Player Matchup

Chiron
Chiron
Gold III
Kin Jae
Chiron
Gold III
Level 138
God Stats
10W - 8L
1,932 SR
Queue Stats
105W - 95L
1,530 MMR
Solo
Merlin
Merlin
Gold III
ProjectBeatdown
Merlin
Gold III
Level 142
God Stats
61W - 54L
1,565 SR
Queue Stats
413W - 437L
1,515 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Salles7101
Ao Kuang
Gold II
Level 141
God Stats
10W - 7L
1,738 SR
Queue Stats
122W - 113L
1,518 MMR
Solo
Athena
Athena
Gold I
WHATDAYISITMIKE
Athena
Gold I
Level 160
God Stats
3W - 1L
1,845 SR
Queue Stats
190W - 191L
1,513 MMR
Solo
Achilles
Achilles
Gold III
teakjoe
Achilles
Gold III
Level 127
God Stats
8W - 14L
1,494 SR
Queue Stats
683W - 690L
1,508 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,715 SR
1,517 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,610 SR
1,501 MMR
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
GxLRopeyWalnut
Anubis
Bronze III
Level 80
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 1L
1,541 MMR
Solo
Arachne
Arachne
Gold II
MrBrooks89
Arachne
Gold II
Level 107
God Stats
44W - 28L
1,642 SR
Queue Stats
100W - 97L
1,483 MMR
Solo
Neith
Neith
Bronze III
SoreWhisper3
Neith
Bronze III
Level 115
God Stats
0W - 1L
1,594 SR
Queue Stats
0W - 2L
1,466 MMR
Party 1
Sol
Sol
Gold V
ooo Saint
Sol
Gold V
Level 134
God Stats
1W - 1L
1,786 SR
Queue Stats
74W - 74L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kin Jae
Chiron
20
8 / 0 / 8
13,396
670
15,534
11,562
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 1 / 5
11,757
588
12,491
10,385
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Salles7101
Ao Kuang
20
12 / 1 / 6
12,802
640
13,866
18,245
8,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 1 / 16
12,327
616
9,862
21,153
26,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
teakjoe
Achilles
17
3 / 3 / 11
11,073
554
12,074
19,642
19,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetAwilixTiamatKaliMorgan Le Fay

VS

Bans
SkadiCthulhuGebCu ChulainnDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 7 / 4
9,046
452
10,271
25,371
24,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 10 / 1
8,373
419
5,967
17,508
7,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
MrBrooks89
Arachne
17
5 / 5 / 0
10,352
518
10,738
19,643
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 0
9,178
459
4,107
13,304
3,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 0
7,309
365
6,555
9,777
3,579
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
33
Kills
6
6
Deaths
33
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
4
0.29
L
0
10
1
0.05
W
Chiron
Kin Jae
Chiron
8
0
8
12
L
Arachne
MrBrooks89
Arachne
5
5
0
1
W
7
1
5
9.5
W
Ao Kuang
Salles7101
Ao Kuang
12
1
6
15
L
1
7
0
0.14
W
3
1
16
11
L
0
4
0
0
W
Achilles
teakjoe
Achilles
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,827
Damage
37,638
80,987
Taken
85,603
63,752
Mitigated
45,796
34,140
Healing
17,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,271
1,447
0
3,564
25,371
24,404
22
9,415
15,956
0
44,188
L
5,967
714
98
4,554
17,508
7,471
66
11,874
5,634
51,160
0
W
Chiron
Kin Jae
Chiron
15,534
4,319
529
6,188
11,562
4,828
5,614
3,366
8,196
0
104,784
L
Arachne
MrBrooks89
Arachne
10,738
7,615
0
3,653
19,643
6,588
0
9,084
10,559
0
73,975
W
12,491
544
0
3,049
10,385
4,595
1,699
3,274
7,111
84,713
0
W
Ao Kuang
Salles7101
Ao Kuang
13,866
3,235
0
11,198
18,245
8,312
3,347
3,273
14,972
95,500
0
L
4,107
970
0
2,367
13,304
3,754
0
2,211
11,093
0
57,738
W
9,862
3,332
0
3,689
21,153
26,700
515
4,404
16,749
39,168
0
L
6,555
3,714
0
3,441
9,777
3,579
339
3,635
6,142
39,063
0
W
Achilles
teakjoe
Achilles
12,074
4,143
0
9,487
19,642
19,317
1,295
274
19,368
0
57,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,355
Gold Earned
44,258
635
Minions Killed
474
0
Camps Cleared
0
1,946,487
Distance Traveled
1,707,754
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,046
452
47
2
0
394,848
0
L
Anubis
8,373
419
101
5
0
299,776
5
W
Chiron
13,396
670
198
10
0
391,232
1
L
Arachne
10,352
518
117
6
0
412,575
1
W
Merlin
11,757
588
142
7
0
380,090
6
W
Ao Kuang
12,802
640
137
7
0
423,526
5
L
Neith
9,178
459
130
7
0
344,469
4
W
Athena
12,327
616
61
3
0
378,292
7
L
Sol
7,309
365
79
4
0
256,086
2
W
Achilles
11,073
554
97
5
0
373,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role