Player Matchup

Agni
Agni
ABRAXASAMAEL
Agni
Level 30
God Stats
43W - 39L
1,520 SR
Queue Stats
815W - 825L
1,475 Elo+
Solo
Terra
Terra
LuckyHologram
Terra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,497 Elo+
Solo
Nemesis
Nemesis
Ragnarok LND
Nemesis
Level 17
God Stats
2W - 0L
1,800 SR
Queue Stats
59W - 30L
1,625 Elo+
Solo
Janus
Janus
UnseenDemons
Janus
Level 26
God Stats
30W - 37L
1,390 SR
Queue Stats
335W - 354L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
megood101
Sun Wukong
Level 27
God Stats
7W - 8L
1,414 SR
Queue Stats
139W - 116L
1,471 Elo+
Solo
Team Averages
Level 26
1,525 SR
1,513 Elo+

VS

Team Averages
Level 22
1,665 SR
1,526 Elo+
Zeus
Zeus
Charles Runkle
Zeus
Level 29
God Stats
161W - 60L
1,800 SR
Queue Stats
191W - 90L
1,761 Elo+
Solo
Neith
Neith
Haegen97
Neith
Level 25
God Stats
106W - 89L
1,411 SR
Queue Stats
114W - 100L
1,322 Elo+
Solo
Cupid
Cupid
LunarPh03n1x
Cupid
Level 26
God Stats
0W - 1L
1,804 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
XTRA Kenny
Artemis
Level 5
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
skib4l1
Ah Muzen Cab
Level 26
God Stats
10W - 13L
1,545 SR
Queue Stats
45W - 45L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
10,115
1,012
10,480
6,899
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 10
10,170
1,017
3,932
15,462
15,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Ragnarok LND
Nemesis
17
13 / 3 / 4
12,168
1,217
16,584
8,288
3,396
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 1 / 6
9,623
962
5,860
4,763
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
megood101
Sun Wukong
17
2 / 1 / 10
10,606
1,061
7,276
14,253
8,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

312

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
10,236
1,024
21,281
12,435
4,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Haegen97
Neith
13
0 / 0 / 1
6,300
630
0
0
0
15
4 / 9 / 2
10,108
1,011
9,048
18,766
6,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
XTRA Kenny
Artemis
14
0 / 5 / 4
8,691
869
3,740
6,303
2,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
skib4l1
Ah Muzen Cab
15
0 / 4 / 5
9,042
904
7,603
8,929
5,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
22
Kills
8
8
Deaths
22
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
4
4
2
1.25
L
Neith
Haegen97
Neith
0
0
1
0.5
W
1
2
10
3
L
4
9
2
0.56
W
Nemesis
Ragnarok LND
Nemesis
13
3
4
5
W
3
1
6
6
L
Artemis
XTRA Kenny
Artemis
0
5
4
0.4
W
Sun Wukong
megood101
Sun Wukong
2
1
10
7
L
Ah Muzen Cab
skib4l1
Ah Muzen Cab
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,132
Damage
41,672
49,665
Taken
46,433
32,975
Mitigated
17,784
9,994
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,480
419
821
2,341
6,899
3,337
0
2,744
4,083
32,701
0
L
21,281
1,043
0
487
12,435
4,105
0
5,856
6,579
44,474
0
L
Neith
Haegen97
Neith
0
0
0
0
0
0
0
0
0
0
0
W
3,932
575
1,055
1,238
15,462
15,441
0
7,074
8,090
10,023
0
L
9,048
3,912
281
2,439
18,766
6,356
0
7,712
11,054
0
17,374
W
Nemesis
Ragnarok LND
Nemesis
16,584
11,832
0
1,608
8,288
3,396
0
2,526
4,538
0
34,025
W
5,860
284
63
918
4,763
2,538
0
2,328
2,331
24,985
0
L
Artemis
XTRA Kenny
Artemis
3,740
1,002
0
111
6,303
2,242
0
3,248
3,055
0
12,321
W
Sun Wukong
megood101
Sun Wukong
7,276
1,986
0
1,950
14,253
8,263
0
5,798
8,212
0
26,321
L
Ah Muzen Cab
skib4l1
Ah Muzen Cab
7,603
961
220
992
8,929
5,081
0
3,456
5,473
0
28,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,682
Gold Earned
44,377
220
Minions Killed
127
10
Camps Cleared
4
953,340
Distance Traveled
557,378
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,115
1,012
55
6
2
200,931
0
L
Zeus
10,236
1,024
37
4
2
153,238
0
L
Neith
6,300
630
0
0
0
0
0
W
Terra
10,170
1,017
18
2
0
201,698
0
L
Cupid
10,108
1,011
22
2
0
168,425
1
W
Nemesis
12,168
1,217
27
3
6
185,464
0
W
Janus
9,623
962
61
6
0
161,500
0
L
Artemis
8,691
869
20
2
2
106,774
2
W
Sun Wukong
10,606
1,061
59
6
2
203,747
1
L
Ah Muzen Cab
9,042
904
48
5
0
128,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role