Player Matchup

Geb
Geb
Akaxie
Geb
Level 88
God Stats
18W - 11L
1,626 SR
Queue Stats
110W - 82L
1,568 Elo+
Party 2
Odin
Odin
Do_UKno_DaWae
Odin
Level 160
God Stats
3W - 0L
1,356 SR
Queue Stats
13W - 13L
1,346 Elo+
Party 3
Ra
Ra
Fleetheart
Ra
Level 18
God Stats
5W - 2L
1,536 SR
Queue Stats
28W - 26L
1,396 Elo+
Party 3
Ne Zha
Ne Zha
Hunter-Mordecai
Ne Zha
Level 143
God Stats
6W - 1L
1,500 SR
Queue Stats
27W - 25L
1,396 Elo+
Party 3
Izanami
Izanami
Randombuttons
Izanami
Level 69
God Stats
6W - 4L
1,631 SR
Queue Stats
69W - 53L
1,570 Elo+
Party 2
Team Averages
Level 96
1,530 SR
1,456 Elo+

VS

Team Averages
Level 83
1,542 SR
1,558 Elo+
Vamana
Vamana
PercivaltheBold
Vamana
Level 28
God Stats
0W - 1L
1,566 SR
Queue Stats
17W - 14L
1,515 Elo+
Party 1
Chang'e
Chang'e
The Luminosity
Chang'e
Level 123
God Stats
5W - 10L
1,597 SR
Queue Stats
130W - 121L
1,276 Elo+
Solo
Apollo
Apollo
Tosspin
Apollo
Level 150
God Stats
2W - 2L
1,571 SR
Queue Stats
60W - 48L
1,607 Elo+
Party 1
Bakasura
Bakasura
WeebJesus
Bakasura
Level 88
God Stats
1W - 2L
1,292 SR
Queue Stats
108W - 91L
1,565 Elo+
Party 1
Fafnir
Fafnir
megagard
Fafnir
Level 28
God Stats
0W - 1L
1,685 SR
Queue Stats
7W - 5L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Akaxie
Geb
16
2 / 0 / 14
10,205
785
8,004
10,236
15,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 1 / 14
9,577
737
7,765
10,697
10,532
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
5 / 2 / 11
10,788
830
9,222
8,320
7,761
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 13
10,989
845
12,609
14,754
9,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
18
7 / 2 / 8
11,603
893
17,948
10,792
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,616
663
5,485
14,748
7,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 3 / 4
9,615
740
7,737
11,791
4,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Tosspin
Apollo
17
2 / 5 / 4
9,617
740
16,256
16,900
8,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
WeebJesus
Bakasura
17
4 / 4 / 3
10,389
799
5,908
11,759
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
megagard
Fafnir
16
1 / 2 / 2
9,201
708
4,878
14,198
15,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
20
Kills
9
9
Deaths
20
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
Akaxie
Geb
2
0
14
9
W
1
1
14
8
W
5
2
11
5.25
W
5
4
13
2.88
L
0
6
3
0.25
W
Izanami
7
2
8
5.5
L
2
3
4
1.33
L
Apollo
Tosspin
Apollo
2
5
4
0.8
L
Bakasura
WeebJesus
Bakasura
4
4
3
1.38
L
Fafnir
megagard
Fafnir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,548
Damage
40,264
54,799
Taken
69,396
48,320
Mitigated
42,891
16,533
Healing
14,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Akaxie
Geb
8,004
586
0
705
10,236
15,254
568
1,700
8,294
27,109
0
W
7,765
1,071
0
0
10,697
10,532
317
1,399
8,635
0
18,558
W
9,222
1,259
4,179
3,131
8,320
7,761
1,212
2,153
5,873
37,319
0
W
12,609
1,576
0
4,276
14,754
9,609
0
4,442
10,299
2,493
32,380
L
5,485
1,656
0
1,188
14,748
7,165
1
2,819
11,929
0
13,202
W
Izanami
17,948
11,977
0
4,242
10,792
5,164
5,225
2,993
7,563
0
51,464
L
7,737
925
2,021
3,778
11,791
4,489
413
2,624
9,167
41,780
0
L
Apollo
Tosspin
Apollo
16,256
8,598
0
3,292
16,900
8,589
1,084
5,438
11,462
0
52,464
L
Bakasura
WeebJesus
Bakasura
5,908
3,284
0
1,393
11,759
6,747
776
2,900
8,859
0
24,677
L
Fafnir
megagard
Fafnir
4,878
1,520
178
2,888
14,198
15,901
0
4,689
9,509
16,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,162
Gold Earned
47,438
273
Minions Killed
310
4
Camps Cleared
10
1,343,409
Distance Traveled
1,179,491
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,205
785
30
2
0
287,885
1
W
Odin
9,577
737
33
3
2
275,144
5
W
Ra
10,788
830
74
6
2
264,324
0
W
Ne Zha
10,989
845
47
4
0
271,474
0
L
Vamana
8,616
663
13
1
0
195,564
0
W
Izanami
11,603
893
89
7
0
244,582
3
L
Chang'e
9,615
740
90
7
2
219,907
1
L
Apollo
9,617
740
113
9
2
227,337
3
L
Bakasura
10,389
799
72
6
6
244,526
0
L
Fafnir
9,201
708
22
2
0
292,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role