Player Matchup

Freya
Freya
ChaosBoreale
Freya
Level 54
God Stats
3W - 5L
1,392 SR
Queue Stats
176W - 186L
1,550 Elo+
Solo
Vamana
Vamana
Zigarrah
Vamana
Level 156
God Stats
6W - 5L
1,699 SR
Queue Stats
249W - 189L
1,562 Elo+
Solo
Merlin
Merlin
lux0_
Merlin
Level 147
God Stats
10W - 6L
1,792 SR
Queue Stats
447W - 336L
1,600 Elo+
Solo
Team Averages
Level 119
1,627 SR
1,571 Elo+

VS

Team Averages
Level 145
1,634 SR
1,627 Elo+
Hera
Hera
FinalGofioman
Hera
Level 156
God Stats
4W - 5L
1,749 SR
Queue Stats
211W - 154L
1,700 Elo+
Party 1
Skadi
Skadi
OIeBjoernsen
Skadi
Level 145
God Stats
5W - 10L
1,397 SR
Queue Stats
285W - 294L
1,406 Elo+
Solo
Serqet
Serqet
powerandrade
Serqet
Level 134
God Stats
4W - 1L
1,757 SR
Queue Stats
86W - 59L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,746
675
3,936
9,967
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
Zigarrah
Vamana
10
3 / 4 / 0
6,844
684
5,277
10,297
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
lux0_
Merlin
10
0 / 1 / 4
6,757
676
5,352
4,481
1,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,943
794
8,140
5,358
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
7,648
765
6,507
5,771
1,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
10
4 / 3 / 5
7,784
778
6,188
8,915
5,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
9
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
2
0
5
4.5
W
3
1
4
5
L
Vamana
Zigarrah
Vamana
3
4
0
0.75
L
Merlin
lux0_
Merlin
0
1
4
2
W
Serqet
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,565
Damage
20,835
24,745
Taken
20,044
10,754
Mitigated
8,902
5,539
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,936
1,114
265
2,050
9,967
3,428
0
3,150
6,443
17,340
2,391
W
8,140
1,310
0
2,578
5,358
1,720
610
2,075
3,283
43,499
0
W
6,507
1,395
747
2,374
5,771
1,758
721
3,168
2,603
0
22,800
L
Vamana
Zigarrah
Vamana
5,277
2,143
0
1,900
10,297
5,998
0
3,037
7,177
0
22,081
L
Merlin
lux0_
Merlin
5,352
281
0
1,324
4,481
1,328
0
1,953
2,528
26,571
0
W
Serqet
6,188
1,078
0
490
8,915
5,424
0
3,611
5,304
0
10,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,347
Gold Earned
23,375
124
Minions Killed
125
0
Camps Cleared
0
558,887
Distance Traveled
618,849
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,746
675
34
3
0
190,196
2
W
Hera
7,943
794
80
8
0
205,171
2
W
Skadi
7,648
765
29
3
0
195,744
1
L
Vamana
6,844
684
31
3
0
210,407
2
L
Merlin
6,757
676
59
6
0
158,284
0
W
Serqet
7,784
778
16
2
0
217,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role