
Queue Stats
35W - 18L
1,803 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ammori
Horus
12
1 / 4 / 2
8,426
383
1,126
9,493
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Bunpan
Baron Samedi
12
0 / 7 / 0
8,392
381
3,680
10,521
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
DoloXL
Bellona
20
8 / 3 / 2
13,143
597
14,175
19,513
18,578
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Magus2002
Jormungandr
17
4 / 8 / 6
11,903
541
7,828
24,689
23,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 11 / 5
11,351
516
17,392
19,736
6,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
13 / 4 / 5
13,183
599
25,638
18,229
7,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
DEADB3AST72
Cu Chulainn
19
3 / 5 / 2
12,208
555
12,461
16,259
13,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
4
0 / 1 / 0
6,897
314
211
1,245
188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 8 / 9
11,583
527
9,619
18,745
19,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
14 / 0 / 2
17,131
779
18,816
12,463
8,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
18
Kills
33
33
Deaths
18
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
Ammori
Horus
1
4
2
0.5
L
Baron Samedi
Bunpan
Baron Samedi
0
7
0
0
W
Neith
13
4
5
3.88
W
Cu Chulainn
DEADB3AST72
Cu Chulainn
3
5
2
0.8
L
Bellona
DoloXL
Bellona
8
3
2
3
W
Camazotz
0
1
0
0
L
Jormungandr
Magus2002
Jormungandr
4
8
6
0.88
W
3
8
9
0.94
L
5
11
5
0.68
W
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,201
Damage
66,745
83,952
Taken
66,941
56,545
Mitigated
49,797
11,107
Healing
22,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ammori
Horus
1,126
580
26
713
9,493
5,986
820
2,497
6,996
0
21,591
L
Baron Samedi
Bunpan
Baron Samedi
3,680
276
0
2,379
10,521
2,856
54
7,695
2,614
37,586
0
W
Neith
25,638
13,595
0
6,193
18,229
7,812
1,357
4,151
14,078
0
74,997
W
Cu Chulainn
DEADB3AST72
Cu Chulainn
12,461
2,506
0
2,389
16,259
13,689
683
1,647
14,612
19,288
59,003
L
Bellona
DoloXL
Bellona
14,175
8,067
0
4,724
19,513
18,578
0
4,631
14,648
0
118,789
W
Camazotz
211
128
0
501
1,245
188
0
0
1,245
0
3,180
L
Jormungandr
Magus2002
Jormungandr
7,828
2,216
0
770
24,689
23,121
123
7,965
16,453
34,751
0
W
9,619
1,998
0
0
18,745
19,954
72
3,006
15,739
42,458
0
L
17,392
12,788
0
2,495
19,736
6,004
2,778
7,720
11,684
0
70,114
W
18,816
1,468
0
13,798
12,463
8,154
1,000
2,704
9,759
199,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,215
Gold Earned
61,002
477
Minions Killed
630
0
Camps Cleared
0
1,683,878
Distance Traveled
1,628,627
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,426
383
48
2
0
266,633
0
L
Baron Samedi
8,392
381
79
4
0
275,003
3
W
Neith
13,183
599
115
5
0
416,466
0
W
Cu Chulainn
12,208
555
133
6
0
416,981
0
L
Bellona
13,143
597
182
8
0
433,557
1
W
Camazotz
6,897
314
8
0
0
23,064
1
L
Jormungandr
11,903
541
47
2
0
361,509
0
W
Ymir
11,583
527
64
3
0
351,907
0
L
Izanami
11,351
516
121
6
0
347,176
1
W
Anubis
17,131
779
310
14
0
420,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role