Player Matchup

Morgan Le Fay
Morgan Le Fay
CrimsonGhost923
Morgan Le Fay
Level 27
God Stats
10W - 6L
1,518 SR
Queue Stats
62W - 72L
1,345 Elo+
Solo
Hades
Hades
ObeyedEmperor74
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TacoHero
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
TheReedReaper
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
ViniGD01
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,307 Elo+
Solo
Team Averages
Level 11
1,504 SR
1,430 Elo+

VS

Team Averages
Level 13
1,485 SR
1,337 Elo+
Olorun
Olorun
CoolmanYT
Olorun
Level 24
God Stats
17W - 14L
1,562 SR
Queue Stats
28W - 35L
1,239 Elo+
Solo
Scylla
Scylla
DooDooClapper
Scylla
Level 8
God Stats
3W - 1L
1,322 SR
Queue Stats
3W - 5L
1,089 Elo+
Solo
Mercury
Mercury
JorginhoGodZ284
Mercury
Level 27
God Stats
17W - 16L
1,748 SR
Queue Stats
173W - 237L
1,359 Elo+
Solo
Ares
Ares
SoccerPlayers
Ares
Level 4
God Stats
1W - 0L
1,294 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TerumaruTrash
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrimsonGhost923
Morgan Le Fay
9
6 / 3 / 7
6,530
594
10,559
7,663
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 9 / 3
4,672
425
2,283
8,224
2,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
TacoHero
Guan Yu
2
0 / 4 / 1
3,796
345
682
2,394
682
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 9 / 5
4,641
422
1,081
5,925
1,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ViniGD01
Izanami
8
12 / 5 / 3
7,174
652
7,166
6,923
1,957
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CoolmanYT
Olorun
10
4 / 0 / 3
6,545
595
2,685
4,170
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
3 / 4 / 5
5,412
492
3,878
3,600
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
16 / 5 / 4
7,878
716
7,900
9,281
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

6
0 / 8 / 7
5,367
488
787
11,328
5,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
TerumaruTrash
Sylvanus
8
3 / 3 / 11
6,057
551
4,471
7,434
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
19
Kills
26
30
Deaths
20
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
CoolmanYT
Olorun
4
0
3
5.5
L
Morgan Le Fay
CrimsonGhost923
Morgan Le Fay
6
3
7
3.17
W
3
4
5
1.38
W
16
5
4
3.6
L
1
9
3
0.28
W
0
8
7
0.44
L
Guan Yu
TacoHero
Guan Yu
0
4
1
0.13
W
Sylvanus
TerumaruTrash
Sylvanus
3
3
11
2.83
L
0
9
5
0.28
L
Izanami
ViniGD01
Izanami
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,771
Damage
19,721
31,129
Taken
35,813
9,047
Mitigated
14,908
2,518
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CoolmanYT
Olorun
2,685
1,567
233
1,857
4,170
1,539
1,904
662
3,508
25,487
5,393
L
Morgan Le Fay
CrimsonGhost923
Morgan Le Fay
10,559
777
147
1,194
7,663
2,447
300
2,659
4,802
31,255
0
W
3,878
1,187
0
0
3,600
1,003
76
1,664
1,936
7,754
0
W
7,900
4,171
0
0
9,281
2,926
0
3,396
5,885
0
26,523
L
2,283
878
144
1,004
8,224
2,482
95
2,049
6,130
12,333
0
W
787
88
0
0
11,328
5,212
77
3,678
7,650
2,718
0
L
Guan Yu
TacoHero
Guan Yu
682
219
0
0
2,394
682
0
830
1,484
0
2,297
W
Sylvanus
TerumaruTrash
Sylvanus
4,471
2,583
405
2,842
7,434
4,228
365
4,523
2,911
13,737
4,140
L
1,081
535
0
29
5,925
1,479
136
1,425
4,460
5,630
0
L
Izanami
ViniGD01
Izanami
7,166
5,766
0
0
6,923
1,957
334
3,109
3,746
0
14,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,813
Gold Earned
31,259
98
Minions Killed
145
0
Camps Cleared
0
787,356
Distance Traveled
970,664
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,545
595
60
5
0
205,382
0
L
Morgan Le Fay
6,530
594
51
5
0
211,481
2
W
Scylla
5,412
492
15
1
0
122,876
0
W
Mercury
7,878
716
42
4
0
222,381
0
L
Hades
4,672
425
21
2
0
172,483
1
W
Ares
5,367
488
2
0
0
229,577
0
L
Guan Yu
3,796
345
1
0
0
69,534
0
W
Sylvanus
6,057
551
26
2
0
190,448
1
L
Ra
4,641
422
6
1
0
158,281
1
L
Izanami
7,174
652
19
2
0
175,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role