Player Matchup

Mercury
Mercury
Diamond I
Blaze1639
Mercury
Diamond I
Level 156
God Stats
5W - 3L
1,911 SR
Queue Stats
54W - 37L
2,170 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,911 SR
2,170 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 89
1,500 SR
1,965 MMR
Medusa
Medusa
Platinum IV
EduardoPepito
Medusa
Platinum IV
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blaze1639
Mercury
14
6 / 1 / 0
7,844
1,121
6,136
4,665
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AnhurHou YiBakasuraAh Muzen CabUllr

VS

Bans
He BoKaliSetChronosVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,056
865
1,967
7,635
2,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
Blaze1639
Mercury
6
1
0
6
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,136
Damage
1,967
4,665
Taken
7,635
2,252
Mitigated
2,310
1,120
Healing
1,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Blaze1639
Mercury
6,136
2,462
0
1,120
4,665
2,252
873
0
4,665
0
40,888
L
1,967
1,145
0
1,154
7,635
2,310
0
0
7,520
0
21,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,844
Gold Earned
6,056
81
Minions Killed
53
0
Camps Cleared
0
184,911
Distance Traveled
123,710
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,844
1,121
81
12
0
184,911
2
L
Medusa
6,056
865
53
8
0
123,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role