Player Matchup

Loki
Loki
RealMcNugs
Loki
Level 12
God Stats
21W - 22L
1,466 SR
Queue Stats
35W - 42L
1,307 Elo+
Solo
Guan Yu
Guan Yu
eerie92
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 2
Jormungandr
Jormungandr
kkorosenpai
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
quikk1
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
sIowlys
Susano
Level 4
God Stats
0W - 2L
1,451 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 2
Team Averages
Level 5
1,483 SR
1,328 Elo+

VS

Team Averages
Level 20
1,434 SR
1,428 Elo+
Fenrir
Fenrir
Bale1986
Fenrir
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
91W - 93L
1,462 Elo+
Party 1
Raijin
Raijin
Clayboy94
Raijin
Level 27
God Stats
8W - 5L
1,536 SR
Queue Stats
219W - 205L
1,391 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CosmicPure
Morgan Le Fay
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 30L
1,395 Elo+
Solo
Apollo
Apollo
Rocked20
Apollo
Level 25
God Stats
2W - 1L
1,133 SR
Queue Stats
134W - 151L
1,392 Elo+
Solo
Yemoja
Yemoja
SeboIIas
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 1
9,439
524
10,418
15,318
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
eerie92
Guan Yu
9
0 / 17 / 1
6,190
344
4,271
22,033
10,035
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
kkorosenpai
Jormungandr
9
1 / 18 / 4
6,964
387
8,017
23,226
15,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
quikk1
Bellona
11
1 / 16 / 1
7,371
410
4,550
14,888
8,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
sIowlys
Susano
10
0 / 17 / 1
6,298
350
6,151
16,197
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bale1986
Fenrir
17
11 / 2 / 11
11,266
626
7,077
12,570
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
Clayboy94
Raijin
15
21 / 1 / 17
10,962
609
21,826
10,284
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
CosmicPure
Morgan Le Fay
16
21 / 1 / 19
11,591
644
25,174
14,671
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Rocked20
Apollo
15
14 / 1 / 16
10,892
605
12,111
9,565
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
SeboIIas
Yemoja
14
4 / 1 / 32
10,655
592
6,519
8,804
8,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
166
6
Kills
71
77
Deaths
6
8
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bale1986
Fenrir
11
2
11
8.25
W
Raijin
Clayboy94
Raijin
21
1
17
29.5
W
Morgan Le Fay
CosmicPure
Morgan Le Fay
21
1
19
30.5
L
4
9
1
0.5
W
Apollo
Rocked20
Apollo
14
1
16
22
W
Yemoja
SeboIIas
Yemoja
4
1
32
20
L
Guan Yu
eerie92
Guan Yu
0
17
1
0.03
L
Jormungandr
kkorosenpai
Jormungandr
1
18
4
0.17
L
Bellona
quikk1
Bellona
1
16
1
0.09
L
Susano
sIowlys
Susano
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,407
Damage
72,707
91,662
Taken
55,894
42,344
Mitigated
28,319
4,551
Healing
22,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bale1986
Fenrir
7,077
1,890
0
5,212
12,570
5,890
1,998
75
12,452
0
55,558
W
Raijin
Clayboy94
Raijin
21,826
3,374
530
4,993
10,284
3,980
1,661
1,119
8,957
67,219
0
W
Morgan Le Fay
CosmicPure
Morgan Le Fay
25,174
5,203
641
5,531
14,671
5,902
3,328
1,503
12,960
62,803
0
L
10,418
2,568
0
1,728
15,318
4,299
0
8,304
6,796
0
41,141
W
Apollo
Rocked20
Apollo
12,111
8,064
0
2,686
9,565
3,828
5,374
1,992
7,136
0
57,374
W
Yemoja
SeboIIas
Yemoja
6,519
2,889
2,384
108
8,804
8,719
1,862
2,224
6,372
20,292
0
L
Guan Yu
eerie92
Guan Yu
4,271
781
518
1,379
22,033
10,035
162
16,116
5,321
0
24,842
L
Jormungandr
kkorosenpai
Jormungandr
8,017
1,569
0
745
23,226
15,336
0
12,352
10,712
21,998
0
L
Bellona
quikk1
Bellona
4,550
1,882
0
121
14,888
8,413
677
6,425
8,427
0
22,128
L
Susano
sIowlys
Susano
6,151
1,574
0
60
16,197
4,261
46
9,073
6,887
0
28,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,262
Gold Earned
55,366
202
Minions Killed
418
0
Camps Cleared
0
1,470,658
Distance Traveled
1,524,333
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,266
626
109
6
0
302,600
0
W
Raijin
10,962
609
90
5
0
294,017
4
W
Morgan Le Fay
11,591
644
100
6
0
299,091
0
L
Loki
9,439
524
73
4
0
288,895
0
W
Apollo
10,892
605
91
5
0
315,709
0
W
Yemoja
10,655
592
28
2
0
312,916
6
L
Guan Yu
6,190
344
34
2
0
297,950
0
L
Jormungandr
6,964
387
22
1
0
269,169
0
L
Bellona
7,371
410
31
2
0
316,151
3
L
Susano
6,298
350
42
2
0
298,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role