Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RogueTheWise
Morgan Le Fay
Level 138
God Stats
6W - 5L
1,481 SR
Queue Stats
27W - 30L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
SvmuraiBlvck
Zhong Kui
Level 108
God Stats
6W - 5L
1,603 SR
Queue Stats
85W - 70L
1,572 Elo+
Party 2
Set
Set
allegv
Set
Level 128
God Stats
2W - 6L
1,147 SR
Queue Stats
191W - 188L
1,567 Elo+
Party 2
Skadi
Skadi
next_muffler130
Skadi
Level 61
God Stats
12W - 8L
1,640 SR
Queue Stats
142W - 137L
1,534 Elo+
Solo
Team Averages
Level 115
1,474 SR
1,542 Elo+

VS

Team Averages
Level 132
1,483 SR
1,550 Elo+
Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
LargerPigeon
Chiron
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
107W - 92L
1,615 Elo+
Party 1
Cerberus
Cerberus
McScotty
Cerberus
Level 146
God Stats
6W - 6L
1,593 SR
Queue Stats
391W - 347L
1,564 Elo+
Party 1
Osiris
Osiris
Mista Deno
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 250L
1,486 Elo+
Party 1
Bastet
Bastet
Nova Deadly
Bastet
Level 127
God Stats
8W - 9L
1,324 SR
Queue Stats
297W - 278L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 1 / 1
5,948
541
5,048
9,030
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
RogueTheWise
Morgan Le Fay
10
4 / 4 / 1
6,217
565
4,153
7,010
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
SvmuraiBlvck
Zhong Kui
11
2 / 2 / 0
6,586
599
2,364
6,227
4,440
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
allegv
Set
11
1 / 3 / 4
6,483
589
5,637
8,343
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 3
5,277
480
4,539
6,454
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 3 / 3
6,803
618
3,900
6,463
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
10
5 / 2 / 0
6,348
577
8,181
7,210
2,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
McScotty
Cerberus
10
0 / 2 / 5
6,147
559
5,553
9,536
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Mista Deno
Osiris
13
2 / 2 / 0
7,361
669
3,515
4,837
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
11
4 / 1 / 2
7,051
641
3,722
7,463
2,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
13
13
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
1
2.5
W
Scylla
 
Scylla
2
3
3
1.17
W
Chiron
5
2
0
2.5
W
Cerberus
McScotty
Cerberus
0
2
5
1.25
W
Osiris
Mista Deno
Osiris
2
2
0
1
W
Bastet
4
1
2
5
L
Morgan Le Fay
RogueTheWise
Morgan Le Fay
4
4
1
1.13
L
Zhong Kui
SvmuraiBlvck
Zhong Kui
2
2
0
1
L
Set
allegv
Set
1
3
4
1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
24,871
37,064
Taken
35,509
16,483
Mitigated
15,495
11,480
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,048
1,620
750
3,041
9,030
5,657
0
2,241
6,789
19,629
0
W
Scylla
 
Scylla
3,900
614
0
250
6,463
1,559
0
1,802
4,661
35,510
0
W
Chiron
8,181
3,876
557
2,167
7,210
2,042
315
3,464
3,746
0
38,399
W
Cerberus
McScotty
Cerberus
5,553
305
0
3,768
9,536
6,371
0
2,740
6,796
19,425
0
W
Osiris
Mista Deno
Osiris
3,515
1,151
0
978
4,837
3,419
0
2,364
2,473
0
43,954
W
Bastet
3,722
1,074
0
250
7,463
2,104
0
1,195
6,268
0
37,585
L
Morgan Le Fay
RogueTheWise
Morgan Le Fay
4,153
307
0
1,428
7,010
2,305
0
2,094
4,916
25,103
0
L
Zhong Kui
SvmuraiBlvck
Zhong Kui
2,364
591
0
3,892
6,227
4,440
0
0
6,227
31,296
0
L
Set
allegv
Set
5,637
1,943
0
1,096
8,343
2,518
0
2,223
6,120
0
43,811
L
4,539
1,927
0
1,273
6,454
1,563
0
2,895
3,559
0
28,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
33,710
303
Minions Killed
353
0
Camps Cleared
0
1,089,261
Distance Traveled
1,137,300
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,948
541
32
3
0
212,348
1
W
Scylla
6,803
618
75
7
0
223,027
3
W
Chiron
6,348
577
68
6
0
204,191
3
W
Cerberus
6,147
559
37
3
0
216,052
1
W
Osiris
7,361
669
102
9
0
231,741
4
W
Bastet
7,051
641
71
6
0
262,289
0
L
Morgan Le Fay
6,217
565
46
4
0
215,909
3
L
Zhong Kui
6,586
599
94
9
0
213,023
0
L
Set
6,483
589
86
8
0
234,791
3
L
Skadi
5,277
480
45
4
0
213,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role