Player Matchup

Fenrir
Fenrir
CringeMaster-
Fenrir
Level 7
God Stats
4W - 9L
1,500 SR
Queue Stats
57W - 59L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
Rarmstrong27
Guan Yu
Level 85
God Stats
2W - 6L
1,243 SR
Queue Stats
240W - 320L
1,365 Elo+
Party 2
Hachiman
Hachiman
Toxic_Ghost7089
Hachiman
Level 29
God Stats
3W - 4L
1,258 SR
Queue Stats
48W - 64L
1,313 Elo+
Solo
Agni
Agni
lavish928bunny
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 88L
1,377 Elo+
Party 2
Sylvanus
Sylvanus
sneaky_sniper909
Sylvanus
Level 29
God Stats
5W - 9L
1,594 SR
Queue Stats
83W - 116L
1,449 Elo+
Party 2
Team Averages
Level 35
1,419 SR
1,399 Elo+

VS

Team Averages
Level 27
1,422 SR
1,321 Elo+
Artio
Artio
Cludiest
Artio
Level 27
God Stats
6W - 4L
1,619 SR
Queue Stats
30W - 24L
1,408 Elo+
Solo
Sol
Sol
Once_Reborn
Sol
Level 29
God Stats
5W - 3L
1,481 SR
Queue Stats
113W - 194L
1,277 Elo+
Party 1
Skadi
Skadi
RareWasTaken
Skadi
Level 22
God Stats
13W - 9L
1,430 SR
Queue Stats
19W - 14L
1,334 Elo+
Party 3
Mercury
Mercury
Reborn_toKill200
Mercury
Level 28
God Stats
3W - 2L
1,289 SR
Queue Stats
114W - 184L
1,260 Elo+
Party 1
Anubis
Anubis
TakenBraise
Anubis
Level 29
God Stats
7W - 2L
1,293 SR
Queue Stats
19W - 12L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,109
518
772
4,054
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Rarmstrong27
Guan Yu
5
0 / 0 / 0
3,421
570
717
2,336
919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
6
2 / 0 / 0
3,741
624
2,038
3,549
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

2
0 / 2 / 0
2,770
462
0
1,046
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 1
3,317
553
674
3,113
1,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cludiest
Artio
6
0 / 0 / 0
3,695
616
951
2,693
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
2 / 0 / 1
3,977
663
1,553
1,254
238
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

5
0 / 1 / 0
3,198
533
2,006
1,944
462
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
2 / 1 / 1
3,736
623
1,763
1,863
458
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
4
0 / 1 / 0
3,064
511
1,675
1,779
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
5
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
Cludiest
Artio
0
0
0
0
L
0
3
0
0
W
2
0
1
2.5
W
0
1
0
0
L
Guan Yu
Rarmstrong27
Guan Yu
0
0
0
0
W
2
1
1
2.5
W
Anubis
0
1
0
0
L
Hachiman
2
0
0
2
L
0
2
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,201
Damage
7,948
14,098
Taken
9,533
4,411
Mitigated
2,422
4,341
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Cludiest
Artio
951
332
0
828
2,693
797
112
52
2,641
12,190
0
L
772
229
0
490
4,054
1,226
0
1,099
2,955
0
6,311
W
1,553
987
221
490
1,254
238
1,545
0
1,254
14,385
0
W
2,006
873
0
204
1,944
462
0
358
1,586
0
9,438
L
Guan Yu
Rarmstrong27
Guan Yu
717
334
0
366
2,336
919
0
951
1,385
113
9,271
W
1,763
897
86
93
1,863
458
928
0
1,863
0
7,220
W
Anubis
1,675
0
0
60
1,779
467
0
316
1,463
6,616
0
L
Hachiman
2,038
1,427
0
1,565
3,549
822
209
422
2,871
0
11,663
L
0
0
0
0
1,046
201
0
270
776
2,399
0
L
674
394
741
1,179
3,113
1,243
179
891
1,932
9,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,358
Gold Earned
17,670
78
Minions Killed
79
0
Camps Cleared
0
477,010
Distance Traveled
531,316
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,695
616
17
3
0
98,544
2
L
Fenrir
3,109
518
12
2
0
136,653
0
W
Sol
3,977
663
25
4
0
97,759
0
W
Skadi
3,198
533
19
3
0
109,920
0
L
Guan Yu
3,421
570
21
4
0
114,305
0
W
Mercury
3,736
623
10
2
0
121,662
0
W
Anubis
3,064
511
8
1
0
103,431
0
L
Hachiman
3,741
624
17
3
0
100,481
0
L
Agni
2,770
462
5
1
0
25,006
0
L
Sylvanus
3,317
553
23
4
0
100,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role