Player Matchup

Susano
Susano
Kardialaevatin
Susano
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,464 Elo+
Solo
Anubis
Anubis
RealHabanaBanana
Anubis
Level 23
God Stats
3W - 3L
1,546 SR
Queue Stats
25W - 25L
1,411 Elo+
Party 2
Jormungandr
Jormungandr
Roeder3
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,346 Elo+
Party 2
Thor
Thor
VexyRare
Thor
Level 15
God Stats
12W - 14L
1,646 SR
Queue Stats
21W - 26L
1,473 Elo+
Solo
Artemis
Artemis
theburns13
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,439 Elo+

VS

Team Averages
Level 15
1,552 SR
1,483 Elo+
Nu Wa
Nu Wa
TTgShadow_knight
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,670 Elo+
Party 1
Susano
Susano
Toxic_Ghost7089
Susano
Level 29
God Stats
12W - 15L
1,424 SR
Queue Stats
186W - 197L
1,423 Elo+
Solo
Sylvanus
Sylvanus
XL-SLEEPY
Sylvanus
Level 27
God Stats
1W - 1L
1,664 SR
Queue Stats
19W - 17L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
bballqueen0744
Kukulkan
Level 11
God Stats
27W - 34L
1,674 SR
Queue Stats
149W - 141L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
bigtymer025
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 11
11,180
1,118
14,950
13,045
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 3 / 10
13,669
1,367
21,437
15,183
8,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Roeder3
Jormungandr
18
4 / 3 / 18
11,184
1,118
11,752
14,584
12,952
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
5 / 2 / 11
10,648
1,065
8,542
11,625
4,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
theburns13
Artemis
17
3 / 5 / 14
10,773
1,077
6,918
8,700
3,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

252

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
8,315
832
2,977
6,614
1,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 5 / 7
12,165
1,217
14,617
16,427
5,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
XL-SLEEPY
Sylvanus
17
9 / 8 / 5
12,429
1,243
16,039
21,690
8,730
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
18
2 / 5 / 10
11,152
1,115
18,118
13,510
4,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
bigtymer025
Gilgamesh
15
1 / 5 / 6
9,445
945
6,511
10,711
4,718
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
29
Kills
18
18
Deaths
29
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
W
13
3
10
6
W
Jormungandr
Roeder3
Jormungandr
4
3
18
4.33
L
0
6
1
0.08
L
6
5
7
1.9
W
Thor
5
2
11
5.25
L
Sylvanus
XL-SLEEPY
Sylvanus
9
8
5
1.44
L
Kukulkan
2
5
10
1.4
L
Gilgamesh
bigtymer025
Gilgamesh
1
5
6
0.8
W
Artemis
theburns13
Artemis
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,599
Damage
58,262
63,137
Taken
68,952
34,932
Mitigated
24,229
8,607
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,950
4,390
0
160
13,045
5,440
0
7,089
5,956
0
31,336
W
21,437
2,262
0
5,131
15,183
8,405
0
8,740
6,443
47,565
0
W
Jormungandr
Roeder3
Jormungandr
11,752
3,581
674
1,119
14,584
12,952
0
9,943
4,641
24,085
0
L
2,977
1,626
40
263
6,614
1,353
0
3,547
3,067
4,773
0
L
14,617
2,796
60
1,461
16,427
5,003
0
7,157
9,270
0
33,880
W
Thor
8,542
4,023
525
411
11,625
4,716
0
6,439
5,186
0
13,423
L
Sylvanus
XL-SLEEPY
Sylvanus
16,039
5,904
1,492
4,565
21,690
8,730
0
8,815
12,875
34,405
0
L
Kukulkan
18,118
3,957
0
273
13,510
4,425
0
6,911
6,599
29,788
0
L
Gilgamesh
bigtymer025
Gilgamesh
6,511
2,738
0
132
10,711
4,718
0
6,759
3,952
0
13,444
W
Artemis
theburns13
Artemis
6,918
4,987
0
587
8,700
3,419
0
4,923
3,777
0
17,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,454
Gold Earned
53,506
170
Minions Killed
139
5
Camps Cleared
3
860,394
Distance Traveled
766,028
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,180
1,118
31
3
2
183,001
0
W
Anubis
13,669
1,367
66
7
3
167,070
0
W
Jormungandr
11,184
1,118
32
3
0
165,658
2
L
Nu Wa
8,315
832
4
0
0
80,136
0
L
Susano
12,165
1,217
44
4
2
213,599
0
W
Thor
10,648
1,065
11
1
0
196,706
0
L
Sylvanus
12,429
1,243
49
5
1
159,864
0
L
Kukulkan
11,152
1,115
26
3
0
195,331
0
L
Gilgamesh
9,445
945
16
2
0
117,098
0
W
Artemis
10,773
1,077
30
3
0
147,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role