Player Matchup

Apollo
Apollo
Buuustoos
Apollo
Level 68
God Stats
3W - 1L
1,694 SR
Queue Stats
64W - 73L
1,473 Elo+
Party 2
Pele
Pele
FatFrank
Pele
Level 125
God Stats
7W - 4L
1,696 SR
Queue Stats
165W - 155L
1,472 Elo+
Solo
Tyr
Tyr
KSaX
Tyr
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,481 Elo+
Solo
Merlin
Merlin
KaliLinuxKiller
Merlin
Level 107
God Stats
5W - 3L
1,533 SR
Queue Stats
553W - 532L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
PWERERLANTZ
Kuzenbo
Level 49
God Stats
3W - 1L
1,795 SR
Queue Stats
22W - 37L
1,392 Elo+
Party 2
Team Averages
Level 80
1,643 SR
1,454 Elo+

VS

Team Averages
Level 67
1,405 SR
1,461 Elo+
Loki
Loki
HarveyBal89
Loki
Level 44
God Stats
6W - 11L
1,428 SR
Queue Stats
113W - 149L
1,366 Elo+
Party 1
Fafnir
Fafnir
Neonheart
Fafnir
Level 69
God Stats
5W - 6L
1,531 SR
Queue Stats
157W - 159L
1,490 Elo+
Solo
Hachiman
Hachiman
PosessedHeretic
Hachiman
Level 49
God Stats
3W - 1L
1,316 SR
Queue Stats
15W - 16L
1,459 Elo+
Solo
Raijin
Raijin
Zealous5128
Raijin
Level 69
God Stats
1W - 3L
1,244 SR
Queue Stats
358W - 345L
1,524 Elo+
Party 1
Bakasura
Bakasura
Тушонка
Bakasura
Level 106
God Stats
8W - 11L
1,506 SR
Queue Stats
196W - 190L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Buuustoos
Apollo
12
5 / 3 / 5
7,468
498
9,028
10,893
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pele
14
4 / 2 / 8
8,622
575
8,411
9,832
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyr
KSaX
Tyr
14
0 / 1 / 1
8,150
543
4,927
8,217
6,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 0 / 3
9,303
620
9,391
5,778
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
PWERERLANTZ
Kuzenbo
10
1 / 3 / 6
6,301
420
4,714
13,708
11,601
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,061
471
3,359
9,501
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
Neonheart
Fafnir
11
1 / 4 / 5
7,578
505
5,956
15,855
14,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
12
5 / 7 / 1
7,587
506
11,613
11,437
3,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
12
0 / 3 / 2
7,107
474
4,075
7,748
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
14
2 / 1 / 0
8,193
546
6,961
11,083
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
9
9
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
Buuustoos
Apollo
5
3
5
2.5
W
Pele
4
2
8
4
L
1
2
1
0.75
W
Tyr
KSaX
Tyr
0
1
1
0.5
W
7
0
3
8.5
L
Fafnir
Neonheart
Fafnir
1
4
5
0.88
W
Kuzenbo
PWERERLANTZ
Kuzenbo
1
3
6
1.33
L
Hachiman
5
7
1
0.79
L
Raijin
0
3
2
0.33
L
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,471
Damage
31,964
48,428
Taken
55,624
26,685
Mitigated
26,527
14,137
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Buuustoos
Apollo
9,028
6,206
0
4,278
10,893
3,372
105
3,330
7,563
0
42,054
W
Pele
8,411
2,222
0
1,408
9,832
3,069
0
1,929
7,623
0
50,196
L
3,359
643
0
4,192
9,501
2,460
0
2,696
6,805
0
40,560
W
Tyr
KSaX
Tyr
4,927
869
0
4,492
8,217
6,678
0
0
6,393
0
50,105
W
9,391
754
0
1,059
5,778
1,965
138
2,336
3,442
64,756
0
L
Fafnir
Neonheart
Fafnir
5,956
2,248
0
3,938
15,855
14,027
33
4,049
11,806
20,988
0
W
Kuzenbo
PWERERLANTZ
Kuzenbo
4,714
1,666
0
2,900
13,708
11,601
70
2,646
11,062
15,973
0
L
Hachiman
11,613
6,206
0
2,910
11,437
3,237
630
3,725
7,712
0
45,656
L
Raijin
4,075
279
0
1,165
7,748
2,505
0
3,832
3,916
44,891
0
L
Bakasura
6,961
3,456
0
6,363
11,083
4,298
0
0
10,454
0
38,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
37,526
383
Minions Killed
413
0
Camps Cleared
0
1,430,935
Distance Traveled
1,327,849
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,468
498
59
4
0
279,604
4
W
Pele
8,622
575
92
6
0
326,438
6
L
Loki
7,061
471
83
6
0
306,005
2
W
Tyr
8,150
543
101
7
0
265,372
3
W
Merlin
9,303
620
113
8
0
292,125
10
L
Fafnir
7,578
505
24
2
0
228,411
4
W
Kuzenbo
6,301
420
18
1
0
267,396
3
L
Hachiman
7,587
506
89
6
0
219,832
4
L
Raijin
7,107
474
94
6
0
283,878
2
L
Bakasura
8,193
546
123
8
0
289,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role