Player Matchup

Apollo
Apollo
Doido159
Apollo
Level 59
God Stats
2W - 3L
1,272 SR
Queue Stats
91W - 185L
1,236 Elo+
Solo
Ravana
Ravana
Sinkopi
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 87L
1,213 Elo+
Party 2
Nemesis
Nemesis
shoyah
Nemesis
Level 8
God Stats
7W - 8L
1,500 SR
Queue Stats
46W - 54L
1,213 Elo+
Party 2
Team Averages
Level 30
1,424 SR
1,221 Elo+

VS

Team Averages
Level 22
1,481 SR
1,171 Elo+
Tiamat
Tiamat
Rxgormortis
Tiamat
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,140 Elo+
Party 1
Odin
Odin
TGoH AMbitioN
Odin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,123 Elo+
Party 1
Medusa
Medusa
XI_xDesTinyx_IX
Medusa
Level 37
God Stats
22W - 21L
1,444 SR
Queue Stats
133W - 210L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Doido159
Apollo
19
3 / 7 / 7
14,210
618
12,519
18,912
8,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
Sinkopi
Ravana
19
4 / 8 / 10
15,276
664
14,908
18,979
16,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
shoyah
Nemesis
20
10 / 8 / 6
16,759
729
31,214
21,707
14,692
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
8 / 7 / 10
14,547
632
13,337
23,579
9,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
6 / 4 / 14
14,278
621
12,247
26,052
25,942
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 6 / 11
15,581
677
19,642
22,787
7,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
17
Kills
23
23
Deaths
17
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Apollo
Doido159
Apollo
3
7
7
0.93
L
Tiamat
8
7
10
1.86
W
Ravana
Sinkopi
Ravana
4
8
10
1.13
L
6
4
14
3.25
L
9
6
11
2.42
W
Nemesis
shoyah
Nemesis
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,641
Damage
45,226
59,598
Taken
72,418
39,494
Mitigated
42,430
10,012
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Doido159
Apollo
12,519
7,133
288
4,273
18,912
8,528
1,952
2,242
16,508
0
56,996
L
Tiamat
13,337
3,924
456
3,425
23,579
9,404
0
0
23,579
46,340
0
W
Ravana
Sinkopi
Ravana
14,908
4,309
0
1,787
18,979
16,274
0
5,594
12,916
0
48,321
L
12,247
3,072
0
670
26,052
25,942
491
0
26,052
0
34,420
L
19,642
9,155
416
5,827
22,787
7,084
120
0
22,787
0
77,566
W
Nemesis
shoyah
Nemesis
31,214
14,473
0
3,664
21,707
14,692
467
4,568
16,837
0
85,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,245
Gold Earned
44,406
231
Minions Killed
215
0
Camps Cleared
0
1,125,451
Distance Traveled
1,099,048
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,210
618
90
4
0
341,091
0
L
Tiamat
14,547
632
68
3
0
365,942
1
W
Ravana
15,276
664
69
3
0
351,297
0
L
Odin
14,278
621
50
2
0
361,750
1
L
Medusa
15,581
677
97
4
0
371,356
1
W
Nemesis
16,759
729
72
3
0
433,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role