Player Matchup

Apollo
Apollo
A5stargen
Apollo
Level 65
God Stats
7W - 1L
1,768 SR
Queue Stats
274W - 201L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
DayStxrz
Sun Wukong
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 40L
1,544 Elo+
Party 1
Sol
Sol
Matthui
Sol
Level 33
God Stats
6W - 7L
1,691 SR
Queue Stats
402W - 375L
1,601 Elo+
Solo
Khepri
Khepri
Silvercrow9
Khepri
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
Trapp Downey
Gilgamesh
Level 26
God Stats
15W - 8L
1,980 SR
Queue Stats
44W - 32L
1,690 Elo+
Party 2
Team Averages
Level 53
1,688 SR
1,587 Elo+

VS

Team Averages
Level 57
1,592 SR
1,613 Elo+
Pele
Pele
Cookk1994
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 312L
1,502 Elo+
Party 4
Artemis
Artemis
JKMessy
Artemis
Level 86
God Stats
21W - 21L
1,663 SR
Queue Stats
428W - 376L
1,723 Elo+
Party 3
Hercules
Hercules
SnugCozy
Hercules
Level 37
God Stats
52W - 38L
1,572 SR
Queue Stats
414W - 381L
1,568 Elo+
Solo
Cabrakan
Cabrakan
TankorBust
Cabrakan
Level 29
God Stats
1W - 1L
1,723 SR
Queue Stats
70W - 30L
1,734 Elo+
Party 3
Thoth
Thoth
soonerprooph
Thoth
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
373W - 353L
1,539 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
A5stargen
Apollo
11
3 / 3 / 2
6,752
614
7,201
8,483
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
DayStxrz
Sun Wukong
13
0 / 0 / 0
6,810
619
2,619
8,108
5,050
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
12
6 / 1 / 0
7,196
654
8,602
9,125
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
8
0 / 2 / 1
5,205
473
2,609
5,895
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Trapp Downey
Gilgamesh
9
1 / 1 / 7
6,341
576
2,743
8,068
2,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 4 / 2
6,177
562
4,055
8,601
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
JKMessy
Artemis
12
3 / 1 / 1
7,086
644
7,221
7,728
2,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SnugCozy
Hercules
12
1 / 0 / 0
6,444
586
6,360
6,424
3,966
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
TankorBust
Cabrakan
8
0 / 4 / 1
4,970
452
5,682
8,992
7,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 1
5,636
512
3,754
5,061
2,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
7
7
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
A5stargen
Apollo
3
3
2
1.33
L
Pele
2
4
2
0.75
W
Sun Wukong
DayStxrz
Sun Wukong
0
0
0
0
L
Artemis
JKMessy
Artemis
3
1
1
3.5
W
Sol
6
1
0
6
W
Khepri
0
2
1
0.25
L
Hercules
SnugCozy
Hercules
1
0
0
1
L
Cabrakan
TankorBust
Cabrakan
0
4
1
0.13
W
Gilgamesh
Trapp Downey
Gilgamesh
1
1
7
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,774
Damage
27,072
39,679
Taken
36,806
15,303
Mitigated
19,292
14,734
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
A5stargen
Apollo
7,201
4,338
0
3,025
8,483
2,269
1,192
628
7,855
0
38,607
L
Pele
4,055
955
0
892
8,601
2,845
0
2,919
5,682
0
32,473
W
Sun Wukong
DayStxrz
Sun Wukong
2,619
36
0
3,453
8,108
5,050
0
677
7,431
0
40,661
L
Artemis
JKMessy
Artemis
7,221
4,415
0
2,761
7,728
2,492
0
64
7,664
0
49,534
W
Sol
8,602
1,672
0
5,990
9,125
2,860
0
5,013
4,112
49,763
0
W
Khepri
2,609
893
0
589
5,895
2,160
0
1,400
4,495
26,144
0
L
Hercules
SnugCozy
Hercules
6,360
1,913
0
2,779
6,424
3,966
0
1,002
5,422
5,637
33,451
L
Cabrakan
TankorBust
Cabrakan
5,682
1,014
52
1,120
8,992
7,984
0
4,396
4,596
18,728
0
W
Gilgamesh
Trapp Downey
Gilgamesh
2,743
348
0
1,677
8,068
2,964
0
2,565
5,503
0
16,206
L
3,754
185
0
1,544
5,061
2,005
0
2,894
2,167
34,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
30,313
331
Minions Killed
351
0
Camps Cleared
0
1,097,074
Distance Traveled
1,067,024
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,752
614
68
6
0
209,160
1
L
Pele
6,177
562
64
6
0
223,364
0
W
Sun Wukong
6,810
619
94
9
0
224,816
0
L
Artemis
7,086
644
97
9
0
207,962
3
W
Sol
7,196
654
98
9
0
206,512
0
W
Khepri
5,205
473
44
4
0
214,460
0
L
Hercules
6,444
586
91
8
0
216,849
5
L
Cabrakan
4,970
452
38
3
0
201,734
0
W
Gilgamesh
6,341
576
27
2
0
242,126
6
L
Thoth
5,636
512
61
6
0
217,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role