Player Matchup

Loki
Loki
AkameAssassin
Loki
Level 147
God Stats
2W - 1L
1,282 SR
Queue Stats
148W - 128L
1,483 Elo+
Solo
Bellona
Bellona
Blesta
Bellona
Level 129
God Stats
2W - 0L
1,744 SR
Queue Stats
22W - 23L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gvbee
Morgan Le Fay
Level 104
God Stats
11W - 22L
1,302 SR
Queue Stats
253W - 237L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gcharlton2107
Ah Muzen Cab
Level 48
God Stats
9W - 8L
1,488 SR
Queue Stats
96W - 106L
1,480 Elo+
Solo
Sobek
Sobek
theKilroyXavia
Sobek
Level 104
God Stats
1W - 2L
1,443 SR
Queue Stats
326W - 324L
1,524 Elo+
Solo
Team Averages
Level 106
1,452 SR
1,515 Elo+

VS

Team Averages
Level 64
1,647 SR
1,586 Elo+
Medusa
Medusa
Japakslll
Medusa
Level 47
God Stats
2W - 6L
1,500 SR
Queue Stats
694W - 612L
1,494 Elo+
Party 2
Merlin
Merlin
Krugenn
Merlin
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 154L
1,760 Elo+
Party 1
Sol
Sol
OozyWizopMane
Sol
Level 38
God Stats
2W - 1L
1,856 SR
Queue Stats
60W - 77L
1,472 Elo+
Solo
Nike
Nike
Pandah76
Nike
Level 29
God Stats
33W - 12L
1,792 SR
Queue Stats
79W - 39L
1,751 Elo+
Party 1
Gilgamesh
Gilgamesh
wT_O_PAI_TA_ONN
Gilgamesh
Level 47
God Stats
14W - 9L
1,586 SR
Queue Stats
204W - 202L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 6 / 7
13,010
620
12,547
17,134
6,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Blesta
Bellona
18
6 / 2 / 7
11,993
571
10,074
19,801
17,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Gvbee
Morgan Le Fay
17
5 / 5 / 8
11,505
548
13,863
16,257
6,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
gcharlton2107
Ah Muzen Cab
20
5 / 2 / 6
13,984
666
11,082
14,890
6,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 10
10,401
495
11,586
18,674
21,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Japakslll
Medusa
18
4 / 6 / 3
11,084
528
7,741
13,982
4,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Krugenn
Merlin
20
8 / 7 / 1
12,198
581
14,089
15,032
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 9 / 7
9,787
466
13,248
18,624
4,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
14
2 / 4 / 2
9,054
431
9,142
13,611
10,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
wT_O_PAI_TA_ONN
Gilgamesh
15
3 / 7 / 7
10,874
518
8,300
21,488
13,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
33
Kills
19
19
Deaths
33
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
6
7
2.92
W
Bellona
Blesta
Bellona
6
2
7
4.75
W
Morgan Le Fay
Gvbee
Morgan Le Fay
5
5
8
1.8
L
Medusa
Japakslll
Medusa
4
6
3
0.92
L
Merlin
Krugenn
Merlin
8
7
1
1.21
L
2
9
7
0.61
L
Nike
2
4
2
0.75
W
Ah Muzen Cab
gcharlton2107
Ah Muzen Cab
5
2
6
4
W
3
4
10
2
L
Gilgamesh
wT_O_PAI_TA_ONN
Gilgamesh
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,152
Damage
52,520
86,756
Taken
82,737
58,793
Mitigated
38,902
28,216
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,547
3,073
0
1,525
17,134
6,700
731
5,736
11,398
0
83,099
W
Bellona
Blesta
Bellona
10,074
3,156
0
7,818
19,801
17,031
407
5,322
14,322
0
73,171
W
Morgan Le Fay
Gvbee
Morgan Le Fay
13,863
1,773
0
3,920
16,257
6,593
778
9,920
6,296
71,565
0
L
Medusa
Japakslll
Medusa
7,741
3,156
0
2,930
13,982
4,269
1,268
3,122
10,860
0
66,592
L
Merlin
Krugenn
Merlin
14,089
174
0
1,556
15,032
5,212
0
5,790
9,242
93,122
0
L
13,248
2,044
0
6,726
18,624
4,945
1,234
7,013
11,611
63,335
0
L
Nike
9,142
559
0
1,931
13,611
10,916
0
2,313
11,298
9,196
38,143
W
Ah Muzen Cab
gcharlton2107
Ah Muzen Cab
11,082
4,573
0
8,295
14,890
6,662
3,696
3,471
11,419
0
131,106
W
11,586
819
0
6,658
18,674
21,807
20
8,154
10,483
35,787
0
L
Gilgamesh
wT_O_PAI_TA_ONN
Gilgamesh
8,300
812
0
2,330
21,488
13,560
198
7,211
14,277
10,891
25,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,893
Gold Earned
52,997
637
Minions Killed
529
0
Camps Cleared
0
2,043,119
Distance Traveled
1,793,736
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,010
620
113
5
0
404,549
3
W
Bellona
11,993
571
144
7
0
429,796
0
W
Morgan Le Fay
11,505
548
118
6
0
392,195
2
L
Medusa
11,084
528
139
7
0
364,880
4
L
Merlin
12,198
581
152
7
0
366,489
3
L
Sol
9,787
466
106
5
0
385,773
4
L
Nike
9,054
431
85
4
0
330,518
4
W
Ah Muzen Cab
13,984
666
212
10
0
409,604
0
W
Sobek
10,401
495
50
2
0
406,975
7
L
Gilgamesh
10,874
518
47
2
0
346,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role