Player Matchup

Medusa
Medusa
ANDRE12532
Medusa
Level 108
God Stats
4W - 3L
1,732 SR
Queue Stats
145W - 139L
1,427 Elo+
Solo
Hera
Hera
MrPillowhead
Hera
Level 88
God Stats
2W - 3L
1,401 SR
Queue Stats
229W - 271L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
Niagwai Native
Kuzenbo
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
179W - 151L
1,491 Elo+
Party 1
Vulcan
Vulcan
TheDoofWarrior
Vulcan
Level 71
God Stats
9W - 8L
1,500 SR
Queue Stats
190W - 165L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
mgregor710
Hun Batz
Level 146
God Stats
5W - 2L
1,498 SR
Queue Stats
280W - 287L
1,454 Elo+
Solo
Team Averages
Level 104
1,526 SR
1,455 Elo+

VS

Team Averages
Level 93
1,534 SR
1,410 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Blimpway
Danzaburou
Level 89
God Stats
12W - 8L
1,645 SR
Queue Stats
928W - 973L
1,477 Elo+
Solo
Hun Batz
Hun Batz
ProScott1
Hun Batz
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
143W - 153L
1,247 Elo+
Solo
Set
Set
amobiaman
Set
Level 128
God Stats
1W - 2L
1,526 SR
Queue Stats
32W - 38L
1,418 Elo+
Party 2
Thanatos
Thanatos
janos1989
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ANDRE12532
Medusa
18
13 / 4 / 12
11,490
884
19,872
13,650
6,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 16
9,300
715
12,808
11,086
9,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 1 / 21
10,483
806
8,099
19,467
32,998
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 5 / 11
11,104
854
16,774
9,526
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
mgregor710
Hun Batz
17
10 / 3 / 13
10,685
822
10,533
13,962
13,789
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 5 / 5
8,674
667
9,077
21,725
17,623
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Blimpway
Danzaburou
17
2 / 5 / 7
9,825
756
11,173
11,524
5,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ProScott1
Hun Batz
14
0 / 8 / 6
8,238
634
5,084
11,265
7,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 9 / 5
10,686
822
22,494
20,709
12,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
janos1989
Thanatos
15
4 / 7 / 5
9,578
737
9,859
12,275
5,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
44
34
Kills
16
16
Deaths
34
73
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
5
0.9
W
Medusa
ANDRE12532
Medusa
13
4
12
4.75
L
Danzaburou
Blimpway
Danzaburou
2
5
7
1.1
W
1
3
16
3
W
3
1
21
13.5
L
Hun Batz
ProScott1
Hun Batz
0
8
6
0.38
W
7
5
11
2.5
L
8
9
5
1.17
L
Thanatos
janos1989
Thanatos
4
7
5
0.93
W
Hun Batz
mgregor710
Hun Batz
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,086
Damage
57,687
67,691
Taken
77,498
67,846
Mitigated
48,251
19,491
Healing
21,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,077
995
324
5,695
21,725
17,623
417
10,208
11,517
17,599
0
W
Medusa
ANDRE12532
Medusa
19,872
8,022
1,826
2,751
13,650
6,749
2,280
891
12,759
0
38,755
L
Danzaburou
Blimpway
Danzaburou
11,173
2,056
1,565
2,332
11,524
5,013
630
5,206
6,318
0
35,136
W
12,808
2,867
1,703
1,762
11,086
9,939
1,014
2,577
8,509
24,994
0
W
8,099
2,384
2,192
3,572
19,467
32,998
1,148
2,746
16,721
17,042
0
L
Hun Batz
ProScott1
Hun Batz
5,084
0
274
242
11,265
7,522
0
4,986
6,279
0
12,068
W
16,774
4,619
758
773
9,526
4,371
748
896
8,630
34,227
0
L
22,494
9,342
1,348
5,627
20,709
12,107
0
11,057
9,652
0
37,136
L
Thanatos
janos1989
Thanatos
9,859
1,998
377
4,182
12,275
5,986
0
6,224
6,051
0
14,750
W
Hun Batz
mgregor710
Hun Batz
10,533
1,064
2,308
1,846
13,962
13,789
271
1,967
11,995
0
19,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,062
Gold Earned
47,001
132
Minions Killed
133
0
Camps Cleared
0
1,203,933
Distance Traveled
1,067,479
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,674
667
10
1
0
237,010
0
W
Medusa
11,490
884
48
4
0
243,053
1
L
Danzaburou
9,825
756
60
5
0
203,745
4
W
Hera
9,300
715
18
1
0
206,908
2
W
Kuzenbo
10,483
806
11
1
0
263,474
0
L
Hun Batz
8,238
634
24
2
0
203,595
0
W
Vulcan
11,104
854
46
4
0
247,960
1
L
Set
10,686
822
24
2
0
207,212
0
L
Thanatos
9,578
737
15
1
0
215,917
0
W
Hun Batz
10,685
822
9
1
0
242,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role