Player Matchup

Cabrakan
Cabrakan
Dylberto
Cabrakan
Level 81
God Stats
9W - 16L
1,395 SR
Queue Stats
161W - 217L
1,390 Elo+
Party 2
Gilgamesh
Gilgamesh
FrozenYokai
Gilgamesh
Level 129
God Stats
12W - 3L
1,788 SR
Queue Stats
387W - 423L
1,481 Elo+
Party 2
Skadi
Skadi
PERKINATOR9714
Skadi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,720 Elo+
Party 2
Nemesis
Nemesis
WhyWebb
Nemesis
Level 78
God Stats
42W - 49L
1,507 SR
Queue Stats
265W - 341L
1,340 Elo+
Party 2
Freya
Freya
WickedWebb
Freya
Level 102
God Stats
2W - 6L
995 SR
Queue Stats
266W - 332L
1,458 Elo+
Party 2
Team Averages
Level 80
1,437 SR
1,478 Elo+

VS

Team Averages
Level 52
1,424 SR
1,240 Elo+
Bakasura
Bakasura
Aps-Cule
Bakasura
Level 100
God Stats
2W - 8L
1,204 SR
Queue Stats
85W - 117L
1,344 Elo+
Party 1
Hercules
Hercules
ByTony29
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 1
Medusa
Medusa
Pegaso452002
Medusa
Level 25
God Stats
2W - 9L
1,355 SR
Queue Stats
180W - 245L
1,037 Elo+
Party 1
Ymir
Ymir
VISCOAHOLIC
Ymir
Level 16
God Stats
4W - 9L
1,418 SR
Queue Stats
200W - 275L
1,254 Elo+
Party 1
Scylla
Scylla
antonio66776
Scylla
Level 104
God Stats
1W - 2L
1,644 SR
Queue Stats
132W - 204L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dylberto
Cabrakan
10
1 / 0 / 5
6,640
474
3,115
9,274
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
FrozenYokai
Gilgamesh
14
6 / 0 / 3
8,588
613
10,039
6,075
3,820
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 3
6,549
468
1,031
2,501
798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
WhyWebb
Nemesis
12
3 / 0 / 2
7,476
534
4,447
5,674
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
13
2 / 3 / 1
7,696
550
3,369
10,666
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aps-Cule
Bakasura
12
2 / 6 / 1
7,055
504
4,528
11,922
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ByTony29
Hercules
9
0 / 3 / 0
5,366
383
1,867
7,757
5,749
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
9
0 / 1 / 0
5,629
402
4,699
3,071
941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,287
378
934
5,838
3,727
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
12
1 / 1 / 1
7,087
506
6,115
2,957
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
4
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aps-Cule
Bakasura
2
6
1
0.42
L
Hercules
ByTony29
Hercules
0
3
0
0
W
Cabrakan
Dylberto
Cabrakan
1
0
5
3.5
W
Gilgamesh
FrozenYokai
Gilgamesh
6
0
3
7.5
W
1
1
3
2.5
L
Medusa
0
1
0
0
L
0
2
0
0
W
Nemesis
WhyWebb
Nemesis
3
0
2
4
W
Freya
2
3
1
0.83
L
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,001
Damage
18,143
34,190
Taken
31,545
19,305
Mitigated
15,740
10,151
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aps-Cule
Bakasura
4,528
3,352
0
2,236
11,922
4,225
0
1,905
10,017
0
32,257
L
Hercules
ByTony29
Hercules
1,867
233
0
2,815
7,757
5,749
130
1,020
6,737
0
13,315
W
Cabrakan
Dylberto
Cabrakan
3,115
480
0
1,342
9,274
8,345
190
784
8,466
26,237
0
W
Gilgamesh
FrozenYokai
Gilgamesh
10,039
3,070
0
1,960
6,075
3,820
0
0
5,935
0
55,153
W
1,031
416
0
0
2,501
798
1,006
186
2,243
0
23,331
L
Medusa
4,699
1,967
0
586
3,071
941
0
975
2,096
0
32,920
L
934
78
0
350
5,838
3,727
0
1,540
4,298
11,970
0
W
Nemesis
WhyWebb
Nemesis
4,447
2,960
0
557
5,674
2,182
0
382
5,053
0
43,705
W
Freya
3,369
875
0
6,292
10,666
4,160
0
5,257
4,820
40,426
5,588
L
Scylla
6,115
284
0
440
2,957
1,098
0
1,353
1,604
38,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,949
Gold Earned
30,424
385
Minions Killed
256
0
Camps Cleared
0
1,334,949
Distance Traveled
1,305,150
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,055
504
72
5
0
292,817
0
L
Hercules
5,366
383
25
2
0
263,412
2
W
Cabrakan
6,640
474
43
3
0
240,791
3
W
Gilgamesh
8,588
613
99
7
0
284,239
3
W
Skadi
6,549
468
58
4
0
260,752
0
L
Medusa
5,629
402
55
4
0
248,086
4
L
Ymir
5,287
378
23
2
0
253,317
1
W
Nemesis
7,476
534
87
6
0
305,478
3
W
Freya
7,696
550
98
7
0
243,689
2
L
Scylla
7,087
506
81
6
0
247,518
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role