Player Matchup

Cthulhu
Cthulhu
AdrianSelestial
Cthulhu
Level 28
God Stats
3W - 1L
1,931 SR
Queue Stats
54W - 61L
1,610 Elo+
Solo
Hun Batz
Hun Batz
ImDahKing
Hun Batz
Level 26
God Stats
4W - 10L
1,412 SR
Queue Stats
171W - 151L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SweetP1428
Morgan Le Fay
Level 24
God Stats
25W - 21L
1,531 SR
Queue Stats
91W - 79L
1,530 Elo+
Solo
Janus
Janus
YujiroHanma9180
Janus
Level 24
God Stats
8W - 16L
1,372 SR
Queue Stats
168W - 205L
1,567 Elo+
Solo
Xbalanque
Xbalanque
wickedimpuls
Xbalanque
Level 27
God Stats
6W - 9L
1,227 SR
Queue Stats
231W - 250L
1,536 Elo+
Solo
Team Averages
Level 26
1,495 SR
1,558 Elo+

VS

Team Averages
Level 43
1,545 SR
1,578 Elo+
Scylla
Scylla
EZG771
Scylla
Level 18
God Stats
5W - 2L
1,450 SR
Queue Stats
256W - 236L
1,603 Elo+
Party 1
Ymir
Ymir
HeartGlimmer
Ymir
Level 24
God Stats
11W - 3L
1,751 SR
Queue Stats
256W - 221L
1,691 Elo+
Party 1
Ao Kuang
Ao Kuang
LordyLordGiraffe
Ao Kuang
Level 27
God Stats
9W - 5L
1,374 SR
Queue Stats
33W - 27L
1,493 Elo+
Solo
Horus
Horus
Oofio
Horus
Level 18
God Stats
3W - 2L
1,384 SR
Queue Stats
23W - 25L
1,458 Elo+
Solo
Izanami
Izanami
Phoenix3030
Izanami
Level 126
God Stats
2W - 0L
1,766 SR
Queue Stats
282W - 252L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
9,524
501
5,475
17,381
14,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
ImDahKing
Hun Batz
17
4 / 3 / 5
10,647
560
11,427
14,486
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SweetP1428
Morgan Le Fay
16
6 / 3 / 2
10,189
536
13,239
13,646
6,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 1
9,480
499
5,209
11,099
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
wickedimpuls
Xbalanque
14
0 / 4 / 2
8,672
456
3,869
10,163
3,312
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EZG771
Scylla
16
1 / 1 / 6
10,491
552
7,882
9,583
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 17
10,678
562
6,042
11,192
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 3 / 2
10,485
552
3,624
16,030
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Oofio
Horus
14
1 / 6 / 5
9,583
504
4,531
13,766
7,945
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Phoenix3030
Izanami
18
18 / 3 / 3
12,331
649
22,911
16,184
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
22
22
Deaths
13
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Scylla
EZG771
Scylla
1
1
6
4
W
1
0
17
9.5
L
Hun Batz
ImDahKing
Hun Batz
4
3
5
2.17
W
1
3
2
0.67
W
Horus
Oofio
Horus
1
6
5
0.58
W
Izanami
Phoenix3030
Izanami
18
3
3
6.5
L
Morgan Le Fay
SweetP1428
Morgan Le Fay
6
3
2
2.33
L
1
4
1
0.38
L
Xbalanque
wickedimpuls
Xbalanque
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,219
Damage
44,990
66,775
Taken
66,755
33,589
Mitigated
36,562
13,999
Healing
22,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,475
593
83
580
17,381
14,538
0
5,719
11,662
22,776
0
W
Scylla
EZG771
Scylla
7,882
1,285
0
2,033
9,583
3,585
0
3,601
5,766
57,942
0
W
6,042
1,971
0
1,384
11,192
12,410
511
3,149
7,979
21,630
0
L
Hun Batz
ImDahKing
Hun Batz
11,427
2,036
0
6,579
14,486
5,247
0
3,063
11,423
0
80,974
W
3,624
1,170
0
6,053
16,030
6,156
3,397
5,530
10,500
59,664
0
W
Horus
Oofio
Horus
4,531
2,355
280
3,555
13,766
7,945
175
5,031
8,693
0
35,243
W
Izanami
Phoenix3030
Izanami
22,911
16,339
0
8,846
16,184
6,466
3,677
6,331
9,787
0
92,655
L
Morgan Le Fay
SweetP1428
Morgan Le Fay
13,239
1,545
51
5,463
13,646
6,612
931
5,544
8,102
55,495
0
L
5,209
344
0
681
11,099
3,880
0
2,997
8,102
65,890
0
L
Xbalanque
wickedimpuls
Xbalanque
3,869
2,559
92
470
10,163
3,312
610
225
9,938
0
56,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,512
Gold Earned
53,568
501
Minions Killed
425
0
Camps Cleared
0
1,707,544
Distance Traveled
1,772,422
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,524
501
40
2
0
346,609
5
W
Scylla
10,491
552
105
6
0
397,260
6
W
Ymir
10,678
562
21
1
0
356,998
4
L
Hun Batz
10,647
560
138
7
0
361,541
4
W
Ao Kuang
10,485
552
105
6
0
328,888
3
W
Horus
9,583
504
72
4
0
368,577
2
W
Izanami
12,331
649
122
6
0
320,699
1
L
Morgan Le Fay
10,189
536
93
5
0
296,282
1
L
Janus
9,480
499
135
7
0
345,816
2
L
Xbalanque
8,672
456
95
5
0
357,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role