Player Matchup

Izanami
Izanami
CRAZY-MONKY-_-1
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,458 Elo+
Party 3
Raijin
Raijin
Furisma020
Raijin
Level 13
God Stats
2W - 2L
1,322 SR
Queue Stats
4W - 3L
1,188 Elo+
Solo
Medusa
Medusa
PrimeFear-_-
Medusa
Level 11
God Stats
4W - 6L
1,500 SR
Queue Stats
56W - 61L
1,207 Elo+
Party 2
Ravana
Ravana
SirNumsi
Ravana
Level 86
God Stats
3W - 5L
1,237 SR
Queue Stats
214W - 215L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Snavas_603
Morgan Le Fay
Level 40
God Stats
13W - 11L
1,576 SR
Queue Stats
41W - 37L
1,453 Elo+
Party 3
Team Averages
Level 33
1,427 SR
1,363 Elo+

VS

Team Averages
Level 9
1,455 SR
1,310 Elo+
Ao Kuang
Ao Kuang
CannonLoad
Ao Kuang
Level 8
God Stats
61W - 67L
1,294 SR
Queue Stats
151W - 163L
1,225 Elo+
Solo
Fenrir
Fenrir
M57900YG
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,229 Elo+
Party 1
Ra
Ra
StivenSaw
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Achilles
Achilles
craiized-dylz69
Achilles
Level 15
God Stats
3W - 5L
1,371 SR
Queue Stats
6W - 15L
1,229 Elo+
Party 1
Zeus
Zeus
holydeath23
Zeus
Level 10
God Stats
5W - 3L
1,610 SR
Queue Stats
139W - 136L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 15
12,194
1,109
11,207
12,864
8,423
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
Furisma020
Raijin
20
6 / 0 / 19
12,799
1,164
14,342
8,406
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
18
10 / 7 / 12
12,571
1,143
15,388
15,011
5,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
SirNumsi
Ravana
20
7 / 5 / 22
12,724
1,157
15,434
16,230
10,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Snavas_603
Morgan Le Fay
20
23 / 4 / 17
15,721
1,429
33,613
19,259
7,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CannonLoad
Ao Kuang
18
7 / 9 / 6
12,297
1,118
11,645
20,328
7,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
M57900YG
Fenrir
18
5 / 14 / 9
12,330
1,121
12,667
24,465
12,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 10 / 9
10,582
962
7,383
16,846
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
17
2 / 9 / 7
10,862
987
7,176
18,082
15,327
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 9 / 7
12,560
1,142
26,352
15,767
4,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
59
51
Kills
21
21
Deaths
51
85
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
5
15
2.5
L
Ao Kuang
CannonLoad
Ao Kuang
7
9
6
1.11
W
Raijin
Furisma020
Raijin
6
0
19
15.5
L
Fenrir
M57900YG
Fenrir
5
14
9
0.68
W
Medusa
10
7
12
2.29
W
Ravana
SirNumsi
Ravana
7
5
22
3.6
W
Morgan Le Fay
Snavas_603
Morgan Le Fay
23
4
17
7.88
L
1
10
9
0.55
L
Achilles
2
9
7
0.61
L
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,984
Damage
65,223
71,770
Taken
95,488
34,889
Mitigated
45,879
12,589
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,207
8,003
0
270
12,864
8,423
0
9,526
3,338
0
31,335
L
Ao Kuang
CannonLoad
Ao Kuang
11,645
4,091
0
2,620
20,328
7,599
0
9,503
10,825
20,321
0
W
Raijin
Furisma020
Raijin
14,342
1,267
0
1,200
8,406
2,581
0
4,823
3,583
37,306
0
L
Fenrir
M57900YG
Fenrir
12,667
5,659
0
1,058
24,465
12,374
0
9,812
14,653
0
23,463
W
Medusa
15,388
7,668
0
896
15,011
5,331
0
10,275
4,736
0
27,971
W
Ravana
SirNumsi
Ravana
15,434
6,457
0
1,866
16,230
10,816
0
9,097
7,133
0
26,423
W
Morgan Le Fay
Snavas_603
Morgan Le Fay
33,613
2,008
121
8,236
19,259
7,738
0
11,725
7,534
39,823
0
L
7,383
2,164
447
624
16,846
5,722
0
11,208
5,638
22,552
0
L
Achilles
7,176
4,357
0
228
18,082
15,327
0
6,831
11,251
72
11,847
L
26,352
6,767
0
247
15,767
4,857
0
10,601
5,166
52,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,009
Gold Earned
58,631
149
Minions Killed
137
5
Camps Cleared
3
1,011,599
Distance Traveled
952,297
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,194
1,109
44
4
2
158,902
0
L
Ao Kuang
12,297
1,118
16
1
1
211,727
1
W
Raijin
12,799
1,164
57
5
1
223,941
0
L
Fenrir
12,330
1,121
17
2
1
222,698
1
W
Medusa
12,571
1,143
23
2
0
173,993
0
W
Ravana
12,724
1,157
16
1
2
208,533
1
W
Morgan Le Fay
15,721
1,429
9
1
0
246,230
3
L
Ra
10,582
962
41
4
0
165,343
0
L
Achilles
10,862
987
11
1
0
161,187
1
L
Zeus
12,560
1,142
52
5
1
191,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role