Player Matchup

Tiamat
Tiamat
FusedRaccoon711
Tiamat
Level 29
God Stats
1W - 4L
1,145 SR
Queue Stats
32W - 59L
1,253 Elo+
Solo
Zeus
Zeus
MCF_83
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
974 Elo+
Party 3
Sol
Sol
camelcı
Sol
Level 29
God Stats
20W - 19L
1,364 SR
Queue Stats
1,133W - 1,255L
1,333 Elo+
Solo
Cthulhu
Cthulhu
maurocrak29
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,083 Elo+
Party 3
Bakasura
Bakasura
unoreverse
Bakasura
Level 18
God Stats
6W - 1L
1,520 SR
Queue Stats
28W - 26L
1,270 Elo+
Solo
Team Averages
Level 27
1,406 SR
1,183 Elo+

VS

Team Averages
Level 21
1,474 SR
1,278 Elo+
Nemesis
Nemesis
ArmandoRMdz
Nemesis
Level 16
God Stats
11W - 11L
1,411 SR
Queue Stats
19W - 18L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Baddest1Yet
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,223 Elo+
Solo
Cerberus
Cerberus
DuckyonQuacck
Cerberus
Level 14
God Stats
0W - 3L
1,593 SR
Queue Stats
56W - 57L
1,221 Elo+
Party 2
Izanami
Izanami
Local_Cookie_Kid
Izanami
Level 33
God Stats
8W - 13L
1,304 SR
Queue Stats
84W - 132L
1,235 Elo+
Party 2
Hades
Hades
angelRRR307
Hades
Level 17
God Stats
5W - 4L
1,564 SR
Queue Stats
20W - 20L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 3
12,251
438
11,833
20,914
19,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
MCF_83
Zeus
16
1 / 8 / 1
10,541
376
8,134
16,174
6,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 2 / 6
15,970
570
17,032
18,921
10,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
maurocrak29
Cthulhu
17
1 / 4 / 4
11,166
399
8,274
15,846
16,862
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
unoreverse
Bakasura
20
16 / 5 / 4
15,616
558
25,674
27,922
14,963
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArmandoRMdz
Nemesis
18
0 / 5 / 3
10,881
389
8,507
19,035
12,404
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Baddest1Yet
Tsukuyomi
11
0 / 4 / 3
8,912
318
1,890
10,108
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
DuckyonQuacck
Cerberus
17
4 / 8 / 6
12,396
443
9,030
26,289
25,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
13 / 3 / 4
15,764
563
29,047
22,156
8,113
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 8 / 1
13,619
486
18,102
25,029
10,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
28
Kills
25
25
Deaths
28
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArmandoRMdz
Nemesis
0
5
3
0.3
L
Tsukuyomi
Baddest1Yet
Tsukuyomi
0
4
3
0.38
L
Cerberus
DuckyonQuacck
Cerberus
4
8
6
0.88
W
1
6
3
0.42
L
13
3
4
5
W
Zeus
MCF_83
Zeus
1
8
1
0.19
L
8
8
1
1.06
W
9
2
6
6
W
Cthulhu
maurocrak29
Cthulhu
1
4
4
0.75
W
Bakasura
unoreverse
Bakasura
16
5
4
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,947
Damage
66,576
99,777
Taken
102,617
67,937
Mitigated
59,309
30,978
Healing
21,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArmandoRMdz
Nemesis
8,507
3,306
0
1,137
19,035
12,404
0
8,472
9,505
0
63,149
L
Tsukuyomi
Baddest1Yet
Tsukuyomi
1,890
563
0
3,004
10,108
2,689
0
1,848
8,061
0
25,898
L
Cerberus
DuckyonQuacck
Cerberus
9,030
1,012
0
2,262
26,289
25,290
56
8,639
15,651
49,937
0
W
11,833
799
0
5,890
20,914
19,065
1,611
10,410
10,504
68,590
0
L
29,047
25,783
0
6,440
22,156
8,113
908
12,121
9,577
0
143,222
W
Zeus
MCF_83
Zeus
8,134
1,836
248
2,245
16,174
6,945
1,132
1,758
14,416
45,334
0
L
18,102
1,945
77
8,402
25,029
10,813
1,490
13,231
10,696
81,636
0
W
17,032
4,509
0
9,640
18,921
10,102
7,725
4,521
14,400
105,189
0
W
Cthulhu
maurocrak29
Cthulhu
8,274
470
569
2,033
15,846
16,862
539
4,129
11,717
38,069
0
W
Bakasura
unoreverse
Bakasura
25,674
19,013
445
9,908
27,922
14,963
4,875
6,314
21,608
0
86,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,544
Gold Earned
61,572
545
Minions Killed
608
0
Camps Cleared
0
2,521,506
Distance Traveled
2,153,804
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,881
389
95
3
0
574,662
2
L
Tsukuyomi
8,912
318
51
2
0
246,927
0
L
Cerberus
12,396
443
84
3
0
422,795
0
W
Tiamat
12,251
438
111
4
0
497,913
2
L
Izanami
15,764
563
212
8
0
471,105
3
W
Zeus
10,541
376
70
3
0
402,105
0
L
Hades
13,619
486
166
6
0
438,315
1
W
Sol
15,970
570
173
6
0
541,002
2
W
Cthulhu
11,166
399
45
2
0
522,908
1
W
Bakasura
15,616
558
146
5
0
557,578
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role