Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
HaasFlow
Terra
Level 86
God Stats
2W - 6L
1,440 SR
Queue Stats
299W - 316L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
RayCharlz
Jing Wei
Level 80
God Stats
17W - 15L
1,620 SR
Queue Stats
285W - 301L
1,451 Elo+
Solo
Arachne
Arachne
TSenju
Arachne
Level 139
God Stats
6W - 4L
1,467 SR
Queue Stats
217W - 223L
1,482 Elo+
Party 2
Nike
Nike
Wardaddy712
Nike
Level 82
God Stats
27W - 20L
1,543 SR
Queue Stats
402W - 399L
1,512 Elo+
Party 1
Team Averages
Level 103
1,514 SR
1,491 Elo+

VS

Team Averages
Level 88
1,553 SR
1,454 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LazyWhiskers869
Ymir
Level 138
God Stats
10W - 8L
1,545 SR
Queue Stats
92W - 109L
1,463 Elo+
Solo
Olorun
Olorun
TheAcaciaStrain
Olorun
Level 88
God Stats
3W - 1L
1,601 SR
Queue Stats
112W - 109L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
internalploopy
Tsukuyomi
Level 69
God Stats
15W - 12L
1,475 SR
Queue Stats
441W - 485L
1,424 Elo+
Solo
Cerberus
Cerberus
liboto
Cerberus
Level 84
God Stats
44W - 23L
1,647 SR
Queue Stats
189W - 184L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 0
5,376
538
575
1,198
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
HaasFlow
Terra
7
0 / 3 / 3
4,941
494
4,777
9,140
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
RayCharlz
Jing Wei
8
1 / 2 / 2
5,067
507
4,722
6,774
1,752
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
TSenju
Arachne
8
0 / 2 / 0
4,715
472
2,335
6,707
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 0
5,879
588
4,569
6,608
2,754
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 0
6,332
633
96
1,354
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
5,997
600
3,449
6,332
3,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 4
5,965
597
8,974
7,641
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
internalploopy
Tsukuyomi
10
3 / 1 / 2
5,952
595
2,109
5,257
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
liboto
Cerberus
9
2 / 2 / 5
5,760
576
2,944
7,944
4,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
8
8
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Kukulkan
 
Kukulkan
0
0
0
0
L
Terra
HaasFlow
Terra
0
3
3
0.5
W
1
0
0
1
L
Jing Wei
RayCharlz
Jing Wei
1
2
2
1
L
Arachne
TSenju
Arachne
0
2
0
0
W
2
1
4
4
L
2
1
0
2
W
Tsukuyomi
internalploopy
Tsukuyomi
3
1
2
4
W
Cerberus
liboto
Cerberus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
17,572
30,427
Taken
28,528
11,703
Mitigated
13,712
10,418
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
575
0
0
414
1,198
300
88
96
1,102
25,826
0
W
Kukulkan
 
Kukulkan
96
0
0
110
1,354
429
728
147
1,185
39,232
0
L
Terra
HaasFlow
Terra
4,777
739
374
2,480
9,140
4,994
0
6,484
2,656
16,439
0
W
3,449
777
0
2,665
6,332
3,509
442
0
6,332
28,034
0
L
Jing Wei
RayCharlz
Jing Wei
4,722
3,051
0
3,139
6,774
1,752
246
4,093
2,681
0
25,477
L
Arachne
TSenju
Arachne
2,335
1,854
0
2,511
6,707
1,903
0
2,371
4,336
0
16,886
W
8,974
4,783
354
3,479
7,641
2,528
915
2,426
5,215
33,708
0
L
4,569
1,019
0
1,500
6,608
2,754
0
2,577
4,031
0
33,049
W
Tsukuyomi
internalploopy
Tsukuyomi
2,109
577
0
2,480
5,257
3,158
0
373
4,884
0
29,636
W
Cerberus
liboto
Cerberus
2,944
455
0
1,884
7,944
4,088
186
2,368
5,560
12,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,978
Gold Earned
30,006
237
Minions Killed
322
0
Camps Cleared
0
935,230
Distance Traveled
915,890
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,376
538
65
7
0
180,159
4
W
Kukulkan
6,332
633
99
10
0
194,226
0
L
Terra
4,941
494
19
2
0
197,272
3
W
Ymir
5,997
600
69
7
0
140,797
3
L
Jing Wei
5,067
507
44
4
0
180,927
5
L
Arachne
4,715
472
42
4
0
191,902
2
W
Olorun
5,965
597
54
5
0
170,142
4
L
Nike
5,879
588
67
7
0
184,970
2
W
Tsukuyomi
5,952
595
69
7
0
213,282
4
W
Cerberus
5,760
576
31
3
0
197,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role