Player Matchup

Medusa
Medusa
Afrosamurai422
Medusa
Level 8
God Stats
1W - 1L
1,823 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 3
Kukulkan
Kukulkan
BMC_4
Kukulkan
Level 87
God Stats
6W - 18L
1,302 SR
Queue Stats
371W - 411L
1,411 Elo+
Party 3
Sun Wukong
Sun Wukong
HooDoos
Sun Wukong
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 15L
1,357 Elo+
Party 4
Tsukuyomi
Tsukuyomi
iSkareKrowi
Tsukuyomi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,332 Elo+
Party 4
Terra
Terra
stuffedcrust666
Terra
Level 124
God Stats
4W - 10L
1,487 SR
Queue Stats
174W - 179L
1,480 Elo+
Party 3
Team Averages
Level 81
1,522 SR
1,458 Elo+

VS

Team Averages
Level 60
1,563 SR
1,479 Elo+
Sylvanus
Sylvanus
EarthThrone1318
Sylvanus
Level 62
God Stats
9W - 13L
1,629 SR
Queue Stats
376W - 377L
1,399 Elo+
Party 2
Sol
Sol
NoodlezTheeGreat
Sol
Level 98
God Stats
6W - 13L
1,538 SR
Queue Stats
796W - 807L
1,558 Elo+
Party 1
Cupid
Cupid
allycatt123
Cupid
Level 29
God Stats
33W - 40L
1,502 SR
Queue Stats
148W - 171L
1,383 Elo+
Party 2
Chaac
Chaac
strifenyellow
Chaac
Level 29
God Stats
14W - 10L
1,486 SR
Queue Stats
99W - 93L
1,511 Elo+
Party 1
Bastet
Bastet
xFearTheChaos
Bastet
Level 83
God Stats
24W - 11L
1,661 SR
Queue Stats
413W - 415L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,219
391
3,727
15,424
5,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
BMC_4
Kukulkan
18
1 / 8 / 0
10,568
503
6,869
11,988
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HooDoos
Sun Wukong
16
1 / 3 / 0
9,316
444
7,600
15,329
15,015
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
iSkareKrowi
Tsukuyomi
15
0 / 4 / 3
8,892
423
5,631
17,560
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 1
10,223
487
4,044
12,646
15,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 0 / 6
10,282
490
5,275
8,597
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 0 / 3
12,535
597
17,007
13,587
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
7,812
372
1,526
1,955
516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 0 / 3
11,163
532
11,331
13,162
14,847
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 5 / 5
10,714
510
14,938
15,413
6,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
23
23
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Kukulkan
BMC_4
Kukulkan
1
8
0
0.13
W
Sylvanus
2
0
6
5
L
Sun Wukong
HooDoos
Sun Wukong
1
3
0
0.33
W
9
0
3
10.5
W
1
0
1
1.5
L
Tsukuyomi
iSkareKrowi
Tsukuyomi
0
4
3
0.38
W
4
0
3
5.5
L
2
1
1
2.5
W
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,871
Damage
50,077
72,947
Taken
52,714
47,993
Mitigated
34,327
17,671
Healing
22,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,727
1,518
0
1,493
15,424
5,829
550
3,200
12,224
0
51,156
L
Kukulkan
BMC_4
Kukulkan
6,869
773
0
915
11,988
5,354
342
8,191
3,797
89,071
0
W
Sylvanus
5,275
1,532
787
3,648
8,597
8,263
0
893
7,622
43,546
0
L
Sun Wukong
HooDoos
Sun Wukong
7,600
1,735
0
4,382
15,329
15,015
0
2,024
13,305
0
56,312
W
17,007
6,808
0
9,625
13,587
4,604
3,974
5,888
7,699
89,584
0
W
1,526
925
123
187
1,955
516
0
198
1,757
0
22,781
L
Tsukuyomi
iSkareKrowi
Tsukuyomi
5,631
1,831
0
5,842
17,560
6,628
595
5,794
11,766
0
59,623
W
11,331
2,440
0
5,135
13,162
14,847
370
868
12,294
0
60,566
L
4,044
396
2,528
2,511
12,646
15,167
273
3,073
9,573
30,423
0
W
14,938
3,116
0
2,763
15,413
6,097
1,190
3,167
12,246
0
76,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,218
Gold Earned
52,506
548
Minions Killed
489
0
Camps Cleared
0
1,848,266
Distance Traveled
1,677,014
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,219
391
94
4
0
320,947
3
L
Kukulkan
10,568
503
174
8
0
373,201
2
W
Sylvanus
10,282
490
69
3
0
314,515
3
L
Sun Wukong
9,316
444
102
5
0
383,160
0
W
Sol
12,535
597
152
7
0
405,777
1
W
Cupid
7,812
372
37
2
0
143,274
0
L
Tsukuyomi
8,892
423
110
5
0
404,167
1
W
Chaac
11,163
532
109
5
0
387,729
1
L
Terra
10,223
487
68
3
0
366,791
5
W
Bastet
10,714
510
122
6
0
425,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role