Player Matchup

Jormungandr
Jormungandr
BREAD69240
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,469 Elo+
Party 1
Neith
Neith
FiremanE2013
Neith
Level 4
God Stats
0W - 3L
1,233 SR
Queue Stats
1W - 5L
1,062 Elo+
Solo
Izanami
Izanami
Kareem Pie 69
Izanami
Level 13
God Stats
2W - 7L
1,561 SR
Queue Stats
3W - 9L
1,419 Elo+
Party 2
Hel
Hel
SICCMADESTEVE
Hel
Level 20
God Stats
11W - 8L
1,612 SR
Queue Stats
85W - 70L
1,423 Elo+
Party 2
Arachne
Arachne
gwansolo
Arachne
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 22L
1,369 Elo+
Party 1
Team Averages
Level 9
1,481 SR
1,348 Elo+

VS

Team Averages
Level 22
1,515 SR
1,436 Elo+
Morgan Le Fay
Morgan Le Fay
Antony__2020
Morgan Le Fay
Level 18
God Stats
32W - 33L
1,492 SR
Queue Stats
55W - 52L
1,477 Elo+
Party 3
Anubis
Anubis
K1NG_Foo
Anubis
Level 29
God Stats
21W - 18L
1,469 SR
Queue Stats
49W - 66L
1,369 Elo+
Party 4
Loki
Loki
RobLockster
Loki
Level 18
God Stats
20W - 20L
1,410 SR
Queue Stats
33W - 41L
1,341 Elo+
Party 4
Neith
Neith
Vichotero
Neith
Level 17
God Stats
4W - 0L
1,737 SR
Queue Stats
26W - 16L
1,556 Elo+
Party 3
Sylvanus
Sylvanus
elgomz
Sylvanus
Level 28
God Stats
29W - 37L
1,467 SR
Queue Stats
205W - 279L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BREAD69240
Jormungandr
15
0 / 15 / 3
8,694
966
9,091
24,927
22,092
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 13 / 0
8,271
919
5,186
16,538
5,391
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
14
0 / 3 / 0
7,787
865
2,381
9,499
3,374
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
1 / 3 / 2
9,051
1,006
10,803
10,872
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
gwansolo
Arachne
14
2 / 10 / 1
9,015
1,002
5,517
19,731
6,336
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Antony__2020
Morgan Le Fay
17
9 / 1 / 21
10,251
1,139
16,697
7,922
3,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
K1NG_Foo
Anubis
18
10 / 1 / 21
11,423
1,269
17,544
8,132
4,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 20
10,144
1,127
11,037
6,088
2,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Vichotero
Neith
18
12 / 1 / 18
10,779
1,198
21,322
6,525
3,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
elgomz
Sylvanus
18
5 / 0 / 28
11,931
1,326
7,787
9,662
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
152
3
Kills
44
44
Deaths
3
6
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Antony__2020
Morgan Le Fay
9
1
21
19.5
L
Jormungandr
BREAD69240
Jormungandr
0
15
3
0.1
L
0
13
0
0
W
Anubis
K1NG_Foo
Anubis
10
1
21
20.5
L
Izanami
0
3
0
0
W
8
0
20
18
L
1
3
2
0.67
W
Neith
Vichotero
Neith
12
1
18
21
W
Sylvanus
elgomz
Sylvanus
5
0
28
19
L
Arachne
gwansolo
Arachne
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,978
Damage
74,387
81,567
Taken
38,329
41,068
Mitigated
27,722
6,049
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Antony__2020
Morgan Le Fay
16,697
718
349
1,032
7,922
3,324
0
5,104
2,818
28,986
0
L
Jormungandr
BREAD69240
Jormungandr
9,091
2,963
0
0
24,927
22,092
0
14,805
10,122
22,719
0
L
5,186
3,132
0
1,200
16,538
5,391
0
7,312
9,226
0
20,723
W
Anubis
K1NG_Foo
Anubis
17,544
717
968
2,479
8,132
4,507
0
4,199
3,933
43,596
0
L
Izanami
2,381
1,763
0
119
9,499
3,374
0
3,634
5,865
0
8,558
W
11,037
4,416
0
253
6,088
2,400
0
2,208
3,880
0
20,076
L
10,803
1,615
1,314
2,363
10,872
3,875
0
5,624
5,248
26,432
0
W
Neith
Vichotero
Neith
21,322
11,604
166
3,028
6,525
3,025
0
2,424
4,101
0
38,197
W
Sylvanus
elgomz
Sylvanus
7,787
3,183
4,001
4,977
9,662
14,466
0
5,959
3,703
16,378
0
L
Arachne
gwansolo
Arachne
5,517
3,823
0
1,053
19,731
6,336
0
10,653
9,078
0
9,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
54,528
111
Minions Killed
175
4
Camps Cleared
8
671,481
Distance Traveled
884,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,251
1,139
23
3
0
199,045
0
L
Jormungandr
8,694
966
30
3
0
119,214
0
L
Neith
8,271
919
30
3
1
130,257
0
W
Anubis
11,423
1,269
70
8
1
148,553
0
L
Izanami
7,787
865
11
1
0
138,724
0
W
Loki
10,144
1,127
21
2
4
193,190
0
L
Hel
9,051
1,006
38
4
3
139,699
0
W
Neith
10,779
1,198
44
5
3
167,810
0
W
Sylvanus
11,931
1,326
17
2
0
176,007
0
L
Arachne
9,015
1,002
2
0
0
143,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role