Player Matchup

Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CulturedVoice54
Cthulhu
Level 124
God Stats
5W - 3L
1,658 SR
Queue Stats
277W - 302L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Zjiin
Ne Zha
Level 108
God Stats
13W - 18L
1,315 SR
Queue Stats
328W - 373L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
claubulosao
Tsukuyomi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 143L
1,423 Elo+
Party 2
Hel
Hel
feitosao
Hel
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,427 Elo+
Party 2
Team Averages
Level 113
1,495 SR
1,442 Elo+

VS

Team Averages
Level 114
1,601 SR
1,511 Elo+
Sylvanus
Sylvanus
Good-Vibez-13-69
Sylvanus
Level 140
God Stats
3W - 4L
1,689 SR
Queue Stats
139W - 130L
1,439 Elo+
Solo
The Morrigan
The Morrigan
LadyFaie
The Morrigan
Level 109
God Stats
1W - 0L
1,613 SR
Queue Stats
47W - 51L
1,442 Elo+
Party 1
Vulcan
Vulcan
Silentlylouddd
Vulcan
Level 127
God Stats
7W - 5L
1,544 SR
Queue Stats
257W - 251L
1,512 Elo+
Party 1
Mulan
Mulan
Ziqerru3
Mulan
Level 106
God Stats
1W - 0L
1,540 SR
Queue Stats
23W - 14L
1,702 Elo+
Solo
Xing Tian
Xing Tian
justdudley94
Xing Tian
Level 88
God Stats
3W - 0L
1,619 SR
Queue Stats
77W - 53L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 11 / 6
10,945
644
15,472
27,619
20,950
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 7
12,550
738
24,002
29,824
43,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Zjiin
Ne Zha
16
1 / 9 / 10
10,261
604
15,933
22,121
9,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
claubulosao
Tsukuyomi
20
6 / 4 / 5
12,272
722
26,369
23,247
12,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
0 / 3 / 7
9,901
582
9,358
25,425
15,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 19
12,332
725
10,394
28,104
39,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
LadyFaie
The Morrigan
20
11 / 1 / 12
12,769
751
21,652
14,041
7,205
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 5 / 17
12,677
746
37,831
14,646
7,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Ziqerru3
Mulan
20
9 / 4 / 16
13,186
776
26,095
28,302
29,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
justdudley94
Xing Tian
18
2 / 2 / 25
11,716
689
13,662
27,364
31,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
120
14
Kills
31
31
Deaths
14
35
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
11
6
0.55
L
4
4
7
1.88
W
3
2
19
6.25
W
The Morrigan
LadyFaie
The Morrigan
11
1
12
17
W
6
5
17
2.9
W
Mulan
Ziqerru3
Mulan
9
4
16
4.25
L
Ne Zha
Zjiin
Ne Zha
1
9
10
0.67
L
Tsukuyomi
claubulosao
Tsukuyomi
6
4
5
2.13
L
0
3
7
1.17
W
Xing Tian
justdudley94
Xing Tian
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,134
Damage
109,634
128,236
Taken
112,457
102,881
Mitigated
114,302
55,455
Healing
52,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,472
3,784
1,457
1,256
27,619
20,950
274
20,683
6,496
0
28,132
L
24,002
1,019
2,175
2,928
29,824
43,680
994
20,705
8,762
55,201
0
W
10,394
4,313
13,999
11,372
28,104
39,587
331
8,760
19,344
23,109
0
W
The Morrigan
LadyFaie
The Morrigan
21,652
3,326
2,334
3,443
14,041
7,205
2,571
5,807
8,234
40,077
0
W
37,831
17,649
122
1,170
14,646
7,435
1,593
4,514
10,132
70,388
0
W
Mulan
Ziqerru3
Mulan
26,095
4,217
680
10,407
28,302
29,032
351
6,180
22,122
7,514
37,868
L
Ne Zha
Zjiin
Ne Zha
15,933
3,857
3,012
5,060
22,121
9,726
1,318
15,349
6,328
0
30,748
L
Tsukuyomi
claubulosao
Tsukuyomi
26,369
3,764
3,092
5,538
23,247
12,549
260
15,095
7,810
0
52,727
L
9,358
2,493
18,028
12,909
25,425
15,976
430
17,956
7,184
17,585
0
W
Xing Tian
justdudley94
Xing Tian
13,662
1,297
4,089
4,578
27,364
31,043
246
8,099
19,265
22,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,929
Gold Earned
62,680
183
Minions Killed
184
0
Camps Cleared
0
1,500,568
Distance Traveled
1,552,986
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,945
644
21
1
0
268,674
1
L
Cthulhu
12,550
738
69
4
0
298,139
0
W
Sylvanus
12,332
725
28
2
0
273,045
0
W
The Morrigan
12,769
751
45
3
0
328,985
2
W
Vulcan
12,677
746
65
4
0
336,265
1
W
Mulan
13,186
776
38
2
0
292,140
4
L
Ne Zha
10,261
604
24
1
0
315,862
2
L
Tsukuyomi
12,272
722
37
2
0
315,473
0
L
Hel
9,901
582
32
2
0
302,420
0
W
Xing Tian
11,716
689
8
0
0
322,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role