Player Matchup

Loki
Loki
Griveous-
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,410 Elo+
Solo
Sylvanus
Sylvanus
NinjaKiller-911
Sylvanus
Level 49
God Stats
14W - 5L
1,747 SR
Queue Stats
168W - 172L
1,444 Elo+
Party 3
Osiris
Osiris
NoeBTW
Osiris
Level 47
God Stats
0W - 2L
1,294 SR
Queue Stats
240W - 227L
1,448 Elo+
Party 1
Chiron
Chiron
sadeyb5
Chiron
Level 128
God Stats
20W - 20L
1,465 SR
Queue Stats
171W - 207L
1,394 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
tonemalone
Morgan Le Fay
Level 47
God Stats
8W - 10L
1,527 SR
Queue Stats
235W - 227L
1,449 Elo+
Party 1
Team Averages
Level 63
1,506 SR
1,429 Elo+

VS

Team Averages
Level 73
1,529 SR
1,446 Elo+
Da Ji
Da Ji
 
Da Ji
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Kazujaa
Cerberus
Level 88
God Stats
10W - 11L
1,557 SR
Queue Stats
59W - 68L
1,468 Elo+
Party 2
Izanami
Izanami
ValidSmile
Izanami
Level 45
God Stats
13W - 12L
1,483 SR
Queue Stats
226W - 235L
1,474 Elo+
Party 4
Vulcan
Vulcan
Yggdramir
Vulcan
Level 124
God Stats
5W - 7L
1,604 SR
Queue Stats
193W - 198L
1,434 Elo+
Party 2
Vamana
Vamana
xerebux
Vamana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,353 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 4 / 2
8,560
408
3,641
13,818
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
13
1 / 3 / 2
9,224
439
6,831
17,099
16,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
NoeBTW
Osiris
17
2 / 1 / 1
10,437
497
10,675
16,209
13,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
sadeyb5
Chiron
15
1 / 2 / 1
9,171
437
8,973
13,395
4,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
tonemalone
Morgan Le Fay
17
3 / 5 / 0
10,346
493
14,570
15,188
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
2 / 3 / 8
11,065
527
6,717
15,683
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Kazujaa
Cerberus
17
3 / 0 / 5
10,914
520
7,919
19,435
19,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
ValidSmile
Izanami
20
4 / 2 / 6
12,194
581
14,838
12,196
4,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vulcan
Yggdramir
Vulcan
19
6 / 2 / 2
11,806
562
20,979
14,013
5,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
xerebux
Vamana
17
0 / 0 / 6
12,197
581
7,021
15,135
14,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
15
15
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
3
8
2
L
Loki
0
4
2
0.25
W
Cerberus
Kazujaa
Cerberus
3
0
5
5.5
L
Sylvanus
1
3
2
0.67
L
Osiris
NoeBTW
Osiris
2
1
1
2.5
W
Izanami
ValidSmile
Izanami
4
2
6
3.5
W
Vulcan
Yggdramir
Vulcan
6
2
2
3.5
L
Chiron
sadeyb5
Chiron
1
2
1
0.75
L
Morgan Le Fay
tonemalone
Morgan Le Fay
3
5
0
0.6
W
Vamana
xerebux
Vamana
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,690
Damage
57,474
75,709
Taken
76,462
45,252
Mitigated
50,573
23,943
Healing
33,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,717
688
0
7,416
15,683
6,783
206
2,011
13,672
0
93,318
L
Loki
3,641
1,195
0
5,260
13,818
4,449
0
5,344
8,474
0
43,372
W
Cerberus
Kazujaa
Cerberus
7,919
731
1,047
4,889
19,435
19,152
183
7,047
12,388
33,380
0
L
Sylvanus
6,831
993
1,474
4,891
17,099
16,202
0
7,612
9,487
22,453
0
L
Osiris
NoeBTW
Osiris
10,675
3,750
0
6,059
16,209
13,950
0
4,746
11,463
0
69,380
W
Izanami
ValidSmile
Izanami
14,838
9,443
0
6,833
12,196
4,448
651
2,117
10,079
0
124,253
W
Vulcan
Yggdramir
Vulcan
20,979
10,358
0
7,836
14,013
5,944
1,276
7,242
6,771
100,897
0
L
Chiron
sadeyb5
Chiron
8,973
2,681
583
3,696
13,395
4,271
0
2,750
10,640
0
62,224
L
Morgan Le Fay
tonemalone
Morgan Le Fay
14,570
827
122
1,858
15,188
6,380
0
8,876
6,312
86,935
0
W
Vamana
xerebux
Vamana
7,021
1,881
218
5,529
15,135
14,246
1,119
3,289
11,846
487
51,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,738
Gold Earned
58,176
527
Minions Killed
714
0
Camps Cleared
0
1,941,878
Distance Traveled
2,052,058
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,065
527
149
7
0
432,417
2
L
Loki
8,560
408
97
5
0
415,489
0
W
Cerberus
10,914
520
56
3
0
420,912
4
L
Sylvanus
9,224
439
22
1
0
361,448
5
L
Osiris
10,437
497
117
6
0
432,009
4
W
Izanami
12,194
581
209
10
0
394,534
2
W
Vulcan
11,806
562
182
9
0
391,211
4
L
Chiron
9,171
437
143
7
0
349,137
1
L
Morgan Le Fay
10,346
493
148
7
0
383,795
0
W
Vamana
12,197
581
118
6
0
412,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role