Player Matchup

King Arthur
King Arthur
Bulmus
King Arthur
Level 4
God Stats
5W - 7L
1,675 SR
Queue Stats
37W - 54L
1,394 Elo+
Party 1
Osiris
Osiris
KyroSlick-YT
Osiris
Level 27
God Stats
0W - 1L
1,308 SR
Queue Stats
19W - 23L
1,408 Elo+
Solo
Thanatos
Thanatos
Starhunter3192
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,453 Elo+
Solo
Persephone
Persephone
escobarmiguel
Persephone
Level 26
God Stats
0W - 3L
1,548 SR
Queue Stats
10W - 15L
1,549 Elo+
Solo
Izanami
Izanami
gurley2
Izanami
Level 47
God Stats
29W - 30L
1,432 SR
Queue Stats
87W - 110L
1,425 Elo+
Party 1
Team Averages
Level 26
1,493 SR
1,446 Elo+

VS

Team Averages
Level 37
1,466 SR
1,448 Elo+
Nemesis
Nemesis
Kakkoii1
Nemesis
Level 29
God Stats
42W - 41L
1,500 SR
Queue Stats
188W - 195L
1,414 Elo+
Solo
Artemis
Artemis
Kc Andromeda5
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 2
Tiamat
Tiamat
Nicxw 2k
Tiamat
Level 104
God Stats
1W - 1L
1,599 SR
Queue Stats
22W - 22L
1,560 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RedVulture0
Cu Chulainn
Level 19
God Stats
2W - 3L
1,069 SR
Queue Stats
5W - 5L
1,257 Elo+
Solo
Yemoja
Yemoja
YCjd__4
Yemoja
Level 28
God Stats
10W - 6L
1,663 SR
Queue Stats
86W - 89L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bulmus
King Arthur
11
0 / 12 / 3
7,990
347
6,003
22,430
13,674
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
13
1 / 7 / 2
8,512
370
11,192
23,191
11,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
14
5 / 6 / 0
9,810
427
10,257
17,075
6,145
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
escobarmiguel
Persephone
14
2 / 2 / 1
10,078
438
16,059
18,985
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
gurley2
Izanami
15
2 / 15 / 1
9,762
424
12,742
19,813
6,093
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kakkoii1
Nemesis
18
2 / 2 / 12
12,138
528
11,023
17,835
9,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
20
18 / 1 / 7
16,608
722
28,668
22,070
10,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Nicxw 2k
Tiamat
19
13 / 2 / 3
13,309
579
23,493
16,352
13,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RedVulture0
Cu Chulainn
18
7 / 3 / 11
14,519
631
13,146
30,785
20,343
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
YCjd__4
Yemoja
17
2 / 3 / 23
13,818
601
4,850
16,117
18,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
10
Kills
42
42
Deaths
11
7
Assists
56
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bulmus
King Arthur
0
12
3
0.13
W
Nemesis
Kakkoii1
Nemesis
2
2
12
4
W
Artemis
18
1
7
21.5
L
Osiris
1
7
2
0.29
W
Tiamat
Nicxw 2k
Tiamat
13
2
3
7.25
W
Cu Chulainn
RedVulture0
Cu Chulainn
7
3
11
4.17
L
Thanatos
5
6
0
0.83
W
Yemoja
YCjd__4
Yemoja
2
3
23
4.5
L
Persephone
escobarmiguel
Persephone
2
2
1
1.25
L
Izanami
gurley2
Izanami
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,253
Damage
81,180
101,494
Taken
103,159
42,971
Mitigated
71,510
14,421
Healing
43,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bulmus
King Arthur
6,003
827
0
840
22,430
13,674
67
4,146
18,284
0
28,510
W
Nemesis
Kakkoii1
Nemesis
11,023
5,815
0
4,679
17,835
9,191
1,870
2,938
14,897
0
74,853
W
Artemis
28,668
16,663
0
10,282
22,070
10,238
8,656
3,255
18,678
0
204,591
L
Osiris
11,192
1,557
0
2,819
23,191
11,559
0
7,555
15,636
0
54,333
W
Tiamat
Nicxw 2k
Tiamat
23,493
2,069
854
7,160
16,352
13,616
1,927
6,652
9,700
85,589
0
W
Cu Chulainn
RedVulture0
Cu Chulainn
13,146
3,116
0
7,867
30,785
20,343
1,305
3,438
25,836
0
57,382
L
Thanatos
10,257
3,025
179
7,438
17,075
6,145
477
2,315
14,760
0
55,965
W
Yemoja
YCjd__4
Yemoja
4,850
1,185
10,277
2,612
16,117
18,122
1,139
3,015
13,102
23,503
0
L
Persephone
escobarmiguel
Persephone
16,059
764
0
1,973
18,985
5,500
270
7,780
11,203
61,604
0
L
Izanami
gurley2
Izanami
12,742
7,986
0
1,172
19,813
6,093
656
6,547
13,266
0
57,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,152
Gold Earned
70,392
412
Minions Killed
595
0
Camps Cleared
0
1,810,776
Distance Traveled
2,050,614
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,990
347
42
2
0
393,382
0
W
Nemesis
12,138
528
94
4
0
475,523
1
W
Artemis
16,608
722
222
10
0
409,703
1
L
Osiris
8,512
370
64
3
0
411,538
8
W
Tiamat
13,309
579
134
6
0
412,415
1
W
Cu Chulainn
14,519
631
109
5
0
362,341
4
L
Thanatos
9,810
427
90
4
0
316,588
1
W
Yemoja
13,818
601
36
2
0
390,632
0
L
Persephone
10,078
438
122
5
0
363,069
5
L
Izanami
9,762
424
94
4
0
326,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role